Player Matchup

Discordia
Discordia
BedsideManatee
Discordia
Level 168
God Stats
6W - 6L
1,668 SR
Queue Stats
299W - 286L
1,616 Elo+
Party 1
Ne Zha
Ne Zha
DivineLegion
Ne Zha
Level 158
God Stats
26W - 11L
1,872 SR
Queue Stats
58W - 21L
1,783 Elo+
Solo
Maui
Maui
FromTheTopRope1
Maui
Level 109
God Stats
6W - 7L
1,776 SR
Queue Stats
110W - 122L
1,615 Elo+
Party 1
Team Averages
Level 145
1,772 SR
1,671 Elo+

VS

Team Averages
Level 127
1,416 SR
1,563 Elo+
Martichoras
Martichoras
Indrip
Martichoras
Level 128
God Stats
3W - 3L
1,577 SR
Queue Stats
53W - 58L
1,579 Elo+
Solo
Zeus
Zeus
Wiis_1021
Zeus
Level 229
God Stats
0W - 2L
1,362 SR
Queue Stats
166W - 164L
1,529 Elo+
Party 2
Terra
Terra
zianthony532
Terra
Level 23
God Stats
4W - 14L
1,310 SR
Queue Stats
26W - 24L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BedsideManatee
Discordia
12
5 / 0 / 3
8,710
871
8,817
5,087
1,734
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
11
2 / 1 / 5
8,073
807
7,122
8,055
2,709
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 1 / 5
7,463
746
2,466
6,716
5,337
Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
Indrip
Martichoras
10
2 / 4 / 0
7,511
751
3,550
8,713
3,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Zeus
10
0 / 2 / 2
7,308
731
9,987
6,210
2,026
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 1
6,948
695
2,721
7,104
5,666
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Discordia
BedsideManatee
Discordia
5
0
3
6.5
W
Ne Zha
2
1
5
4.5
W
1
1
5
3.5
L
Martichoras
Indrip
Martichoras
2
4
0
0.5
L
Zeus
0
2
2
0.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,405
Damage
16,258
19,858
Taken
22,027
9,780
Mitigated
10,975
1,796
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BedsideManatee
Discordia
8,817
516
0
905
5,087
1,734
0
2,533
2,538
49,722
0
W
Ne Zha
7,122
864
0
661
8,055
2,709
0
5,725
2,330
0
27,343
W
2,466
125
0
230
6,716
5,337
0
4,772
1,908
7,911
0
L
Martichoras
Indrip
Martichoras
3,550
781
0
756
8,713
3,283
0
5,336
3,372
0
31,455
L
Zeus
9,987
336
0
1,716
6,210
2,026
0
2,086
4,080
40,649
0
L
2,721
116
481
546
7,104
5,666
0
4,068
3,036
9,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
21,767
112
Minions Killed
113
0
Camps Cleared
0
610,006
Distance Traveled
565,385
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,710
871
57
6
0
196,796
0
W
Ne Zha
8,073
807
37
4
0
224,666
0
W
Maui
7,463
746
18
2
0
188,544
1
L
Martichoras
7,511
751
39
4
0
185,041
0
L
Zeus
7,308
731
63
6
0
169,068
5
L
Terra
6,948
695
11
1
0
211,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role