Player Matchup

Thanatos
Thanatos
ACeMainy
Thanatos
Level 59
God Stats
6W - 11L
1,500 SR
Queue Stats
72W - 90L
1,337 Elo+
Party 1
Ah Puch
Ah Puch
MurphCentral
Ah Puch
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,292 Elo+
Party 1
Chiron
Chiron
Rōnin02
Chiron
Level 86
God Stats
1W - 1L
1,561 SR
Queue Stats
62W - 65L
1,333 Elo+
Party 1
Chaac
Chaac
SaltyGUN
Chaac
Level 33
God Stats
2W - 5L
1,238 SR
Queue Stats
43W - 51L
1,298 Elo+
Party 1
Fafnir
Fafnir
jibsinacrib
Fafnir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 57L
1,312 Elo+
Party 1
Team Averages
Level 66
1,460 SR
1,314 Elo+

VS

Team Averages
Level 79
1,640 SR
1,506 Elo+
Atlas
Atlas
Clean0124
Atlas
Level 76
God Stats
8W - 4L
1,780 SR
Queue Stats
40W - 30L
1,544 Elo+
Solo
Chernobog
Chernobog
Mercys_Reality
Chernobog
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 42L
1,524 Elo+
Solo
Ravana
Ravana
NarcoticZombie
Ravana
Level 102
God Stats
13W - 16L
1,490 SR
Queue Stats
542W - 520L
1,468 Elo+
Solo
Bakasura
Bakasura
XxIGiveTopxX
Bakasura
Level 68
God Stats
20W - 8L
1,783 SR
Queue Stats
84W - 97L
1,494 Elo+
Solo
Anubis
Anubis
reylenter
Anubis
Level 88
God Stats
11W - 5L
1,646 SR
Queue Stats
48W - 42L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ACeMainy
Thanatos
14
5 / 4 / 0
8,648
509
9,254
17,150
5,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
MurphCentral
Ah Puch
13
1 / 5 / 0
7,389
435
9,624
12,292
3,795
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Rōnin02
Chiron
12
1 / 3 / 2
7,527
443
8,286
11,086
3,624
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
SaltyGUN
Chaac
13
1 / 3 / 1
7,981
469
4,853
12,945
6,905
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fafnir
13
0 / 1 / 4
8,479
499
4,167
11,995
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Clean0124
Atlas
12
3 / 2 / 4
8,017
472
4,522
14,992
10,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chernobog
Mercys_Reality
Chernobog
13
1 / 2 / 5
7,829
461
5,319
10,043
3,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 2 / 3
9,482
558
7,931
8,906
5,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Bakasura
XxIGiveTopxX
Bakasura
17
4 / 2 / 4
9,861
580
14,134
14,983
6,475
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
reylenter
Anubis
17
6 / 1 / 5
10,737
632
12,761
13,379
7,359
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
8
Kills
16
16
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ACeMainy
Thanatos
5
4
0
1.25
W
Atlas
Clean0124
Atlas
3
2
4
2.5
W
Chernobog
Mercys_Reality
Chernobog
1
2
5
1.75
L
Ah Puch
MurphCentral
Ah Puch
1
5
0
0.2
W
2
2
3
1.75
L
Chiron
Rōnin02
Chiron
1
3
2
0.67
L
Chaac
SaltyGUN
Chaac
1
3
1
0.5
W
Bakasura
XxIGiveTopxX
Bakasura
4
2
4
3
L
Fafnir
0
1
4
2
W
Anubis
reylenter
Anubis
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,184
Damage
44,667
65,468
Taken
62,303
32,570
Mitigated
33,240
22,406
Healing
21,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ACeMainy
Thanatos
9,254
2,898
0
10,521
17,150
5,844
0
2,744
13,528
0
59,830
W
Atlas
Clean0124
Atlas
4,522
1,412
0
1,577
14,992
10,898
0
3,688
11,240
27,116
0
W
Chernobog
Mercys_Reality
Chernobog
5,319
2,735
0
3,009
10,043
3,156
884
1,290
8,753
0
40,814
L
Ah Puch
MurphCentral
Ah Puch
9,624
313
0
1,028
12,292
3,795
0
7,587
4,695
56,037
0
W
7,931
705
0
2,064
8,906
5,352
63
0
8,906
39
58,556
L
Chiron
Rōnin02
Chiron
8,286
2,436
323
2,330
11,086
3,624
689
3,436
7,143
0
59,941
L
Chaac
SaltyGUN
Chaac
4,853
639
0
3,697
12,945
6,905
0
521
12,219
0
45,826
W
Bakasura
XxIGiveTopxX
Bakasura
14,134
7,893
0
4,513
14,983
6,475
140
1,673
13,310
0
86,846
L
Fafnir
4,167
922
282
4,225
11,995
12,402
0
3,091
7,984
29,794
0
W
Anubis
reylenter
Anubis
12,761
809
0
10,278
13,379
7,359
0
7,293
6,086
104,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,024
Gold Earned
45,926
389
Minions Killed
517
0
Camps Cleared
0
1,653,735
Distance Traveled
1,737,496
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,648
509
93
5
0
346,195
0
W
Atlas
8,017
472
22
1
0
360,918
0
W
Chernobog
7,829
461
54
3
0
346,569
0
L
Ah Puch
7,389
435
82
5
0
283,680
0
W
Ravana
9,482
558
106
6
0
307,151
3
L
Chiron
7,527
443
95
6
0
343,500
0
L
Chaac
7,981
469
77
5
0
324,575
0
W
Bakasura
9,861
580
138
8
0
409,504
12
L
Fafnir
8,479
499
42
2
0
355,785
5
W
Anubis
10,737
632
197
12
0
313,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role