Player Matchup

Ares
Ares
Brepips
Ares
Level 78
God Stats
6W - 2L
1,485 SR
Queue Stats
100W - 100L
1,557 Elo+
Party 1
Scylla
Scylla
DantiBR
Scylla
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 54L
1,518 Elo+
Solo
Lancelot
Lancelot
Phylakitai
Lancelot
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,444 Elo+
Solo
Yu Huang
Yu Huang
PiruLItooo
Yu Huang
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,533 Elo+
Party 1
Hercules
Hercules
neeGOD
Hercules
Level 139
God Stats
3W - 2L
1,539 SR
Queue Stats
74W - 80L
1,513 Elo+
Party 1
Team Averages
Level 92
1,505 SR
1,513 Elo+

VS

Team Averages
Level 120
1,476 SR
1,513 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Apaziguado
Merlin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 2
Apollo
Apollo
JohnnyJack
Apollo
Level 167
God Stats
1W - 2L
1,529 SR
Queue Stats
50W - 48L
1,820 Elo+
Party 2
Hou Yi
Hou Yi
MaxiEdeny
Hou Yi
Level 126
God Stats
1W - 7L
1,351 SR
Queue Stats
270W - 318L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Brepips
Ares
15
1 / 2 / 20
8,740
874
8,879
10,761
14,290
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
DantiBR
Scylla
18
11 / 3 / 11
10,228
1,023
14,375
7,311
3,078
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
Phylakitai
Lancelot
15
3 / 2 / 14
8,292
829
4,200
8,922
7,588
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yu Huang
PiruLItooo
Yu Huang
16
5 / 3 / 11
8,959
896
10,526
8,654
4,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
neeGOD
Hercules
16
4 / 1 / 17
9,642
964
9,166
12,044
13,978
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
14
2 / 5 / 6
7,937
794
12,032
9,512
3,813
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Susano
 
Susano
15
1 / 6 / 6
7,880
788
8,488
16,846
9,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Merlin
Apaziguado
Merlin
13
1 / 6 / 5
7,303
730
5,683
9,006
3,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
JohnnyJack
Apollo
15
2 / 5 / 7
8,373
837
5,503
8,088
3,724
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hou Yi
MaxiEdeny
Hou Yi
15
2 / 4 / 7
8,215
822
7,518
10,359
4,390
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
24
Kills
8
11
Deaths
26
73
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
2
5
6
1
L
Susano
 
Susano
1
6
6
0.67
L
Merlin
Apaziguado
Merlin
1
6
5
0.58
W
Ares
Brepips
Ares
1
2
20
5.5
W
Scylla
DantiBR
Scylla
11
3
11
5.5
L
Apollo
JohnnyJack
Apollo
2
5
7
1.1
L
Hou Yi
MaxiEdeny
Hou Yi
2
4
7
1.38
W
Lancelot
Phylakitai
Lancelot
3
2
14
5
W
Yu Huang
PiruLItooo
Yu Huang
5
3
11
3.5
W
Hercules
neeGOD
Hercules
4
1
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,146
Damage
39,224
47,692
Taken
53,811
43,338
Mitigated
25,709
18,587
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
12,032
4,760
1,563
1,867
9,512
3,813
504
4,761
4,577
0
19,523
L
Susano
 
Susano
8,488
588
10
3,175
16,846
9,933
0
11,390
5,155
0
16,623
L
Merlin
Apaziguado
Merlin
5,683
196
232
302
9,006
3,849
0
6,513
2,253
10,006
0
W
Ares
Brepips
Ares
8,879
93
1,370
2,277
10,761
14,290
24
1,954
8,584
11,397
0
W
Scylla
DantiBR
Scylla
14,375
469
479
1,876
7,311
3,078
442
490
6,741
33,881
0
L
Apollo
JohnnyJack
Apollo
5,503
2,323
0
40
8,088
3,724
115
4,279
3,530
0
19,198
L
Hou Yi
MaxiEdeny
Hou Yi
7,518
3,348
202
1,683
10,359
4,390
210
5,955
4,173
0
18,750
W
Lancelot
Phylakitai
Lancelot
4,200
1,079
1,012
712
8,922
7,588
52
465
8,457
0
10,519
W
Yu Huang
PiruLItooo
Yu Huang
10,526
926
455
1,440
8,654
4,404
821
413
8,241
23,407
0
W
Hercules
neeGOD
Hercules
9,166
2,299
2,056
6,910
12,044
13,978
448
2,595
9,397
251
14,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,861
Gold Earned
39,708
120
Minions Killed
109
0
Camps Cleared
0
1,079,240
Distance Traveled
948,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,937
794
18
2
0
185,826
0
L
Susano
7,880
788
14
1
0
187,707
0
L
Merlin
7,303
730
19
2
0
173,523
0
W
Ares
8,740
874
1
0
0
217,259
0
W
Scylla
10,228
1,023
54
5
0
208,148
0
L
Apollo
8,373
837
30
3
0
187,731
0
L
Hou Yi
8,215
822
28
3
0
213,732
0
W
Lancelot
8,292
829
17
2
0
224,342
0
W
Yu Huang
8,959
896
36
4
0
204,196
0
W
Hercules
9,642
964
12
1
0
225,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role