Player Matchup

Charon
Charon
CryIntoThePillow
Charon
Level 203
God Stats
4W - 6L
1,530 SR
Queue Stats
167W - 156L
1,595 Elo+
Party 1
Sun Wukong
Sun Wukong
OffMetaHero
Sun Wukong
Level 60
God Stats
1W - 2L
1,396 SR
Queue Stats
44W - 35L
1,646 Elo+
Party 1
Scylla
Scylla
Zerosuitbae
Scylla
Level 155
God Stats
2W - 0L
1,721 SR
Queue Stats
70W - 71L
1,507 Elo+
Solo
Team Averages
Level 139
1,549 SR
1,582 Elo+

VS

Team Averages
Level 131
1,630 SR
1,563 Elo+
Sylvanus
Sylvanus
CrabbierCandy69
Sylvanus
Level 133
God Stats
53W - 46L
1,574 SR
Queue Stats
117W - 116L
1,566 Elo+
Party 2
Merlin
Merlin
CrabbierCandy87
Merlin
Level 135
God Stats
25W - 16L
1,787 SR
Queue Stats
126W - 123L
1,574 Elo+
Party 2
Da Ji
Da Ji
darklessv
Da Ji
Level 125
God Stats
3W - 5L
1,529 SR
Queue Stats
121W - 124L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 8
9,406
855
5,193
6,196
5,945
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
OffMetaHero
Sun Wukong
12
5 / 3 / 4
9,718
883
6,163
10,850
9,232
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
13
3 / 1 / 5
9,614
874
7,105
7,984
2,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
5
0 / 0 / 1
6,975
634
0
251
81
12
1 / 5 / 2
8,466
770
5,937
8,505
3,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
darklessv
Da Ji
11
2 / 5 / 2
8,284
753
5,882
12,917
5,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
4
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
0
1
0.5
L
1
5
2
0.4
W
2
0
8
6
W
Sun Wukong
OffMetaHero
Sun Wukong
5
3
4
2.33
W
Scylla
3
1
5
5.5
L
Da Ji
darklessv
Da Ji
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,461
Damage
11,819
25,030
Taken
21,673
17,886
Mitigated
9,328
5,269
Healing
752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
0
0
0
0
251
81
0
0
251
0
0
L
5,937
79
223
189
8,505
3,836
0
5,306
3,116
36,627
0
W
5,193
906
166
958
6,196
5,945
676
2,515
3,551
20,856
734
W
Sun Wukong
OffMetaHero
Sun Wukong
6,163
799
0
1,612
10,850
9,232
363
1,865
8,975
0
26,536
W
Scylla
7,105
333
155
2,378
7,984
2,709
624
2,607
5,377
52,732
0
L
Da Ji
darklessv
Da Ji
5,882
1,463
0
340
12,917
5,411
0
6,413
6,435
0
21,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,738
Gold Earned
23,725
124
Minions Killed
84
0
Camps Cleared
0
621,455
Distance Traveled
370,779
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,975
634
0
0
0
0
0
L
Merlin
8,466
770
50
5
0
185,383
0
W
Charon
9,406
855
21
2
0
211,953
0
W
Sun Wukong
9,718
883
24
2
0
211,438
0
W
Scylla
9,614
874
79
7
0
198,064
0
L
Da Ji
8,284
753
34
3
0
185,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role