Player Matchup

Hercules
Hercules
MIKEBOSS23
Hercules
Level 88
God Stats
5W - 5L
1,625 SR
Queue Stats
95W - 80L
1,535 Elo+
Party 1
Martichoras
Martichoras
SebasTheFourth
Martichoras
Level 40
God Stats
3W - 1L
1,703 SR
Queue Stats
19W - 16L
1,499 Elo+
Party 1
Chang'e
Chang'e
Trixerblue23
Chang'e
Level 120
God Stats
13W - 7L
1,676 SR
Queue Stats
142W - 133L
1,537 Elo+
Party 1
Team Averages
Level 83
1,668 SR
1,524 Elo+

VS

Team Averages
Level 93
1,515 SR
1,534 Elo+
Ymir
Ymir
Alnubis
Ymir
Level 26
God Stats
4W - 2L
1,603 SR
Queue Stats
10W - 8L
1,573 Elo+
Party 2
Baron Samedi
Baron Samedi
YISUS001
Baron Samedi
Level 147
God Stats
0W - 1L
1,530 SR
Queue Stats
12W - 10L
1,560 Elo+
Party 2
Da Ji
Da Ji
hotgirlv0l
Da Ji
Level 105
God Stats
13W - 15L
1,411 SR
Queue Stats
281W - 281L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MIKEBOSS23
Hercules
18
5 / 2 / 8
14,799
779
11,660
17,735
20,143
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Martichoras
SebasTheFourth
Martichoras
18
5 / 2 / 7
15,089
794
13,820
13,193
5,324
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Trixerblue23
Chang'e
16
3 / 7 / 10
14,308
753
16,020
25,533
8,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alnubis
Ymir
16
2 / 4 / 9
13,276
699
12,357
19,729
26,847
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
YISUS001
Baron Samedi
15
3 / 4 / 6
13,152
692
15,197
13,127
7,040
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
16
5 / 5 / 3
13,362
703
16,033
16,368
7,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
13
Kills
10
11
Deaths
13
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ymir
Alnubis
Ymir
2
4
9
1.63
W
Hercules
MIKEBOSS23
Hercules
5
2
8
4.5
W
Martichoras
SebasTheFourth
Martichoras
5
2
7
4.25
W
Chang'e
Trixerblue23
Chang'e
3
7
10
1.14
L
Baron Samedi
YISUS001
Baron Samedi
3
4
6
1.5
L
Da Ji
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,500
Damage
43,587
56,461
Taken
49,224
33,498
Mitigated
41,788
23,845
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Alnubis
Ymir
12,357
1,227
0
680
19,729
26,847
0
6,724
12,584
27,492
0
W
Hercules
MIKEBOSS23
Hercules
11,660
2,348
0
4,927
17,735
20,143
653
10,085
7,566
0
40,926
W
Martichoras
SebasTheFourth
Martichoras
13,820
3,410
385
4,095
13,193
5,324
971
6,628
6,433
0
80,808
W
Chang'e
Trixerblue23
Chang'e
16,020
1,516
5,612
8,826
25,533
8,031
1,358
11,216
14,225
55,498
0
L
Baron Samedi
YISUS001
Baron Samedi
15,197
629
1,552
1,546
13,127
7,040
0
4,674
8,453
69,033
0
L
Da Ji
16,033
3,738
0
1,105
16,368
7,901
0
5,176
11,192
0
52,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,196
Gold Earned
39,790
219
Minions Killed
171
0
Camps Cleared
0
1,013,981
Distance Traveled
1,019,910
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,276
699
28
1
0
346,916
0
W
Hercules
14,799
779
51
3
0
357,588
0
W
Martichoras
15,089
794
95
5
0
338,282
5
W
Chang'e
14,308
753
73
4
0
318,111
2
L
Baron Samedi
13,152
692
90
5
0
330,204
0
L
Da Ji
13,362
703
53
3
0
342,790
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role