Player Matchup

Anhur
Anhur
Bronze III
zekksi
Anhur
Bronze III
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,274 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 88
1,500 SR
1,274 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,500 SR
1,128 MMR
Tiamat
Tiamat
Gold V
CrimeFighter34
Tiamat
Gold V
Level 157
God Stats
1W - 4L
1,500 SR
Queue Stats
102W - 100L
1,128 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
zekksi
Anhur
15
2 / 1 / 0
10,041
913
6,827
10,244
5,900
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
BakasuraChang'eKaliHeraAh Muzen Cab

VS

Bans
ChronosSkadiMartichorasUllrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 0
9,975
907
7,613
10,147
8,635
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
2
0
0.5
L
Anhur
zekksi
Anhur
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,827
Damage
7,613
10,244
Taken
10,147
5,900
Mitigated
8,635
1,428
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,613
903
0
3,046
10,147
8,635
522
588
9,559
50,179
0
L
Anhur
zekksi
Anhur
6,827
4,405
0
1,428
10,244
5,900
959
7,949
2,295
0
51,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,041
Gold Earned
9,975
119
Minions Killed
97
5
Camps Cleared
3
196,138
Distance Traveled
192,476
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,975
907
97
9
3
192,476
0
L
Anhur
10,041
913
119
11
5
196,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role