Player Matchup

Anubis
Anubis
 
Anubis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
 
Discordia
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
AIex Iopez
Kali
Level 86
God Stats
9W - 6L
1,529 SR
Queue Stats
27W - 23L
1,383 Elo+
Solo
Gilgamesh
Gilgamesh
dream_smiley2356
Gilgamesh
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 26L
1,389 Elo+
Party 1
Charon
Charon
temp-921734
Charon
Level 59
God Stats
7W - 6L
1,404 SR
Queue Stats
127W - 129L
1,496 Elo+
Party 1
Team Averages
Level 91
1,487 SR
1,453 Elo+

VS

Team Averages
Level 140
1,589 SR
1,449 Elo+
Nemesis
Nemesis
Cidentro
Nemesis
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,377 Elo+
Solo
Merlin
Merlin
Pichu Uchiha
Merlin
Level 217
God Stats
19W - 20L
1,474 SR
Queue Stats
857W - 849L
1,478 Elo+
Party 2
Ishtar
Ishtar
SirDinoRawRs
Ishtar
Level 154
God Stats
7W - 5L
1,695 SR
Queue Stats
468W - 449L
1,481 Elo+
Party 2
Maui
Maui
gotti21
Maui
Level 158
God Stats
17W - 17L
1,554 SR
Queue Stats
373W - 365L
1,408 Elo+
Party 2
Susano
Susano
we deep
Susano
Level 108
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 2 / 3
9,226
615
16,294
13,137
6,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Discordia
 
Discordia
14
3 / 2 / 6
8,710
581
6,453
9,018
3,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

13
9 / 2 / 0
9,274
618
7,332
14,035
5,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
4
0 / 0 / 0
4,923
328
735
1,532
598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
13
2 / 1 / 4
7,869
525
4,482
8,910
7,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cidentro
Nemesis
14
3 / 3 / 2
8,298
553
4,727
13,891
5,235
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
9
0 / 5 / 1
6,090
406
2,749
7,286
2,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ishtar
15
2 / 1 / 1
8,674
578
3,888
8,781
3,643
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Maui
gotti21
Maui
10
0 / 5 / 4
6,854
457
3,716
14,964
13,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Susano
we deep
Susano
12
2 / 3 / 2
7,229
482
7,023
13,066
4,352
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
17
Kills
7
7
Deaths
17
13
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
2
3
2.25
W
Discordia
 
Discordia
3
2
6
3
W
9
2
0
4.5
L
Nemesis
Cidentro
Nemesis
3
3
2
1.33
L
Merlin
0
5
1
0.1
L
Ishtar
2
1
1
2.5
W
Gilgamesh
0
0
0
0
L
Maui
gotti21
Maui
0
5
4
0.4
W
Charon
2
1
4
4
L
Susano
we deep
Susano
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,296
Damage
22,103
46,632
Taken
57,988
23,058
Mitigated
28,594
14,249
Healing
11,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,294
431
0
7,596
13,137
6,233
973
1,358
11,779
77,013
0
W
Discordia
 
Discordia
6,453
335
0
2,096
9,018
3,356
460
2,357
6,661
70,050
0
W
7,332
4,063
0
2,825
14,035
5,730
1,760
1,567
12,468
0
52,651
L
Nemesis
Cidentro
Nemesis
4,727
1,167
0
1,672
13,891
5,235
0
6,012
7,879
0
56,681
L
Merlin
2,749
135
0
750
7,286
2,264
0
2,052
5,234
29,942
0
L
Ishtar
3,888
2,233
0
4,208
8,781
3,643
447
3,263
5,518
0
81,552
W
Gilgamesh
735
348
0
43
1,532
598
0
185
1,347
0
3,791
L
Maui
gotti21
Maui
3,716
845
178
1,775
14,964
13,100
198
7,984
6,787
25,688
0
W
Charon
4,482
789
0
1,689
8,910
7,141
333
1,101
7,809
31,224
0
L
Susano
we deep
Susano
7,023
1,599
0
3,056
13,066
4,352
0
7,879
5,187
0
35,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,002
Gold Earned
37,145
370
Minions Killed
344
0
Camps Cleared
0
1,253,166
Distance Traveled
1,416,038
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,226
615
128
9
0
240,189
0
W
Discordia
8,710
581
110
7
0
299,786
2
W
Kali
9,274
618
80
5
0
350,481
2
L
Nemesis
8,298
553
91
6
0
374,560
5
L
Merlin
6,090
406
46
3
0
206,650
0
L
Ishtar
8,674
578
131
9
0
269,168
0
W
Gilgamesh
4,923
328
7
0
0
57,523
0
L
Maui
6,854
457
23
2
0
254,336
1
W
Charon
7,869
525
45
3
0
305,187
0
L
Susano
7,229
482
53
4
0
311,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role