Player Matchup

Ravana
Ravana
Platinum III
Gg money4615
Ravana
Platinum III
Level 151
God Stats
2W - 0L
1,251 SR
Queue Stats
91W - 64L
1,695 MMR
Solo
Hachiman
Hachiman
Platinum I
JIceJDragon
Hachiman
Platinum I
Level 155
God Stats
1W - 2L
1,262 SR
Queue Stats
152W - 121L
1,776 MMR
Solo
Nox
Nox
Platinum V
PrincessLasagna
Nox
Platinum V
Level 69
God Stats
1W - 0L
1,396 SR
Queue Stats
28W - 22L
1,729 MMR
Party 1
Merlin
Merlin
Gold III
UnrulyMagic
Merlin
Gold III
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 5L
1,775 MMR
Party 1
Mercury
Mercury
Platinum V
iTzAxelAndr3
Mercury
Platinum V
Level 128
God Stats
1W - 3L
1,500 SR
Queue Stats
384W - 384L
1,698 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 112
1,382 SR
1,735 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,731 SR
1,736 MMR
Ishtar
Ishtar
Platinum V
BixieStix
Ishtar
Platinum V
Level 105
God Stats
1W - 1L
1,786 SR
Queue Stats
22W - 18L
1,747 MMR
Party 2
Ratatoskr
Ratatoskr
Platinum V
CrazyKid-_-28
Ratatoskr
Platinum V
Level 124
God Stats
1W - 4L
1,589 SR
Queue Stats
95W - 89L
1,771 MMR
Solo
Ix Chel
Ix Chel
Gold I
Riddlepadiddle
Ix Chel
Gold I
Level 98
God Stats
4W - 4L
1,659 SR
Queue Stats
22W - 18L
1,747 MMR
Party 2
Terra
Terra
Platinum V
dounutslay3r
Terra
Platinum V
Level 129
God Stats
2W - 3L
1,876 SR
Queue Stats
31W - 23L
1,685 MMR
Solo
Loki
Loki
Gold V
piksao
Loki
Gold V
Level 158
God Stats
13W - 6L
1,744 SR
Queue Stats
52W - 27L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
17
6 / 1 / 7
11,227
660
15,857
10,065
7,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
JIceJDragon
Hachiman
17
3 / 1 / 3
10,329
608
8,622
12,180
4,969
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 2 / 6
8,547
503
4,134
12,646
9,498
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
16
2 / 0 / 9
10,175
599
14,685
6,195
2,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
iTzAxelAndr3
Mercury
17
8 / 4 / 2
10,701
629
12,929
15,293
6,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
He BoAo KuangMartichorasBaba Yaga

VS

Bans
ThorAchillesVamanaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BixieStix
Ishtar
14
0 / 2 / 3
8,571
504
4,925
11,601
4,381
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ratatoskr
CrazyKid-_-28
Ratatoskr
14
1 / 4 / 6
8,258
486
6,597
16,773
6,401
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 5 / 2
9,054
533
9,337
12,983
5,496
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 8
7,778
458
8,170
16,317
11,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
piksao
Loki
15
3 / 7 / 1
8,895
523
6,052
16,617
6,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
19
Kills
8
8
Deaths
19
27
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BixieStix
Ishtar
0
2
3
0.75
L
Ratatoskr
CrazyKid-_-28
Ratatoskr
1
4
6
1
W
Ravana
6
1
7
9.5
W
Hachiman
JIceJDragon
Hachiman
3
1
3
4.5
W
0
2
6
1.5
L
4
5
2
1
W
Merlin
2
0
9
6.5
L
0
1
8
4
W
Mercury
iTzAxelAndr3
Mercury
8
4
2
2.25
L
Loki
piksao
Loki
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,227
Damage
35,081
56,379
Taken
74,291
30,965
Mitigated
34,761
18,326
Healing
18,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BixieStix
Ishtar
4,925
3,251
0
4,158
11,601
4,381
0
2,889
8,672
0
70,414
L
Ratatoskr
CrazyKid-_-28
Ratatoskr
6,597
993
0
1,738
16,773
6,401
0
5,083
11,456
0
73,288
W
Ravana
15,857
3,246
0
4,185
10,065
7,396
1,437
3,364
6,438
258
87,371
W
Hachiman
JIceJDragon
Hachiman
8,622
3,966
0
6,667
12,180
4,969
1,249
2,729
9,351
0
99,287
W
4,134
603
2,063
2,281
12,646
9,498
552
4,667
7,907
22,594
0
L
9,337
1,260
1,334
1,975
12,983
5,496
0
3,799
8,838
62,006
0
W
Merlin
14,685
1,079
0
1,160
6,195
2,477
110
2,432
3,763
86,004
0
L
8,170
1,890
2,055
3,049
16,317
11,803
0
4,375
11,636
15,763
0
W
Mercury
iTzAxelAndr3
Mercury
12,929
6,455
0
1,970
15,293
6,625
0
4,847
10,286
0
97,774
L
Loki
piksao
Loki
6,052
1,291
0
4,086
16,617
6,680
0
2,067
14,380
0
58,093

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,979
Gold Earned
42,556
585
Minions Killed
485
0
Camps Cleared
0
1,741,457
Distance Traveled
1,795,447
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,571
504
140
8
0
337,970
2
L
Ratatoskr
8,258
486
117
7
0
407,452
0
W
Ravana
11,227
660
117
7
0
319,854
5
W
Hachiman
10,329
608
148
9
0
343,683
6
W
Nox
8,547
503
40
2
0
324,031
1
L
Ix Chel
9,054
533
123
7
0
316,967
3
W
Merlin
10,175
599
159
9
0
343,055
7
L
Terra
7,778
458
13
1
0
389,447
4
W
Mercury
10,701
629
121
7
0
410,834
0
L
Loki
8,895
523
92
5
0
343,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role