Player Matchup

Horus
Horus
Inf Interest875
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 97L
1,404 Elo+
Party 1
Izanami
Izanami
Statefarm0925
Izanami
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 45L
1,235 Elo+
Party 1
Ix Chel
Ix Chel
dre_pow18
Ix Chel
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 22L
1,303 Elo+
Party 1
Team Averages
Level 21
1,500 SR
1,314 Elo+

VS

Team Averages
Level 37
1,405 SR
1,495 Elo+
Kuzenbo
Kuzenbo
Grimacee-_-
Kuzenbo
Level 41
God Stats
5W - 2L
1,500 SR
Queue Stats
56W - 50L
1,410 Elo+
Party 2
Vulcan
Vulcan
Vinstey
Vulcan
Level 54
God Stats
4W - 5L
1,248 SR
Queue Stats
27W - 15L
1,628 Elo+
Party 2
Bakasura
Bakasura
moïïse
Bakasura
Level 16
God Stats
8W - 5L
1,467 SR
Queue Stats
30W - 22L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
9,594
600
4,209
22,655
18,794
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
12
0 / 4 / 2
9,832
615
6,689
15,631
4,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
dre_pow18
Ix Chel
13
2 / 3 / 0
10,891
681
9,343
14,079
4,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Grimacee-_-
Kuzenbo
14
1 / 1 / 10
10,778
674
4,755
10,416
13,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
Vinstey
Vulcan
16
4 / 0 / 8
12,053
753
27,580
4,305
2,165
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
moïïse
Bakasura
14
7 / 1 / 5
12,093
756
15,358
13,000
7,328
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
2
Kills
12
12
Deaths
2
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Grimacee-_-
Kuzenbo
1
1
10
6
L
0
5
2
0.2
L
Izanami
0
4
2
0.25
W
Vulcan
Vinstey
Vulcan
4
0
8
8
L
Ix Chel
dre_pow18
Ix Chel
2
3
0
0.67
W
Bakasura
moïïse
Bakasura
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,241
Damage
47,693
52,365
Taken
27,721
28,602
Mitigated
22,543
14,157
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Grimacee-_-
Kuzenbo
4,755
1,817
0
828
10,416
13,050
207
4,483
5,933
16,610
0
L
4,209
2,366
3,775
5,503
22,655
18,794
0
11,390
9,034
0
16,247
L
Izanami
6,689
4,687
0
342
15,631
4,862
0
10,096
4,820
0
43,333
W
Vulcan
Vinstey
Vulcan
27,580
8,132
0
1,162
4,305
2,165
690
1,076
3,169
82,451
0
L
Ix Chel
dre_pow18
Ix Chel
9,343
1,052
1,882
2,655
14,079
4,946
0
11,177
2,682
66,389
0
W
Bakasura
moïïse
Bakasura
15,358
10,128
0
4,391
13,000
7,328
1,252
4,183
8,817
0
35,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,317
Gold Earned
34,924
197
Minions Killed
166
0
Camps Cleared
0
829,941
Distance Traveled
918,590
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,778
674
9
1
0
282,971
0
L
Horus
9,594
600
11
1
0
311,850
0
L
Izanami
9,832
615
86
5
0
254,303
0
W
Vulcan
12,053
753
97
6
0
319,336
0
L
Ix Chel
10,891
681
100
6
0
263,788
0
W
Bakasura
12,093
756
60
4
0
316,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role