Player Matchup

Discordia
Discordia
PhantomLimbo
Discordia
Level 135
God Stats
17W - 11L
1,475 SR
Queue Stats
337W - 306L
1,514 Elo+
Party 2
Chiron
Chiron
TheTempestSync
Chiron
Level 123
God Stats
3W - 1L
1,613 SR
Queue Stats
247W - 221L
1,510 Elo+
Party 2
Ares
Ares
raozspaz
Ares
Level 118
God Stats
13W - 9L
1,545 SR
Queue Stats
368W - 329L
1,512 Elo+
Party 2
Team Averages
Level 125
1,544 SR
1,512 Elo+

VS

Team Averages
Level 116
1,498 SR
1,424 Elo+
Charon
Charon
AFineFrenzy
Charon
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 1
Hercules
Hercules
MexicanCoolGuy
Hercules
Level 156
God Stats
4W - 7L
1,494 SR
Queue Stats
68W - 65L
1,583 Elo+
Solo
Olorun
Olorun
PriapisticSkunk
Olorun
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
PhantomLimbo
Discordia
13
2 / 1 / 5
10,314
737
17,378
6,294
3,498
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 0 / 4
9,944
710
11,537
10,957
5,902
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
14
3 / 0 / 4
10,123
723
5,707
11,032
12,264
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 2 / 1
8,799
629
5,656
11,095
11,101
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
13
0 / 1 / 1
9,306
665
8,438
18,312
10,811
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

11
1 / 4 / 0
9,261
662
8,915
10,522
4,816
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Charon
0
2
1
0.25
L
Hercules
0
1
1
0.5
W
Discordia
PhantomLimbo
Discordia
2
1
5
4.5
L
1
4
0
0.25
W
2
0
4
4
W
Ares
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,622
Damage
23,009
28,283
Taken
39,929
21,664
Mitigated
26,728
3,520
Healing
11,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
5,656
713
0
0
11,095
11,101
0
6,127
4,604
16,531
0
L
Hercules
8,438
2,528
0
7,969
18,312
10,811
0
8,599
9,203
0
41,799
W
Discordia
PhantomLimbo
Discordia
17,378
372
0
246
6,294
3,498
24
2,804
3,454
55,571
0
L
8,915
3,841
210
3,437
10,522
4,816
185
7,665
2,447
41,416
0
W
11,537
5,067
915
2,359
10,957
5,902
0
5,876
4,789
0
48,218
W
Ares
5,707
585
0
0
11,032
12,264
0
5,696
5,201
15,059
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,381
Gold Earned
27,366
153
Minions Killed
132
0
Camps Cleared
0
830,292
Distance Traveled
725,062
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
8,799
629
16
1
0
247,172
1
L
Hercules
9,306
665
53
4
0
262,352
0
W
Discordia
10,314
737
71
5
0
265,390
5
L
Olorun
9,261
662
63
5
0
215,538
1
W
Chiron
9,944
710
68
5
0
266,280
3
W
Ares
10,123
723
14
1
0
298,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role