Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Alancitto
Nemesis
Level 147
God Stats
4W - 6L
1,416 SR
Queue Stats
64W - 39L
1,609 Elo+
Solo
Chang'e
Chang'e
Lalriel
Chang'e
Level 29
God Stats
0W - 3L
1,182 SR
Queue Stats
1W - 4L
1,240 Elo+
Party 1
Amaterasu
Amaterasu
NarupA
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,251 Elo+
Party 1
Ishtar
Ishtar
haladines
Ishtar
Level 59
God Stats
0W - 1L
1,315 SR
Queue Stats
13W - 11L
1,483 Elo+
Party 1
Team Averages
Level 76
1,383 SR
1,416 Elo+

VS

Team Averages
Level 121
1,602 SR
1,483 Elo+
Izanami
Izanami
 
Izanami
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DiegoChinaski
Ne Zha
Level 146
God Stats
5W - 13L
1,260 SR
Queue Stats
236W - 239L
1,471 Elo+
Solo
Fenrir
Fenrir
GiulioLissoni
Fenrir
Level 97
God Stats
2W - 0L
1,717 SR
Queue Stats
230W - 222L
1,488 Elo+
Solo
Sobek
Sobek
I FX Bigodon
Sobek
Level 127
God Stats
4W - 0L
1,860 SR
Queue Stats
101W - 101L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
I FX Rooster
Morgan Le Fay
Level 113
God Stats
4W - 1L
1,671 SR
Queue Stats
72W - 70L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
8
0 / 3 / 2
4,958
451
4,695
7,777
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nemesis
Alancitto
Nemesis
11
2 / 3 / 2
6,214
565
3,459
10,069
3,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
Lalriel
Chang'e
8
1 / 4 / 1
4,850
441
4,509
7,910
2,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
NarupA
Amaterasu
9
2 / 7 / 0
5,505
500
3,138
11,218
5,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ishtar
haladines
Ishtar
8
0 / 5 / 1
4,665
424
2,859
8,316
2,270
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
5 / 0 / 3
7,762
706
6,618
5,640
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 0 / 11
7,772
707
8,496
8,924
3,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 1 / 8
7,389
672
6,513
8,395
4,651
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 9
6,579
598
3,540
11,111
9,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
I FX Rooster
Morgan Le Fay
11
5 / 2 / 7
6,929
630
8,428
6,295
2,465
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
60
5
Kills
22
22
Deaths
5
6
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
3
2
0.33
W
Izanami
 
Izanami
5
0
3
6.5
L
Nemesis
Alancitto
Nemesis
2
3
2
1
W
5
0
11
10.5
W
6
1
8
10
W
1
2
9
2.75
W
Morgan Le Fay
I FX Rooster
Morgan Le Fay
5
2
7
4.25
L
Chang'e
Lalriel
Chang'e
1
4
1
0.38
L
Amaterasu
NarupA
Amaterasu
2
7
0
0.29
L
Ishtar
haladines
Ishtar
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,660
Damage
33,595
45,290
Taken
40,365
16,454
Mitigated
22,742
9,813
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
4,695
261
0
2,115
7,777
2,506
0
3,861
3,836
30,836
0
W
Izanami
 
Izanami
6,618
4,410
0
3,045
5,640
2,531
2,485
914
4,630
0
69,355
L
Nemesis
Alancitto
Nemesis
3,459
1,148
0
1,746
10,069
3,659
0
1,603
8,466
0
44,291
W
8,496
2,581
0
2,562
8,924
3,953
190
1,599
7,281
0
56,446
W
6,513
1,497
0
3,328
8,395
4,651
864
1,186
7,097
0
36,303
W
3,540
95
0
2,888
11,111
9,142
0
3,097
7,796
14,021
0
W
Morgan Le Fay
I FX Rooster
Morgan Le Fay
8,428
493
0
310
6,295
2,465
52
2,309
3,986
41,700
0
L
Chang'e
Lalriel
Chang'e
4,509
907
1,111
2,042
7,910
2,354
0
1,941
5,893
18,097
0
L
Amaterasu
NarupA
Amaterasu
3,138
1,126
0
1,648
11,218
5,665
0
1,735
9,350
0
17,520
L
Ishtar
haladines
Ishtar
2,859
1,675
0
1,151
8,316
2,270
0
2,721
5,503
0
20,691

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,192
Gold Earned
36,431
212
Minions Killed
360
0
Camps Cleared
0
1,079,628
Distance Traveled
1,199,029
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,958
451
47
4
0
237,312
6
W
Izanami
7,762
706
121
11
0
210,686
0
L
Nemesis
6,214
565
64
6
0
234,845
0
W
Ne Zha
7,772
707
97
9
0
258,787
0
W
Fenrir
7,389
672
62
6
0
222,587
4
W
Sobek
6,579
598
15
1
0
251,625
0
W
Morgan Le Fay
6,929
630
65
6
0
255,344
0
L
Chang'e
4,850
441
31
3
0
193,867
2
L
Amaterasu
5,505
500
31
3
0
210,140
0
L
Ishtar
4,665
424
39
4
0
203,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role