Player Matchup

He Bo
He Bo
Brehend
He Bo
Level 203
God Stats
2W - 0L
1,893 SR
Queue Stats
43W - 36L
1,562 Elo+
Party 2
Cerberus
Cerberus
CoolanWMoms
Cerberus
Level 35
God Stats
3W - 3L
1,387 SR
Queue Stats
162W - 159L
1,457 Elo+
Solo
Raijin
Raijin
Superspyguy25
Raijin
Level 19
God Stats
1W - 5L
1,114 SR
Queue Stats
22W - 30L
1,370 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yhhmomma
Cu Chulainn
Level 89
God Stats
6W - 5L
1,326 SR
Queue Stats
71W - 82L
1,419 Elo+
Party 1
Apollo
Apollo
ĶønekσØppaîLσv3r
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 8L
1,820 Elo+
Party 2
Team Averages
Level 73
1,444 SR
1,525 Elo+

VS

Team Averages
Level 50
1,454 SR
1,546 Elo+
Zeus
Zeus
 
Zeus
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
PhantomThiefGnar
Ix Chel
Level 29
God Stats
0W - 2L
1,152 SR
Queue Stats
10W - 13L
1,369 Elo+
Party 3
Sylvanus
Sylvanus
SoulsLineage
Sylvanus
Level 139
God Stats
0W - 1L
1,671 SR
Queue Stats
16W - 14L
1,507 Elo+
Party 3
Danzaburou
Danzaburou
TheGreatMosasar
Danzaburou
Level 16
God Stats
1W - 1L
1,448 SR
Queue Stats
1W - 2L
1,677 Elo+
Party 4
Osiris
Osiris
TheticsourD01
Osiris
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,677 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Brehend
He Bo
17
8 / 1 / 11
9,152
915
16,252
9,901
4,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
CoolanWMoms
Cerberus
15
5 / 1 / 17
8,468
847
8,418
14,314
11,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 4 / 3
7,517
752
4,051
7,856
3,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Yhhmomma
Cu Chulainn
14
5 / 2 / 16
7,998
800
9,899
12,183
8,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
5 / 1 / 15
8,336
834
11,017
12,924
5,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
3 / 5 / 2
8,113
811
17,322
9,204
3,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
1 / 8 / 3
6,809
681
10,486
10,369
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
SoulsLineage
Sylvanus
15
3 / 4 / 3
8,400
840
6,599
15,572
10,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
TheGreatMosasar
Danzaburou
11
0 / 4 / 4
6,714
671
4,681
8,647
3,278
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 1
6,479
648
4,478
11,212
7,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
21
26
Kills
8
9
Deaths
26
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
5
2
0.8
W
He Bo
Brehend
He Bo
8
1
11
13.5
W
Cerberus
CoolanWMoms
Cerberus
5
1
17
13.5
L
1
8
3
0.31
L
Sylvanus
SoulsLineage
Sylvanus
3
4
3
1.13
W
3
4
3
1.13
L
Danzaburou
TheGreatMosasar
Danzaburou
0
4
4
0.5
L
1
5
1
0.3
W
Cu Chulainn
Yhhmomma
Cu Chulainn
5
2
16
6.5
W
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,637
Damage
43,566
57,178
Taken
55,004
33,373
Mitigated
28,174
12,600
Healing
6,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
17,322
1,242
0
986
9,204
3,210
0
4,853
4,351
47,595
0
W
He Bo
Brehend
He Bo
16,252
1,324
0
4,238
9,901
4,550
0
4,526
5,375
44,674
0
W
Cerberus
CoolanWMoms
Cerberus
8,418
901
0
2,626
14,314
11,571
144
7,534
6,696
24,604
0
L
10,486
1,198
297
205
10,369
3,617
0
5,375
4,994
20,308
0
L
Sylvanus
SoulsLineage
Sylvanus
6,599
1,324
1,799
2,059
15,572
10,317
0
9,479
5,817
13,302
0
W
4,051
557
0
0
7,856
3,311
357
6,022
1,834
19,657
0
L
Danzaburou
TheGreatMosasar
Danzaburou
4,681
1,105
0
340
8,647
3,278
0
3,997
4,498
0
10,540
L
4,478
1,347
0
1,145
11,212
7,752
0
5,870
5,100
477
6,977
W
Cu Chulainn
Yhhmomma
Cu Chulainn
9,899
1,619
0
1,330
12,183
8,240
305
8,068
3,906
3,436
18,637
W
11,017
5,884
0
4,406
12,924
5,701
1,244
8,758
4,106
0
27,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,471
Gold Earned
36,515
251
Minions Killed
134
0
Camps Cleared
0
1,055,686
Distance Traveled
880,273
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,113
811
75
8
0
181,441
4
W
He Bo
9,152
915
81
8
0
236,338
0
W
Cerberus
8,468
847
55
6
0
214,640
2
L
Ix Chel
6,809
681
18
2
0
178,315
0
L
Sylvanus
8,400
840
14
1
0
191,008
0
W
Raijin
7,517
752
38
4
0
178,601
0
L
Danzaburou
6,714
671
14
1
0
186,881
0
L
Osiris
6,479
648
13
1
0
142,628
0
W
Cu Chulainn
7,998
800
24
2
0
199,346
0
W
Apollo
8,336
834
53
5
0
226,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role