Player Matchup

Mercury
Mercury
 
Mercury
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
BackWoodSolo
Freya
Level 75
God Stats
2W - 0L
1,799 SR
Queue Stats
8W - 8L
1,522 Elo+
Party 1
Ra
Ra
BookOfEthos
Ra
Level 156
God Stats
10W - 2L
1,753 SR
Queue Stats
152W - 111L
1,547 Elo+
Party 1
Hachiman
Hachiman
FMBarreira
Hachiman
Level 159
God Stats
44W - 52L
1,524 SR
Queue Stats
446W - 453L
1,533 Elo+
Solo
Team Averages
Level 133
1,615 SR
1,520 Elo+

VS

Team Averages
Level 124
1,570 SR
1,504 Elo+
Vulcan
Vulcan
DantesInfern0
Vulcan
Level 128
God Stats
5W - 7L
1,391 SR
Queue Stats
408W - 404L
1,488 Elo+
Solo
Poseidon
Poseidon
ELCUERVOOO
Poseidon
Level 128
God Stats
27W - 20L
1,610 SR
Queue Stats
294W - 299L
1,553 Elo+
Solo
Set
Set
LizBiz333
Set
Level 122
God Stats
1W - 2L
1,836 SR
Queue Stats
1,567W - 1,578L
1,515 Elo+
Solo
Izanami
Izanami
PeacefulAsura
Izanami
Level 122
God Stats
50W - 47L
1,505 SR
Queue Stats
284W - 320L
1,474 Elo+
Solo
Achilles
Achilles
Veiscati
Achilles
Level 119
God Stats
59W - 60L
1,508 SR
Queue Stats
782W - 798L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 0 / 4
9,309
1,164
4,172
6,665
3,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
 
Baron Samedi
15
3 / 0 / 5
9,239
1,155
3,973
3,153
1,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 6
8,676
1,085
9,815
8,252
3,568
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 0 / 3
9,546
1,193
4,463
1,352
592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Hachiman
FMBarreira
Hachiman
15
0 / 1 / 6
8,809
1,101
5,625
8,524
3,380
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

302

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,741
1,093
6,929
5,676
2,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
ELCUERVOOO
Poseidon
14
2 / 3 / 0
8,765
1,096
6,310
6,790
2,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 1 / 2
8,370
1,046
7,032
6,995
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Izanami
13
0 / 1 / 1
8,153
1,019
3,166
6,118
2,472
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Veiscati
Achilles
13
0 / 2 / 0
7,679
960
2,240
4,377
3,629

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
9
Kills
2
2
Deaths
9
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
2
0
4
4
W
Baron Samedi
 
Baron Samedi
3
0
5
5.5
W
1
1
6
4
W
3
0
3
4.5
L
0
2
2
0.5
L
Poseidon
ELCUERVOOO
Poseidon
2
3
0
0.67
W
Hachiman
FMBarreira
Hachiman
0
1
6
3
L
0
1
2
1
L
Izanami
0
1
1
0.5
L
Achilles
Veiscati
Achilles
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,048
Damage
25,677
27,946
Taken
29,956
12,164
Mitigated
17,127
7,112
Healing
1,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,172
1,155
0
952
6,665
3,116
0
2,681
3,984
0
18,487
W
Baron Samedi
 
Baron Samedi
3,973
44
588
580
3,153
1,508
0
862
2,244
16,079
0
W
9,815
3,282
0
1,140
8,252
3,568
0
4,473
3,693
18,340
0
W
4,463
89
1,796
476
1,352
592
0
998
354
31,639
0
L
6,929
1,614
0
57
5,676
2,895
0
3,899
1,777
29,187
0
L
Poseidon
ELCUERVOOO
Poseidon
6,310
944
0
0
6,790
2,918
0
3,807
2,983
26,695
0
W
Hachiman
FMBarreira
Hachiman
5,625
2,798
0
1,580
8,524
3,380
0
4,337
4,103
0
28,753
L
7,032
1,103
0
1,251
6,995
5,213
0
3,168
3,827
0
17,257
L
Izanami
3,166
845
48
249
6,118
2,472
0
3,554
2,484
0
19,516
L
Achilles
Veiscati
Achilles
2,240
148
0
181
4,377
3,629
0
3,743
634
0
4,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,579
Gold Earned
41,708
210
Minions Killed
186
10
Camps Cleared
5
886,094
Distance Traveled
724,317
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
9,309
1,164
27
3
6
214,723
0
W
Baron Samedi
9,239
1,155
39
5
0
178,982
0
W
Freya
8,676
1,085
17
2
1
140,333
0
W
Ra
9,546
1,193
87
11
1
180,278
0
L
Vulcan
8,741
1,093
54
7
3
196,869
0
L
Poseidon
8,765
1,096
54
7
0
149,393
0
W
Hachiman
8,809
1,101
40
5
2
171,778
0
L
Set
8,370
1,046
23
3
0
197,014
0
L
Izanami
8,153
1,019
53
7
0
128,002
0
L
Achilles
7,679
960
2
0
2
53,039
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role