Player Matchup

Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ullr
Ullr
 
Ullr
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Abortnaw
Sun Wukong
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 42L
1,079 Elo+
Solo
Bakasura
Bakasura
MyBrainIsStew
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,525 Elo+
Solo
Yemoja
Yemoja
Sitsek
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 62L
1,552 Elo+
Solo
Team Averages
Level 74
1,500 SR
1,431 Elo+

VS

Team Averages
Level 112
1,531 SR
1,578 Elo+
Yemoja
Yemoja
LeCatt
Yemoja
Level 126
God Stats
1W - 0L
1,490 SR
Queue Stats
30W - 15L
1,607 Elo+
Party 2
Jormungandr
Jormungandr
Sproatum
Jormungandr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 59L
1,542 Elo+
Party 1
Camazotz
Camazotz
TodWorksAJob
Camazotz
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 23L
1,597 Elo+
Party 2
Atlas
Atlas
xboxNOlife987
Atlas
Level 125
God Stats
2W - 0L
1,663 SR
Queue Stats
155W - 144L
1,546 Elo+
Party 1
Poseidon
Poseidon
xxDivineWindxx
Poseidon
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
13
2 / 2 / 2
7,189
799
13,801
8,169
4,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
13
0 / 4 / 4
6,843
760
6,633
8,583
4,388
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Abortnaw
Sun Wukong
14
4 / 6 / 0
8,127
903
9,234
14,343
15,025
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bakasura
MyBrainIsStew
Bakasura
11
0 / 9 / 5
6,692
744
5,975
14,051
12,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Sitsek
Yemoja
11
0 / 4 / 3
6,822
758
6,586
11,171
12,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LeCatt
Yemoja
14
2 / 0 / 19
8,815
979
1,570
8,422
8,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jormungandr
Sproatum
Jormungandr
15
4 / 1 / 18
8,595
955
10,553
14,296
18,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Camazotz
TodWorksAJob
Camazotz
14
5 / 2 / 14
8,508
945
5,815
14,370
17,761
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
5 / 2 / 16
8,368
930
10,147
16,384
19,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
15
9 / 2 / 15
9,270
1,030
21,135
11,068
5,254
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
107
6
Kills
25
25
Deaths
7
14
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
2
2
1.5
L
Ullr
 
Ullr
0
4
4
0.5
L
Sun Wukong
Abortnaw
Sun Wukong
4
6
0
0.67
W
Yemoja
LeCatt
Yemoja
2
0
19
11.5
L
Bakasura
MyBrainIsStew
Bakasura
0
9
5
0.28
L
Yemoja
Sitsek
Yemoja
0
4
3
0.38
W
Jormungandr
Sproatum
Jormungandr
4
1
18
13
W
Camazotz
TodWorksAJob
Camazotz
5
2
14
6
W
5
2
16
6.5
W
Poseidon
9
2
15
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,229
Damage
49,220
56,317
Taken
64,540
47,902
Mitigated
70,372
9,669
Healing
32,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,801
4,839
758
1,770
8,169
4,151
0
5,559
2,347
0
23,410
L
Ullr
 
Ullr
6,633
3,617
271
634
8,583
4,388
90
6,068
2,227
0
16,968
L
Sun Wukong
Abortnaw
Sun Wukong
9,234
810
704
1,621
14,343
15,025
33
9,744
4,342
0
14,490
W
Yemoja
LeCatt
Yemoja
1,570
987
16,119
4,102
8,422
8,942
1,757
1,509
6,519
4,246
0
L
Bakasura
MyBrainIsStew
Bakasura
5,975
3,216
575
1,116
14,051
12,318
0
10,384
3,301
0
5,185
L
Yemoja
Sitsek
Yemoja
6,586
722
1,639
581
11,171
12,020
0
8,909
1,902
10,638
0
W
Jormungandr
Sproatum
Jormungandr
10,553
2,161
1,124
2,126
14,296
18,915
607
791
13,025
20,170
559
W
Camazotz
TodWorksAJob
Camazotz
5,815
1,219
862
2,309
14,370
17,761
1,017
1,364
12,777
0
8,631
W
10,147
3,204
972
2,212
16,384
19,500
858
1,531
13,867
20,947
655
W
Poseidon
21,135
3,825
1,250
1,230
11,068
5,254
3,673
1,429
8,822
47,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,673
Gold Earned
43,556
79
Minions Killed
88
0
Camps Cleared
0
782,087
Distance Traveled
937,299
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,189
799
23
3
0
169,138
0
L
Ullr
6,843
760
29
3
0
138,218
0
L
Sun Wukong
8,127
903
12
1
0
178,116
0
W
Yemoja
8,815
979
4
0
0
161,419
1
L
Bakasura
6,692
744
9
1
0
158,743
0
L
Yemoja
6,822
758
6
1
0
137,872
0
W
Jormungandr
8,595
955
9
1
0
203,606
0
W
Camazotz
8,508
945
9
1
0
200,169
0
W
Atlas
8,368
930
14
2
0
186,582
0
W
Poseidon
9,270
1,030
52
6
0
185,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role