Player Matchup

Thanatos
Thanatos
Diamond IV
 
Thanatos
Diamond IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Khepri
Khepri
Diamond III
DefenderDO
Khepri
Diamond III
Level 221
God Stats
5W - 2L
1,733 SR
Queue Stats
646W - 627L
2,269 MMR
Party 1
Vulcan
Vulcan
Diamond II
DiligxntJr
Vulcan
Diamond II
Level 142
God Stats
2W - 1L
1,475 SR
Queue Stats
271W - 222L
2,321 MMR
Party 2
Jing Wei
Jing Wei
Diamond III
Dümpy
Jing Wei
Diamond III
Level 218
God Stats
25W - 22L
1,583 SR
Queue Stats
179W - 151L
2,222 MMR
Party 1
Poseidon
Poseidon
Masters
Ryow
Poseidon
Masters
Level 196
God Stats
6W - 4L
1,746 SR
Queue Stats
114W - 96L
2,236 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 186
1,607 SR
2,110 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 175
1,689 SR
2,272 MMR
Horus
Horus
Diamond III
Kellyburbery
Horus
Diamond III
Level 158
God Stats
72W - 62L
1,647 SR
Queue Stats
1,088W - 1,055L
2,220 MMR
Solo
Tiamat
Tiamat
Masters
Mr Waffle Seven
Tiamat
Masters
Level 175
God Stats
9W - 11L
1,705 SR
Queue Stats
639W - 609L
2,296 MMR
Solo
Hachiman
Hachiman
Masters
SentinelSlash
Hachiman
Masters
Level 155
God Stats
26W - 28L
1,636 SR
Queue Stats
250W - 215L
2,303 MMR
Solo
Cerberus
Cerberus
Diamond II
TheDirtyBrain
Cerberus
Diamond II
Level 218
God Stats
0W - 1L
1,678 SR
Queue Stats
206W - 186L
2,295 MMR
Solo
Kali
Kali
Diamond III
The_Plugzz420
Kali
Diamond III
Level 169
God Stats
5W - 7L
1,777 SR
Queue Stats
248W - 219L
2,244 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
12 / 3 / 5
10,618
664
16,695
17,294
7,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
DefenderDO
Khepri
14
1 / 0 / 14
8,963
560
5,270
11,085
9,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vulcan
DiligxntJr
Vulcan
15
3 / 2 / 5
9,311
582
6,839
6,330
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
Dümpy
Jing Wei
16
1 / 0 / 5
9,798
612
8,593
9,498
4,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Ryow
Poseidon
19
4 / 2 / 6
11,798
737
17,255
11,452
3,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
BakasuraMauiSun WukongSusano

VS

Bans
BastetMartichorasAresThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 4
7,426
464
3,912
20,030
14,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 4 / 3
9,044
565
5,034
9,601
4,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
SentinelSlash
Hachiman
14
0 / 3 / 0
8,832
552
6,481
9,063
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TheDirtyBrain
Cerberus
14
1 / 5 / 2
8,471
529
7,620
21,199
18,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
4 / 3 / 3
9,853
616
9,285
18,381
7,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
7
7
Deaths
21
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
12
3
5
4.83
W
Khepri
DefenderDO
Khepri
1
0
14
8
W
Vulcan
DiligxntJr
Vulcan
3
2
5
2.75
W
Jing Wei
Dümpy
Jing Wei
1
0
5
3.5
L
0
6
4
0.33
L
2
4
3
0.88
W
Poseidon
Ryow
Poseidon
4
2
6
3.5
L
Hachiman
SentinelSlash
Hachiman
0
3
0
0
L
Cerberus
TheDirtyBrain
Cerberus
1
5
2
0.4
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,652
Damage
32,332
55,659
Taken
78,274
27,394
Mitigated
47,488
29,464
Healing
20,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,695
4,808
0
17,485
17,294
7,643
146
3,743
13,219
0
74,110
W
Khepri
DefenderDO
Khepri
5,270
517
0
1,913
11,085
9,910
0
2,812
8,237
24,063
0
W
Vulcan
DiligxntJr
Vulcan
6,839
2,991
0
931
6,330
2,464
0
1,203
5,085
96,084
0
W
Jing Wei
Dümpy
Jing Wei
8,593
7,008
0
3,749
9,498
4,069
0
296
9,202
0
94,847
L
3,912
1,373
754
4,778
20,030
14,582
11
5,737
13,801
0
20,414
L
5,034
380
0
1,638
9,601
4,786
270
5,701
3,894
72,192
0
W
Poseidon
Ryow
Poseidon
17,255
4,078
0
5,386
11,452
3,308
232
5,635
5,477
122,901
0
L
Hachiman
SentinelSlash
Hachiman
6,481
3,622
0
2,193
9,063
2,724
486
1,627
7,436
0
80,266
L
Cerberus
TheDirtyBrain
Cerberus
7,620
113
0
5,778
21,199
18,062
0
11,165
9,417
66,270
0
L
9,285
4,855
0
5,247
18,381
7,334
24
4,479
13,887
0
79,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,488
Gold Earned
43,626
613
Minions Killed
597
0
Camps Cleared
0
1,741,201
Distance Traveled
1,672,666
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
10,618
664
95
6
0
390,824
0
W
Khepri
8,963
560
21
1
0
336,526
2
W
Vulcan
9,311
582
152
10
0
319,140
0
W
Jing Wei
9,798
612
159
10
0
342,282
6
L
Horus
7,426
464
26
2
0
340,922
3
L
Tiamat
9,044
565
149
9
0
337,673
0
W
Poseidon
11,798
737
186
12
0
352,429
1
L
Hachiman
8,832
552
155
10
0
311,996
6
L
Cerberus
8,471
529
153
10
0
296,668
1
L
Kali
9,853
616
114
7
0
385,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role