Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Gold IV
CrazyArtGradd
Izanami
Gold IV
Level 214
God Stats
35W - 29L
1,606 SR
Queue Stats
374W - 379L
1,354 MMR
Solo
Awilix
Awilix
Gold V
KennedyK
Awilix
Gold V
Level 131
God Stats
104W - 97L
1,548 SR
Queue Stats
470W - 488L
1,344 MMR
Solo
King Arthur
King Arthur
Gold IV
UnYieldinSpirit
King Arthur
Gold IV
Level 154
God Stats
20W - 14L
1,730 SR
Queue Stats
175W - 181L
1,320 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
lDevil-Asta
Morgan Le Fay
Gold V
Level 124
God Stats
26W - 17L
1,500 SR
Queue Stats
162W - 181L
1,351 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,577 SR
1,374 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,419 SR
1,379 MMR
Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
AVR vRamPaGe
Sol
Gold V
Level 143
God Stats
3W - 3L
1,185 SR
Queue Stats
257W - 281L
1,295 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Arion_1992
Kuzenbo
Silver I
Level 128
God Stats
2W - 4L
1,476 SR
Queue Stats
235W - 248L
1,269 MMR
Solo
Loki
Loki
Platinum V
Roulouloup
Loki
Platinum V
Level 144
God Stats
48W - 49L
1,450 SR
Queue Stats
245W - 239L
1,417 MMR
Solo
Kukulkan
Kukulkan
Gold III
Yc-ToXyKoZ-Yc
Kukulkan
Gold III
Level 125
God Stats
63W - 63L
1,484 SR
Queue Stats
864W - 876L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 3 / 4
7,325
488
3,490
13,843
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
12
1 / 4 / 4
7,789
519
8,247
10,616
4,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
KennedyK
Awilix
16
11 / 1 / 1
9,861
657
12,359
10,284
4,388
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
UnYieldinSpirit
King Arthur
13
0 / 3 / 3
7,488
499
5,389
12,234
9,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
lDevil-Asta
Morgan Le Fay
11
0 / 4 / 0
6,575
438
7,427
8,762
3,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
Ao KuangAresKaliBakasuraSusano

VS

Bans
BastetThanatosThorFenrirHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 2 / 2
8,754
584
9,367
9,820
7,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
2 / 1 / 3
6,945
463
6,734
5,246
1,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Arion_1992
Kuzenbo
11
1 / 6 / 6
7,272
485
7,643
18,013
19,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
7 / 2 / 1
9,203
614
7,315
10,603
3,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
Yc-ToXyKoZ-Yc
Kukulkan
14
2 / 2 / 2
7,901
527
6,197
10,140
4,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
13
Kills
15
15
Deaths
13
12
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
3
4
1
L
Ravana
 
Ravana
3
2
2
2
L
2
1
3
3.5
L
Kuzenbo
Arion_1992
Kuzenbo
1
6
6
0.67
W
Izanami
1
4
4
0.75
W
Awilix
KennedyK
Awilix
11
1
1
11.5
L
7
2
1
3.75
W
King Arthur
UnYieldinSpirit
King Arthur
0
3
3
0.5
L
Kukulkan
Yc-ToXyKoZ-Yc
Kukulkan
2
2
2
1.5
W
Morgan Le Fay
lDevil-Asta
Morgan Le Fay
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,912
Damage
37,256
55,739
Taken
53,822
31,140
Mitigated
36,303
7,547
Healing
11,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,490
161
0
2,853
13,843
10,253
0
9,433
4,410
23,757
0
L
Ravana
 
Ravana
9,367
2,634
0
1,936
9,820
7,085
642
66
9,599
0
68,777
L
6,734
3,559
0
2,329
5,246
1,532
1,027
415
4,831
51,845
0
L
Kuzenbo
Arion_1992
Kuzenbo
7,643
2,650
0
3,377
18,013
19,452
0
4,322
13,691
22,736
0
W
Izanami
8,247
6,397
0
1,829
10,616
4,083
881
4,861
5,755
0
62,956
W
Awilix
KennedyK
Awilix
12,359
5,531
0
1,235
10,284
4,388
0
3,126
7,158
0
72,751
L
7,315
1,839
0
1,682
10,603
3,892
0
1,771
8,832
0
76,834
W
King Arthur
UnYieldinSpirit
King Arthur
5,389
310
0
110
12,234
9,235
0
1,091
11,099
0
54,173
L
Kukulkan
Yc-ToXyKoZ-Yc
Kukulkan
6,197
191
0
1,884
10,140
4,342
0
4,451
5,689
66,283
0
W
Morgan Le Fay
lDevil-Asta
Morgan Le Fay
7,427
629
0
1,520
8,762
3,181
0
2,270
6,492
55,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,038
Gold Earned
40,075
417
Minions Killed
451
0
Camps Cleared
0
1,419,389
Distance Traveled
1,290,580
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,325
488
36
2
0
246,889
0
L
Ravana
8,754
584
109
7
0
234,764
0
L
Sol
6,945
463
84
6
0
186,167
2
L
Kuzenbo
7,272
485
26
2
0
295,867
5
W
Izanami
7,789
519
114
8
0
275,761
4
W
Awilix
9,861
657
95
6
0
373,387
2
L
Loki
9,203
614
114
8
0
304,185
0
W
King Arthur
7,488
499
89
6
0
280,518
0
L
Kukulkan
7,901
527
118
8
0
269,597
2
W
Morgan Le Fay
6,575
438
83
6
0
242,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role