Player Matchup

Sobek
Sobek
AWES0MEGRANDPA
Sobek
Level 79
God Stats
1W - 1L
1,726 SR
Queue Stats
113W - 150L
1,496 Elo+
Solo
Martichoras
Martichoras
GBeDub
Martichoras
Level 44
God Stats
5W - 2L
1,695 SR
Queue Stats
27W - 26L
1,471 Elo+
Solo
Persephone
Persephone
HEY I AM K9
Persephone
Level 108
God Stats
5W - 2L
1,346 SR
Queue Stats
217W - 215L
1,498 Elo+
Solo
King Arthur
King Arthur
Philly2butta
King Arthur
Level 63
God Stats
0W - 1L
1,556 SR
Queue Stats
7W - 17L
1,317 Elo+
Solo
Freya
Freya
SlyBlind
Freya
Level 106
God Stats
1W - 2L
1,299 SR
Queue Stats
88W - 102L
1,446 Elo+
Solo
Team Averages
Level 80
1,524 SR
1,446 Elo+

VS

Team Averages
Level 69
1,550 SR
1,405 Elo+
Danzaburou
Danzaburou
Freelive4562
Danzaburou
Level 64
God Stats
28W - 8L
1,577 SR
Queue Stats
223W - 229L
1,343 Elo+
Solo
Thanatos
Thanatos
Iron_Soda73
Thanatos
Level 79
God Stats
66W - 55L
1,545 SR
Queue Stats
132W - 139L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Xx_jona360_xX
Nu Wa
Level 88
God Stats
8W - 6L
1,577 SR
Queue Stats
22W - 31L
1,384 Elo+
Party 1
Athena
Athena
Xx_ksks38_xX
Athena
Level 47
God Stats
5W - 4L
1,550 SR
Queue Stats
16W - 20L
1,388 Elo+
Party 1
Ishtar
Ishtar
qI_Scope_Ip
Ishtar
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 2
7,181
422
4,408
15,560
12,484
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Martichoras
GBeDub
Martichoras
12
4 / 6 / 1
7,810
459
15,774
16,236
6,305
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Persephone
HEY I AM K9
Persephone
13
2 / 3 / 2
8,914
524
11,466
12,603
4,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Philly2butta
King Arthur
12
2 / 4 / 0
7,354
433
3,695
18,308
15,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
SlyBlind
Freya
13
3 / 5 / 4
8,351
491
9,269
16,195
5,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Freelive4562
Danzaburou
17
8 / 2 / 2
11,081
652
18,098
14,407
6,466
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
Iron_Soda73
Thanatos
17
7 / 1 / 6
10,602
624
8,039
14,045
6,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 2 / 8
8,910
524
14,440
11,710
5,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
12
6 / 4 / 7
8,703
512
5,854
16,518
12,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
15
3 / 3 / 3
9,106
536
7,311
12,160
4,907
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
12
Kills
26
25
Deaths
12
9
Assists
26
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Danzaburou
Freelive4562
Danzaburou
8
2
2
4.5
L
Martichoras
GBeDub
Martichoras
4
6
1
0.75
L
Persephone
HEY I AM K9
Persephone
2
3
2
1
W
Thanatos
Iron_Soda73
Thanatos
7
1
6
10
L
King Arthur
Philly2butta
King Arthur
2
4
0
0.5
L
Freya
SlyBlind
Freya
3
5
4
1
W
2
2
8
3
W
Athena
6
4
7
2.38
W
Ishtar
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,612
Damage
53,742
78,902
Taken
68,840
43,333
Mitigated
35,426
13,208
Healing
24,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,408
617
231
2,649
15,560
12,484
131
3,898
11,280
19,107
0
W
Danzaburou
Freelive4562
Danzaburou
18,098
8,247
0
7,055
14,407
6,466
2,023
4,767
9,640
0
89,495
L
Martichoras
GBeDub
Martichoras
15,774
5,003
0
3,032
16,236
6,305
697
4,503
11,476
0
58,664
L
Persephone
HEY I AM K9
Persephone
11,466
425
0
2,050
12,603
4,121
605
4,160
7,938
62,363
0
W
Thanatos
Iron_Soda73
Thanatos
8,039
1,720
0
12,130
14,045
6,097
0
2,401
11,590
0
93,412
L
King Arthur
Philly2butta
King Arthur
3,695
371
0
1,690
18,308
15,007
0
1,995
16,096
226
37,185
L
Freya
SlyBlind
Freya
9,269
2,843
0
3,556
16,195
5,416
12
4,313
11,638
55,892
0
W
14,440
2,351
0
2,131
11,710
5,526
1,059
7,347
4,363
63,062
0
W
Athena
5,854
2,176
224
1,692
16,518
12,430
35
7,963
8,411
17,770
0
W
Ishtar
7,311
3,717
0
847
12,160
4,907
1,386
2,972
9,188
0
63,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,610
Gold Earned
48,402
339
Minions Killed
432
0
Camps Cleared
0
1,600,915
Distance Traveled
1,690,685
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,181
422
25
1
0
334,950
0
W
Danzaburou
11,081
652
100
6
0
295,121
0
L
Martichoras
7,810
459
76
4
0
277,510
0
L
Persephone
8,914
524
103
6
0
346,538
0
W
Thanatos
10,602
624
131
8
0
408,283
0
L
King Arthur
7,354
433
54
3
0
351,895
0
L
Freya
8,351
491
81
5
0
290,022
0
W
Nu Wa
8,910
524
94
6
0
317,029
0
W
Athena
8,703
512
19
1
0
362,157
0
W
Ishtar
9,106
536
88
5
0
308,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role