Player Matchup

Loki
Loki
Axsael
Loki
Level 143
God Stats
10W - 19L
1,532 SR
Queue Stats
484W - 489L
1,488 Elo+
Solo
Ares
Ares
HippieFL
Ares
Level 55
God Stats
0W - 1L
1,697 SR
Queue Stats
1W - 10L
1,159 Elo+
Solo
Ra
Ra
Itz TheGuy7240
Ra
Level 154
God Stats
4W - 9L
1,386 SR
Queue Stats
14W - 21L
1,205 Elo+
Solo
Nox
Nox
Kevinrosmel
Nox
Level 89
God Stats
42W - 57L
1,397 SR
Queue Stats
61W - 94L
1,363 Elo+
Solo
Nike
Nike
xXninjabunnaeXx
Nike
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,435 Elo+
Solo
Team Averages
Level 109
1,503 SR
1,330 Elo+

VS

Team Averages
Level 108
1,468 SR
1,490 Elo+
Poseidon
Poseidon
CH0S3NBYG0D
Poseidon
Level 107
God Stats
5W - 3L
1,752 SR
Queue Stats
131W - 129L
1,554 Elo+
Solo
Cerberus
Cerberus
Fer_C83
Cerberus
Level 116
God Stats
1W - 1L
1,186 SR
Queue Stats
19W - 19L
1,457 Elo+
Solo
Cthulhu
Cthulhu
Neekafat
Cthulhu
Level 63
God Stats
25W - 21L
1,239 SR
Queue Stats
288W - 268L
1,454 Elo+
Solo
Hera
Hera
Suavecito_MB
Hera
Level 107
God Stats
4W - 3L
1,548 SR
Queue Stats
105W - 106L
1,442 Elo+
Solo
Chernobog
Chernobog
rubiodabom
Chernobog
Level 146
God Stats
30W - 22L
1,615 SR
Queue Stats
494W - 469L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Axsael
Loki
15
4 / 3 / 0
7,711
857
4,150
8,445
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
12
0 / 4 / 2
6,273
697
5,002
13,157
11,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 4 / 2
7,236
804
8,051
8,976
3,985
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
0 / 0 / 0
3,920
436
0
0
0
13
1 / 2 / 4
6,458
718
6,651
10,586
7,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CH0S3NBYG0D
Poseidon
16
1 / 2 / 2
7,981
887
4,094
4,655
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Fer_C83
Cerberus
12
0 / 1 / 5
6,331
703
2,731
7,050
5,573
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Neekafat
Cthulhu
12
2 / 4 / 8
6,835
759
7,454
10,818
9,636
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 3 / 6
7,449
828
8,788
5,570
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chernobog
rubiodabom
Chernobog
14
6 / 0 / 5
7,969
885
11,206
6,806
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
39
9
Kills
13
13
Deaths
10
8
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
Axsael
Loki
4
3
0
1.33
W
Poseidon
CH0S3NBYG0D
Poseidon
1
2
2
1
W
Cerberus
Fer_C83
Cerberus
0
1
5
2.5
L
Ares
0
4
2
0.25
L
4
4
2
1.25
L
0
0
0
0
W
Cthulhu
Neekafat
Cthulhu
2
4
8
1.5
W
4
3
6
2.33
W
Chernobog
rubiodabom
Chernobog
6
0
5
8.5
L
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,854
Damage
34,273
41,164
Taken
34,899
27,079
Mitigated
22,434
4,384
Healing
6,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
Axsael
Loki
4,150
1,015
0
1,226
8,445
3,183
0
4,982
3,463
0
25,686
W
Poseidon
CH0S3NBYG0D
Poseidon
4,094
319
0
500
4,655
1,863
80
891
3,764
44,134
0
W
Cerberus
Fer_C83
Cerberus
2,731
519
40
1,058
7,050
5,573
299
3,657
3,047
9,460
85
L
Ares
5,002
368
0
912
13,157
11,927
0
6,270
6,807
9,382
0
L
8,051
796
691
731
8,976
3,985
0
5,852
3,124
25,010
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Neekafat
Cthulhu
7,454
693
0
2,300
10,818
9,636
132
3,830
6,901
12,311
0
W
8,788
2,055
0
0
5,570
2,467
389
2,122
3,311
22,436
0
W
Chernobog
rubiodabom
Chernobog
11,206
7,423
0
2,167
6,806
2,895
3,361
2,767
3,714
0
24,440
L
6,651
635
28
796
10,586
7,984
0
5,817
4,769
781
11,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,598
Gold Earned
36,565
116
Minions Killed
215
0
Camps Cleared
0
739,159
Distance Traveled
948,937
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,711
857
53
6
0
203,143
0
W
Poseidon
7,981
887
102
11
0
207,751
0
W
Cerberus
6,331
703
19
2
0
181,616
0
L
Ares
6,273
697
6
1
0
167,021
0
L
Ra
7,236
804
41
5
0
177,454
7
L
Nox
3,920
436
0
0
0
0
0
W
Cthulhu
6,835
759
16
2
0
208,129
0
W
Hera
7,449
828
37
4
0
162,890
0
W
Chernobog
7,969
885
41
5
0
188,551
3
L
Nike
6,458
718
16
2
0
191,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role