Player Matchup

Ne Zha
Ne Zha
FighterFay
Ne Zha
Level 108
God Stats
0W - 1L
1,530 SR
Queue Stats
3W - 11L
1,310 Elo+
Party 1
The Morrigan
The Morrigan
MajinBleu
The Morrigan
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,246 Elo+
Party 1
Guan Yu
Guan Yu
RestfulNebula
Guan Yu
Level 18
God Stats
0W - 2L
1,300 SR
Queue Stats
7W - 25L
1,230 Elo+
Party 1
Sobek
Sobek
TasmanianGodGeo
Sobek
Level 147
God Stats
1W - 2L
1,433 SR
Queue Stats
16W - 32L
1,281 Elo+
Party 1
Skadi
Skadi
sherdest
Skadi
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,224 Elo+
Party 1
Team Averages
Level 93
1,453 SR
1,258 Elo+

VS

Team Averages
Level 121
1,536 SR
1,500 Elo+
Athena
Athena
Calmly_Wize
Athena
Level 108
God Stats
1W - 0L
1,320 SR
Queue Stats
24W - 27L
1,649 Elo+
Solo
Heimdallr
Heimdallr
DimplyRaindrop
Heimdallr
Level 146
God Stats
19W - 11L
1,840 SR
Queue Stats
270W - 294L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
Dimplyraindrop
Cliodhna
Level 144
God Stats
15W - 15L
1,475 SR
Queue Stats
401W - 401L
1,457 Elo+
Party 2
Ix Chel
Ix Chel
moornrg
Ix Chel
Level 123
God Stats
16W - 13L
1,795 SR
Queue Stats
455W - 457L
1,485 Elo+
Party 2
Horus
Horus
the908Gags
Horus
Level 84
God Stats
1W - 1L
1,252 SR
Queue Stats
165W - 188L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
FighterFay
Ne Zha
12
0 / 5 / 3
7,014
501
4,078
12,377
4,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
MajinBleu
The Morrigan
11
0 / 6 / 2
6,493
464
2,982
8,282
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
9
0 / 4 / 0
6,164
440
2,411
12,559
9,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
1 / 4 / 4
6,664
476
5,658
17,212
11,975
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
sherdest
Skadi
12
4 / 3 / 1
7,320
523
4,164
7,381
2,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
12
2 / 3 / 9
8,278
591
4,313
13,419
10,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heimdallr
DimplyRaindrop
Heimdallr
12
5 / 2 / 3
8,138
581
7,317
10,056
4,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
12
2 / 2 / 9
7,958
568
6,479
11,570
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ix Chel
moornrg
Ix Chel
14
7 / 1 / 1
9,169
655
8,081
11,430
4,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
14
5 / 2 / 6
9,141
653
9,673
11,359
7,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
21
22
Deaths
10
10
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
2
3
9
2.17
W
Heimdallr
DimplyRaindrop
Heimdallr
5
2
3
3.25
W
Cliodhna
2
2
9
3.25
L
Ne Zha
FighterFay
Ne Zha
0
5
3
0.3
L
The Morrigan
MajinBleu
The Morrigan
0
6
2
0.17
L
Guan Yu
0
4
0
0
L
1
4
4
0.75
W
Ix Chel
moornrg
Ix Chel
7
1
1
7.5
L
Skadi
sherdest
Skadi
4
3
1
1.5
W
Horus
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,293
Damage
35,863
57,811
Taken
57,834
31,371
Mitigated
30,812
12,458
Healing
21,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
4,313
1,585
0
1,775
13,419
10,048
150
6,734
6,489
21,143
0
W
Heimdallr
DimplyRaindrop
Heimdallr
7,317
2,653
0
4,704
10,056
4,164
3,714
3,312
6,744
0
51,751
W
Cliodhna
6,479
1,020
0
1,764
11,570
4,448
2,532
4,203
7,367
0
46,006
L
Ne Zha
FighterFay
Ne Zha
4,078
1,346
0
1,277
12,377
4,214
0
4,954
7,201
0
49,915
L
The Morrigan
MajinBleu
The Morrigan
2,982
775
18
1,020
8,282
3,005
0
1,896
6,082
46,855
142
L
Guan Yu
2,411
395
60
1,064
12,559
9,697
236
1,424
10,649
0
27,262
L
5,658
579
161
7,314
17,212
11,975
159
5,437
11,305
17,872
0
W
Ix Chel
moornrg
Ix Chel
8,081
727
2,108
6,612
11,430
4,488
392
4,190
7,240
69,000
0
L
Skadi
sherdest
Skadi
4,164
1,642
0
1,544
7,381
2,480
1,679
1,501
5,756
0
37,826
W
Horus
9,673
3,839
770
3,705
11,359
7,664
193
4,290
6,865
0
47,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,655
Gold Earned
42,684
281
Minions Killed
317
0
Camps Cleared
0
1,447,057
Distance Traveled
1,393,011
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,278
591
20
1
0
288,709
0
W
Heimdallr
8,138
581
65
5
0
249,982
0
W
Cliodhna
7,958
568
66
5
0
296,684
2
L
Ne Zha
7,014
501
84
6
0
296,847
4
L
The Morrigan
6,493
464
68
5
0
244,232
3
L
Guan Yu
6,164
440
50
4
0
304,766
0
L
Sobek
6,664
476
11
1
0
360,446
1
W
Ix Chel
9,169
655
110
8
0
287,292
3
L
Skadi
7,320
523
68
5
0
240,766
0
W
Horus
9,141
653
56
4
0
270,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role