Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
 
Fenrir
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
BabelsTower
Hel
Level 122
God Stats
3W - 1L
1,719 SR
Queue Stats
62W - 76L
1,418 Elo+
Party 3
Ravana
Ravana
Shmah
Ravana
Level 67
God Stats
3W - 4L
1,520 SR
Queue Stats
277W - 310L
1,469 Elo+
Party 3
Zhong Kui
Zhong Kui
YSGerman
Zhong Kui
Level 106
God Stats
4W - 4L
1,795 SR
Queue Stats
314W - 323L
1,472 Elo+
Solo
Team Averages
Level 124
1,607 SR
1,472 Elo+

VS

Team Averages
Level 113
1,410 SR
1,432 Elo+
Rama
Rama
 
Rama
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fafnir
Fafnir
LILxSPIDER
Fafnir
Level 81
God Stats
0W - 4L
1,163 SR
Queue Stats
60W - 86L
1,402 Elo+
Party 2
King Arthur
King Arthur
Riku Knightwolf
King Arthur
Level 186
God Stats
2W - 5L
1,387 SR
Queue Stats
397W - 403L
1,399 Elo+
Party 4
Bacchus
Bacchus
VanDusen31
Bacchus
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
383W - 381L
1,408 Elo+
Party 4
Yemoja
Yemoja
XxsadonionxX
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
11 / 2 / 13
10,521
1,052
16,693
5,882
2,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
14
3 / 3 / 17
8,758
876
6,197
11,734
10,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 3 / 21
8,524
852
7,715
7,863
3,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ravana
Shmah
Ravana
13
6 / 4 / 9
8,700
870
6,005
7,883
3,814
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
YSGerman
Zhong Kui
18
8 / 3 / 14
10,225
1,023
16,933
11,469
10,652
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
4 / 3 / 5
7,556
756
7,783
10,625
3,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fafnir
LILxSPIDER
Fafnir
12
2 / 7 / 8
7,794
779
4,901
13,710
15,588
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Riku Knightwolf
King Arthur
13
3 / 8 / 7
7,483
748
6,606
13,641
5,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
VanDusen31
Bacchus
15
4 / 6 / 6
8,284
828
8,982
13,202
8,895
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
14
2 / 4 / 8
7,902
790
2,738
10,630
6,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
49
28
Kills
15
15
Deaths
28
74
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
11
2
13
8.75
W
Fenrir
 
Fenrir
3
3
17
3.83
L
Rama
 
Rama
4
3
5
2.17
W
0
3
21
3.5
L
Fafnir
LILxSPIDER
Fafnir
2
7
8
0.86
L
King Arthur
Riku Knightwolf
King Arthur
3
8
7
0.81
W
Ravana
Shmah
Ravana
6
4
9
2.63
L
Bacchus
VanDusen31
Bacchus
4
6
6
1.17
L
Yemoja
2
4
8
1.5
W
Zhong Kui
YSGerman
Zhong Kui
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,543
Damage
31,010
44,831
Taken
61,808
30,781
Mitigated
41,003
17,360
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
16,693
9,241
155
856
5,882
2,658
1,213
2,617
3,217
33,818
0
W
Fenrir
 
Fenrir
6,197
864
779
2,362
11,734
10,242
1,384
4,475
7,195
846
7,822
L
Rama
 
Rama
7,783
5,449
369
2,972
10,625
3,860
0
8,680
1,889
0
16,889
W
7,715
723
6,287
3,014
7,863
3,415
1,087
4,702
3,161
16,584
0
L
Fafnir
LILxSPIDER
Fafnir
4,901
1,198
757
1,822
13,710
15,588
0
7,801
5,549
8,589
0
L
King Arthur
Riku Knightwolf
King Arthur
6,606
365
0
786
13,641
5,770
0
9,784
3,694
0
13,195
W
Ravana
Shmah
Ravana
6,005
2,717
0
324
7,883
3,814
961
1,789
6,094
0
7,705
L
Bacchus
VanDusen31
Bacchus
8,982
542
74
2,097
13,202
8,895
583
8,746
4,220
21,709
0
L
Yemoja
2,738
496
2,353
1,209
10,630
6,890
124
7,009
3,454
7,692
0
W
Zhong Kui
YSGerman
Zhong Kui
16,933
2,596
901
2,682
11,469
10,652
3,047
3,096
8,373
26,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,728
Gold Earned
39,019
93
Minions Killed
67
0
Camps Cleared
0
958,496
Distance Traveled
789,611
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,521
1,052
32
3
0
216,265
0
W
Fenrir
8,758
876
7
1
0
202,248
0
L
Rama
7,556
756
15
2
0
153,804
0
W
Hel
8,524
852
24
2
0
193,921
0
L
Fafnir
7,794
779
7
1
0
171,243
0
L
King Arthur
7,483
748
13
1
0
141,733
1
W
Ravana
8,700
870
3
0
0
154,369
0
L
Bacchus
8,284
828
21
2
0
162,941
0
L
Yemoja
7,902
790
11
1
0
159,890
0
W
Zhong Kui
10,225
1,023
27
3
0
191,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role