Player Matchup

Terra
Terra
 
Terra
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Awilix
Awilix
Girthquake6313
Awilix
Level 128
God Stats
8W - 21L
1,259 SR
Queue Stats
382W - 377L
1,463 Elo+
Party 1
Thoth
Thoth
N4TEEEEEE
Thoth
Level 136
God Stats
2W - 2L
1,860 SR
Queue Stats
247W - 263L
1,514 Elo+
Party 3
Bacchus
Bacchus
Ram Ranch R0CKS
Bacchus
Level 143
God Stats
2W - 1L
1,476 SR
Queue Stats
53W - 49L
1,534 Elo+
Party 1
Pele
Pele
pieman 5555
Pele
Level 133
God Stats
2W - 2L
1,131 SR
Queue Stats
161W - 160L
1,494 Elo+
Party 1
Team Averages
Level 136
1,445 SR
1,501 Elo+

VS

Team Averages
Level 124
1,445 SR
1,549 Elo+
Apollo
Apollo
Blueffe
Apollo
Level 136
God Stats
5W - 0L
1,653 SR
Queue Stats
129W - 119L
1,493 Elo+
Solo
Artemis
Artemis
ChiefRambo
Artemis
Level 136
God Stats
2W - 0L
1,748 SR
Queue Stats
261W - 124L
1,655 Elo+
Party 2
Zeus
Zeus
ItsDaPhonz
Zeus
Level 104
God Stats
6W - 3L
1,491 SR
Queue Stats
328W - 334L
1,505 Elo+
Solo
Bastet
Bastet
Pirranaconda
Bastet
Level 137
God Stats
3W - 3L
1,159 SR
Queue Stats
529W - 316L
1,591 Elo+
Party 2
Terra
Terra
THEMAST3R LEE
Terra
Level 106
God Stats
1W - 3L
1,174 SR
Queue Stats
146W - 151L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
1 / 6 / 7
7,716
772
2,629
16,509
12,342
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
5 / 4 / 2
8,444
844
5,078
9,335
4,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thoth
N4TEEEEEE
Thoth
16
3 / 6 / 6
8,534
853
9,191
10,890
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
2 / 5 / 8
8,197
820
7,700
14,366
21,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 5 / 6
7,488
749
7,679
11,261
5,376
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Blueffe
Apollo
15
7 / 1 / 16
9,645
965
10,596
7,393
3,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mystical Earring

Mystical Earring

+15
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
ChiefRambo
Artemis
15
3 / 2 / 17
8,867
887
11,510
7,039
3,468
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 2 / 20
8,990
899
13,512
7,605
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
17
13 / 3 / 11
10,663
1,066
16,513
13,106
5,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 6 / 22
8,754
875
4,707
16,861
15,808
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
111
12
Kills
25
26
Deaths
14
29
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
1
6
7
0.75
W
Apollo
Blueffe
Apollo
7
1
16
15
W
Artemis
ChiefRambo
Artemis
3
2
17
5.75
L
5
4
2
1.5
W
2
2
20
6
L
Thoth
N4TEEEEEE
Thoth
3
6
6
1
W
Bastet
13
3
11
6.17
L
2
5
8
1.2
W
0
6
22
1.83
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,277
Damage
56,838
62,361
Taken
52,004
48,275
Mitigated
31,423
14,670
Healing
18,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
2,629
162
3,349
2,676
16,509
12,342
33
4,169
12,340
6,837
0
W
Apollo
Blueffe
Apollo
10,596
6,698
731
1,206
7,393
3,332
2,123
2,774
4,451
0
29,674
W
Artemis
ChiefRambo
Artemis
11,510
5,669
1,233
962
7,039
3,468
3,081
3,977
2,954
0
23,450
L
5,078
1,340
687
649
9,335
4,506
0
2,839
6,496
0
8,935
W
13,512
1,194
1,625
1,767
7,605
3,184
871
4,542
2,983
31,940
0
L
Thoth
N4TEEEEEE
Thoth
9,191
223
56
581
10,890
4,579
0
3,290
7,600
33,118
0
W
Bastet
16,513
3,345
523
2,677
13,106
5,631
761
2,239
10,867
0
26,322
L
7,700
583
1,852
3,354
14,366
21,472
0
4,734
9,593
11,643
0
W
4,707
270
4,649
3,133
16,861
15,808
642
5,323
11,198
8,443
0
L
7,679
665
589
877
11,261
5,376
0
3,194
8,067
0
14,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,379
Gold Earned
46,919
93
Minions Killed
131
0
Camps Cleared
0
1,009,996
Distance Traveled
1,026,172
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,716
772
6
1
0
199,529
0
W
Apollo
9,645
965
34
3
0
205,381
0
W
Artemis
8,867
887
35
4
0
181,080
0
L
Awilix
8,444
844
8
1
0
199,570
0
W
Zeus
8,990
899
42
4
0
208,131
0
L
Thoth
8,534
853
48
5
0
196,123
0
W
Bastet
10,663
1,066
15
2
0
236,673
0
L
Bacchus
8,197
820
8
1
0
210,825
0
W
Terra
8,754
875
5
1
0
194,907
0
L
Pele
7,488
749
23
2
0
203,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role