Player Matchup

Serqet
Serqet
TopSlayer117
Serqet
Level 108
God Stats
0W - 1L
1,438 SR
Queue Stats
20W - 34L
1,406 Elo+
Party 2
Cupid
Cupid
Zakkair Xero
Cupid
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 67L
1,420 Elo+
Party 2
Chang'e
Chang'e
xAZKx TROLLz0r
Chang'e
Level 129
God Stats
12W - 11L
1,537 SR
Queue Stats
62W - 74L
1,435 Elo+
Party 2
Team Averages
Level 108
1,492 SR
1,421 Elo+

VS

Team Averages
Level 82
1,477 SR
1,476 Elo+
Mercury
Mercury
 
Mercury
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
GraxiZ
Scylla
Level 149
God Stats
4W - 2L
1,525 SR
Queue Stats
189W - 176L
1,473 Elo+
Party 1
Horus
Horus
PappaShadow
Horus
Level 16
God Stats
3W - 3L
1,404 SR
Queue Stats
11W - 11L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
0 / 6 / 1
8,059
620
2,081
12,519
4,997
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 7 / 3
8,942
688
4,968
11,526
3,364
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
5 / 3 / 0
10,506
808
11,697
14,688
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
2 / 3 / 9
9,551
735
8,003
8,292
3,793
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
GraxiZ
Scylla
15
12 / 2 / 3
11,933
918
19,356
6,662
3,120
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
2 / 1 / 11
9,844
757
6,742
10,731
10,924
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
39
6
Kills
16
16
Deaths
6
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
3
9
2.17
W
Scylla
GraxiZ
Scylla
12
2
3
6.75
W
2
1
11
7.5
L
Serqet
0
6
1
0.08
L
1
7
3
0.36
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,746
Damage
34,101
38,733
Taken
25,685
13,310
Mitigated
17,837
7,289
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,003
4,428
0
596
8,292
3,793
805
3,642
4,650
0
32,734
W
Scylla
GraxiZ
Scylla
19,356
1,786
0
0
6,662
3,120
41
4,137
2,525
58,269
0
W
6,742
2,735
1,740
2,118
10,731
10,924
79
4,367
5,902
0
15,596
L
Serqet
2,081
280
0
250
12,519
4,997
392
6,198
6,321
0
11,925
L
4,968
2,957
477
1,228
11,526
3,364
0
6,755
4,771
0
16,290
L
11,697
756
1,205
4,129
14,688
4,949
714
6,844
7,844
55,421
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,507
Gold Earned
31,328
113
Minions Killed
129
0
Camps Cleared
0
598,213
Distance Traveled
740,597
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,551
735
42
3
0
261,358
0
W
Scylla
11,933
918
77
6
0
238,686
0
W
Horus
9,844
757
10
1
0
240,553
0
L
Serqet
8,059
620
20
2
0
213,097
0
L
Cupid
8,942
688
23
2
0
162,531
2
L
Chang'e
10,506
808
70
5
0
222,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role