Player Matchup

Neith
Neith
Aahzmundus
Neith
Level 24
God Stats
8W - 10L
1,736 SR
Queue Stats
8W - 10L
1,714 Elo+
Party 1
Khepri
Khepri
BossTyronzo
Khepri
Level 67
God Stats
16W - 11L
1,499 SR
Queue Stats
225W - 209L
1,443 Elo+
Party 2
Horus
Horus
HorribleName
Horus
Level 61
God Stats
3W - 2L
1,549 SR
Queue Stats
45W - 27L
1,670 Elo+
Party 1
Ra
Ra
Samson
Ra
Level 148
God Stats
5W - 0L
1,885 SR
Queue Stats
46W - 27L
1,664 Elo+
Party 1
Anubis
Anubis
TheOneTrueHype
Anubis
Level 37
God Stats
14W - 10L
1,478 SR
Queue Stats
270W - 282L
1,421 Elo+
Party 2
Team Averages
Level 67
1,629 SR
1,583 Elo+

VS

Team Averages
Level 34
1,624 SR
1,566 Elo+
Cabrakan
Cabrakan
PapaBongos
Cabrakan
Level 16
God Stats
6W - 2L
1,681 SR
Queue Stats
26W - 23L
1,516 Elo+
Party 3
Sun Wukong
Sun Wukong
PuRe SaLt2882
Sun Wukong
Level 34
God Stats
1W - 2L
1,730 SR
Queue Stats
122W - 108L
1,578 Elo+
Solo
Nox
Nox
YomLikesMoms
Nox
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,747 Elo+
Party 3
Cupid
Cupid
grannygusher69
Cupid
Level 84
God Stats
11W - 3L
1,763 SR
Queue Stats
286W - 271L
1,531 Elo+
Party 3
Anubis
Anubis
jkvandermark
Anubis
Level 32
God Stats
43W - 38L
1,448 SR
Queue Stats
66W - 71L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
3 / 0 / 13
10,439
1,044
10,587
5,841
3,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
16
0 / 1 / 17
11,024
1,102
5,906
14,696
16,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 0 / 14
10,661
1,066
11,539
10,735
14,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
17
4 / 0 / 14
10,934
1,093
22,489
6,867
3,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
10 / 2 / 5
11,718
1,172
18,164
9,128
6,303
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

285

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
PapaBongos
Cabrakan
15
1 / 4 / 2
10,837
1,084
4,650
21,966
27,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sun Wukong
PuRe SaLt2882
Sun Wukong
15
0 / 2 / 2
9,123
912
8,087
11,734
9,441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 4 / 2
9,005
901
8,988
12,308
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 8 / 2
9,432
943
10,355
17,438
5,699
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
15
1 / 4 / 1
9,615
962
12,588
9,320
4,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
12
22
Kills
3
3
Deaths
22
63
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Neith
3
0
13
9.5
W
Khepri
0
1
17
8.5
W
5
0
14
12
L
Cabrakan
PapaBongos
Cabrakan
1
4
2
0.5
L
Sun Wukong
PuRe SaLt2882
Sun Wukong
0
2
2
0.5
W
Ra
4
0
14
11
W
10
2
5
6.25
L
0
4
2
0.25
L
1
8
2
0.25
L
Anubis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,685
Damage
44,668
47,267
Taken
72,766
44,707
Mitigated
52,731
22,607
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
10,587
6,603
0
274
5,841
3,169
0
3,399
2,442
0
29,403
W
Khepri
5,906
448
111
3,487
14,696
16,799
0
8,489
6,135
9,916
0
W
11,539
2,549
5,174
4,421
10,735
14,916
0
5,942
4,615
0
16,206
L
Cabrakan
PapaBongos
Cabrakan
4,650
584
0
1,073
21,966
27,742
0
11,704
9,680
12,222
0
L
Sun Wukong
PuRe SaLt2882
Sun Wukong
8,087
621
0
1,046
11,734
9,441
0
8,030
3,552
0
22,484
W
Ra
22,489
2,248
3,806
2,351
6,867
3,520
0
3,520
3,294
57,740
0
W
18,164
876
0
2,983
9,128
6,303
0
4,904
4,224
42,417
0
L
8,988
786
0
304
12,308
5,276
0
9,090
2,852
23,152
0
L
10,355
5,053
174
1,474
17,438
5,699
0
11,298
5,568
0
32,667
L
Anubis
12,588
127
0
805
9,320
4,573
0
5,640
3,421
34,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,776
Gold Earned
48,012
223
Minions Killed
201
8
Camps Cleared
5
976,583
Distance Traveled
933,410
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,439
1,044
41
4
2
170,398
0
W
Khepri
11,024
1,102
4
0
2
187,096
0
W
Horus
10,661
1,066
9
1
0
213,771
0
L
Cabrakan
10,837
1,084
14
1
0
168,617
0
L
Sun Wukong
9,123
912
36
4
3
215,787
0
W
Ra
10,934
1,093
92
9
2
231,691
0
W
Anubis
11,718
1,172
77
8
2
173,627
0
L
Nox
9,005
901
40
4
0
180,571
0
L
Cupid
9,432
943
49
5
2
191,213
0
L
Anubis
9,615
962
62
6
0
177,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role