Player Matchup

Guan Yu
Guan Yu
Basch112
Guan Yu
Level 151
God Stats
3W - 2L
1,726 SR
Queue Stats
259W - 267L
1,508 Elo+
Party 1
Ratatoskr
Ratatoskr
Cosda1
Ratatoskr
Level 60
God Stats
0W - 1L
1,183 SR
Queue Stats
68W - 72L
1,492 Elo+
Solo
Hachiman
Hachiman
Eggienelson
Hachiman
Level 62
God Stats
2W - 3L
1,601 SR
Queue Stats
14W - 21L
1,373 Elo+
Party 2
Olorun
Olorun
Tympanicchain
Olorun
Level 126
God Stats
2W - 1L
1,830 SR
Queue Stats
105W - 102L
1,508 Elo+
Party 1
Cthulhu
Cthulhu
gerock17
Cthulhu
Level 103
God Stats
0W - 4L
1,258 SR
Queue Stats
24W - 33L
1,377 Elo+
Party 2
Team Averages
Level 100
1,520 SR
1,452 Elo+

VS

Team Averages
Level 70
1,473 SR
1,496 Elo+
Cu Chulainn
Cu Chulainn
OSJ_Smooth
Cu Chulainn
Level 66
God Stats
27W - 28L
1,584 SR
Queue Stats
344W - 316L
1,442 Elo+
Solo
Medusa
Medusa
ThatSoloMan19
Medusa
Level 50
God Stats
2W - 1L
1,313 SR
Queue Stats
133W - 100L
1,564 Elo+
Solo
Nemesis
Nemesis
WR8Azrael
Nemesis
Level 90
God Stats
9W - 9L
1,447 SR
Queue Stats
55W - 36L
1,566 Elo+
Solo
Sol
Sol
rufflebagboy
Sol
Level 81
God Stats
3W - 1L
1,521 SR
Queue Stats
173W - 172L
1,432 Elo+
Solo
Sylvanus
Sylvanus
savagefirehawk1
Sylvanus
Level 62
God Stats
5W - 2L
1,500 SR
Queue Stats
22W - 18L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Basch112
Guan Yu
15
2 / 2 / 1
9,039
532
7,274
13,207
18,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
Cosda1
Ratatoskr
15
2 / 1 / 2
8,814
518
3,846
13,122
5,765
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Eggienelson
Hachiman
10
0 / 4 / 1
6,376
375
2,216
7,293
2,406
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
4 / 3 / 0
9,504
559
13,806
14,991
7,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
gerock17
Cthulhu
10
0 / 3 / 2
6,791
399
7,168
14,225
11,317
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
OSJ_Smooth
Cu Chulainn
15
1 / 2 / 4
8,348
491
6,024
14,221
10,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
6 / 1 / 5
8,993
529
15,522
8,958
4,039
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
WR8Azrael
Nemesis
16
4 / 2 / 5
9,611
565
11,267
15,109
6,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 8
8,200
482
6,774
11,503
4,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
14
2 / 1 / 9
8,928
525
5,534
9,843
8,614
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
13
13
Deaths
8
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Basch112
Guan Yu
2
2
1
1.25
L
Ratatoskr
Cosda1
Ratatoskr
2
1
2
3
L
Hachiman
Eggienelson
Hachiman
0
4
1
0.13
W
Cu Chulainn
OSJ_Smooth
Cu Chulainn
1
2
4
1.5
W
6
1
5
8.5
L
4
3
0
1.33
W
Nemesis
WR8Azrael
Nemesis
4
2
5
3.25
L
Cthulhu
gerock17
Cthulhu
0
3
2
0.33
W
0
2
8
2
W
Sylvanus
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,310
Damage
45,121
62,838
Taken
59,634
45,528
Mitigated
34,368
18,650
Healing
16,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Basch112
Guan Yu
7,274
657
68
4,428
13,207
18,869
0
1,402
11,805
0
58,449
L
Ratatoskr
Cosda1
Ratatoskr
3,846
693
0
1,623
13,122
5,765
0
2,493
10,629
0
77,747
L
Hachiman
Eggienelson
Hachiman
2,216
1,178
0
512
7,293
2,406
220
969
6,324
0
26,835
W
Cu Chulainn
OSJ_Smooth
Cu Chulainn
6,024
1,175
0
1,109
14,221
10,625
0
3,791
10,430
68
56,529
W
15,522
6,924
0
580
8,958
4,039
532
3,714
5,096
0
79,368
L
13,806
7,192
340
6,153
14,991
7,171
486
4,452
10,539
83,731
0
W
Nemesis
WR8Azrael
Nemesis
11,267
4,908
0
2,977
15,109
6,369
271
3,552
11,557
0
85,558
L
Cthulhu
gerock17
Cthulhu
7,168
176
1,842
3,684
14,225
11,317
56
3,200
11,025
27,881
274
W
6,774
2,694
0
4,698
11,503
4,721
3,347
5,878
5,625
66,234
0
W
Sylvanus
5,534
870
4,114
3,157
9,843
8,614
96
3,784
5,943
28,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,524
Gold Earned
44,080
404
Minions Killed
455
0
Camps Cleared
0
1,576,189
Distance Traveled
1,682,480
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,039
532
93
5
0
320,281
0
L
Ratatoskr
8,814
518
107
6
0
433,584
0
L
Hachiman
6,376
375
45
3
0
252,073
2
W
Cu Chulainn
8,348
491
91
5
0
345,074
0
W
Medusa
8,993
529
113
7
0
304,528
0
L
Olorun
9,504
559
129
8
0
291,856
0
W
Nemesis
9,611
565
110
6
0
416,647
0
L
Cthulhu
6,791
399
30
2
0
278,395
1
W
Sol
8,200
482
98
6
0
294,586
0
W
Sylvanus
8,928
525
43
3
0
321,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role