Player Matchup

Surtr
Surtr
 
Surtr
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BlubberDuckey
Jing Wei
Level 128
God Stats
6W - 4L
1,467 SR
Queue Stats
127W - 119L
1,566 Elo+
Party 2
Thanatos
Thanatos
ZHIRP
Thanatos
Level 165
God Stats
3W - 2L
1,619 SR
Queue Stats
194W - 177L
1,581 Elo+
Party 2
Kukulkan
Kukulkan
asantiani93
Kukulkan
Level 42
God Stats
35W - 67L
1,279 SR
Queue Stats
106W - 153L
1,331 Elo+
Solo
Jormungandr
Jormungandr
imGuNit
Jormungandr
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 32L
1,547 Elo+
Party 2
Team Averages
Level 83
1,473 SR
1,505 Elo+

VS

Team Averages
Level 42
1,410 SR
1,294 Elo+
Susano
Susano
Gudweiser
Susano
Level 63
God Stats
0W - 2L
1,186 SR
Queue Stats
7W - 17L
1,339 Elo+
Party 1
Charybdis
Charybdis
TheFlyingZamby
Charybdis
Level 25
God Stats
0W - 3L
1,519 SR
Queue Stats
2W - 10L
1,176 Elo+
Party 1
Agni
Agni
WarriorsAxe
Agni
Level 45
God Stats
0W - 1L
1,562 SR
Queue Stats
7W - 17L
1,265 Elo+
Party 1
Ix Chel
Ix Chel
malumbathory
Ix Chel
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
4W - 18L
1,152 Elo+
Party 1
Sobek
Sobek
topshelfpleasure
Sobek
Level 49
God Stats
4W - 24L
1,466 SR
Queue Stats
9W - 27L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
14
1 / 0 / 8
7,345
735
4,672
9,172
6,873
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
BlubberDuckey
Jing Wei
16
2 / 0 / 4
8,734
873
9,807
6,298
2,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
ZHIRP
Thanatos
15
10 / 3 / 3
8,749
875
12,065
11,137
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
asantiani93
Kukulkan
15
1 / 0 / 5
7,713
771
2,771
2,389
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
imGuNit
Jormungandr
14
0 / 1 / 5
7,347
735
3,662
5,776
4,267
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Gudweiser
Susano
11
0 / 4 / 1
6,251
625
1,263
8,107
2,624
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charybdis
TheFlyingZamby
Charybdis
14
2 / 4 / 2
7,452
745
6,236
10,659
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 1
7,244
724
6,977
6,545
1,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ix Chel
malumbathory
Ix Chel
13
0 / 2 / 4
6,626
663
4,962
7,095
2,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 0 / 0
6,669
667
422
5,738
3,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
14
Kills
3
4
Deaths
14
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
8
5
W
Jing Wei
BlubberDuckey
Jing Wei
2
0
4
4
L
Susano
Gudweiser
Susano
0
4
1
0.13
L
Charybdis
TheFlyingZamby
Charybdis
2
4
2
0.75
L
1
4
1
0.38
W
Thanatos
ZHIRP
Thanatos
10
3
3
3.83
W
Kukulkan
asantiani93
Kukulkan
1
0
5
3.5
W
Jormungandr
imGuNit
Jormungandr
0
1
5
2.5
L
Ix Chel
malumbathory
Ix Chel
0
2
4
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,977
Damage
19,860
34,772
Taken
38,144
19,759
Mitigated
13,914
16,641
Healing
6,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
4,672
1,026
0
3,461
9,172
6,873
1,313
4,046
4,697
219
9,921
W
Jing Wei
BlubberDuckey
Jing Wei
9,807
7,266
0
3,357
6,298
2,698
711
2,160
3,984
0
53,513
L
Susano
Gudweiser
Susano
1,263
431
187
69
8,107
2,624
0
1,312
6,795
0
4,184
L
Charybdis
TheFlyingZamby
Charybdis
6,236
3,272
0
1,310
10,659
3,556
0
2,358
8,243
0
16,762
L
6,977
214
0
460
6,545
1,928
0
1,025
5,520
22,692
0
W
Thanatos
ZHIRP
Thanatos
12,065
2,746
0
8,666
11,137
4,997
90
3,103
7,802
0
28,679
W
Kukulkan
asantiani93
Kukulkan
2,771
335
0
500
2,389
924
1,120
891
1,390
27,531
0
W
Jormungandr
imGuNit
Jormungandr
3,662
284
0
657
5,776
4,267
733
1,413
4,235
22,377
0
L
Ix Chel
malumbathory
Ix Chel
4,962
1,298
423
1,173
7,095
2,259
0
947
6,148
18,702
0
L
422
0
742
2,464
5,738
3,547
0
985
4,753
4,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,888
Gold Earned
34,242
257
Minions Killed
124
0
Camps Cleared
0
1,049,006
Distance Traveled
950,020
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,345
735
14
1
0
221,794
0
W
Jing Wei
8,734
873
107
11
0
201,394
0
L
Susano
6,251
625
6
1
0
189,116
0
L
Charybdis
7,452
745
23
2
0
180,081
0
L
Agni
7,244
724
52
5
0
180,545
0
W
Thanatos
8,749
875
33
3
0
242,159
0
W
Kukulkan
7,713
771
63
6
0
203,119
2
W
Jormungandr
7,347
735
40
4
0
180,540
0
L
Ix Chel
6,626
663
34
3
0
190,137
1
L
Sobek
6,669
667
9
1
0
210,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role