Player Matchup

Mercury
Mercury
 
Mercury
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
EL1T3x2xB34T
Cu Chulainn
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 100L
1,462 Elo+
Party 2
Hachiman
Hachiman
Joe Yi9225
Hachiman
Level 45
God Stats
1W - 0L
1,532 SR
Queue Stats
47W - 62L
1,538 Elo+
Party 2
Ganesha
Ganesha
Terrable7460
Ganesha
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 37L
1,563 Elo+
Party 2
Vulcan
Vulcan
TooGoodBud5820
Vulcan
Level 15
God Stats
2W - 1L
1,862 SR
Queue Stats
19W - 23L
1,547 Elo+
Party 2
Team Averages
Level 46
1,579 SR
1,522 Elo+

VS

Team Averages
Level 79
1,659 SR
1,559 Elo+
Ratatoskr
Ratatoskr
ChronosGaming1
Ratatoskr
Level 99
God Stats
5W - 7L
1,443 SR
Queue Stats
115W - 103L
1,577 Elo+
Party 3
Jormungandr
Jormungandr
InfernalNyx
Jormungandr
Level 30
God Stats
9W - 9L
1,553 SR
Queue Stats
26W - 37L
1,506 Elo+
Party 1
Merlin
Merlin
Magicrobber4200
Merlin
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
155W - 116L
1,617 Elo+
Party 3
Charybdis
Charybdis
MyAvarice
Charybdis
Level 39
God Stats
1W - 2L
1,784 SR
Queue Stats
30W - 41L
1,524 Elo+
Party 1
Bastet
Bastet
NLEsloppa
Bastet
Level 103
God Stats
12W - 3L
2,014 SR
Queue Stats
273W - 257L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
6 / 1 / 1
9,064
604
11,422
11,560
4,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
EL1T3x2xB34T
Cu Chulainn
15
3 / 1 / 2
9,361
624
13,446
14,343
13,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
Joe Yi9225
Hachiman
15
6 / 0 / 1
8,981
599
11,973
13,846
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Terrable7460
Ganesha
12
0 / 0 / 6
8,001
533
2,777
9,357
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 2 / 0
7,655
510
4,725
5,149
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChronosGaming1
Ratatoskr
13
1 / 4 / 0
7,764
518
6,361
17,211
14,294
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jormungandr
InfernalNyx
Jormungandr
12
2 / 1 / 1
7,607
507
7,018
13,202
11,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
0 / 2 / 1
7,986
532
4,849
8,890
3,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
MyAvarice
Charybdis
12
0 / 5 / 0
7,453
497
7,888
14,612
5,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
NLEsloppa
Bastet
12
1 / 3 / 1
7,075
472
7,472
11,558
3,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
15
Kills
4
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
6
1
1
6.5
L
Ratatoskr
ChronosGaming1
Ratatoskr
1
4
0
0.25
W
Cu Chulainn
EL1T3x2xB34T
Cu Chulainn
3
1
2
4
L
Jormungandr
InfernalNyx
Jormungandr
2
1
1
2.5
W
Hachiman
Joe Yi9225
Hachiman
6
0
1
6.5
L
0
2
1
0.25
L
Charybdis
MyAvarice
Charybdis
0
5
0
0
L
Bastet
NLEsloppa
Bastet
1
3
1
0.5
W
Ganesha
Terrable7460
Ganesha
0
0
6
3
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,343
Damage
33,588
54,255
Taken
65,473
32,527
Mitigated
38,638
13,975
Healing
16,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
11,422
6,317
0
856
11,560
4,737
555
3,020
8,314
0
87,338
L
Ratatoskr
ChronosGaming1
Ratatoskr
6,361
2,107
0
5,214
17,211
14,294
0
243
16,849
0
56,829
W
Cu Chulainn
EL1T3x2xB34T
Cu Chulainn
13,446
3,433
0
3,461
14,343
13,163
0
740
13,599
0
68,126
L
Jormungandr
InfernalNyx
Jormungandr
7,018
1,371
0
1,864
13,202
11,494
0
2,135
10,847
38,568
0
W
Hachiman
Joe Yi9225
Hachiman
11,973
6,280
0
6,460
13,846
5,059
347
1,560
12,266
0
73,847
L
4,849
353
0
750
8,890
3,513
0
3,452
5,438
69,928
0
L
Charybdis
MyAvarice
Charybdis
7,888
4,004
0
6,107
14,612
5,394
0
532
14,080
0
59,636
L
Bastet
NLEsloppa
Bastet
7,472
1,818
0
2,390
11,558
3,943
0
1,234
10,324
0
54,777
W
Ganesha
Terrable7460
Ganesha
2,777
235
0
2,198
9,357
7,638
112
4,512
4,705
21,977
0
W
4,725
2,696
0
1,000
5,149
1,930
761
2,377
2,528
61,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
37,885
453
Minions Killed
485
0
Camps Cleared
0
1,636,626
Distance Traveled
1,533,621
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,064
604
116
8
0
395,301
3
L
Ratatoskr
7,764
518
105
7
0
306,253
2
W
Cu Chulainn
9,361
624
97
6
0
299,360
0
L
Jormungandr
7,607
507
56
4
0
295,577
4
W
Hachiman
8,981
599
111
7
0
282,500
2
L
Merlin
7,986
532
147
10
0
301,740
2
L
Charybdis
7,453
497
99
7
0
266,937
2
L
Bastet
7,075
472
78
5
0
363,114
0
W
Ganesha
8,001
533
5
0
0
332,252
7
W
Vulcan
7,655
510
124
8
0
327,213
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role