Player Matchup

Morgan Le Fay
Morgan Le Fay
BrotherBread1
Morgan Le Fay
Level 116
God Stats
2W - 2L
1,640 SR
Queue Stats
154W - 138L
1,557 Elo+
Party 1
Cthulhu
Cthulhu
BrotherMya
Cthulhu
Level 38
God Stats
6W - 6L
1,564 SR
Queue Stats
6W - 7L
1,459 Elo+
Party 1
Gilgamesh
Gilgamesh
Brotherbone2
Gilgamesh
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,492 Elo+
Party 1
Danzaburou
Danzaburou
Brotherbunny8
Danzaburou
Level 118
God Stats
9W - 11L
1,630 SR
Queue Stats
150W - 126L
1,571 Elo+
Party 1
Arachne
Arachne
ShotsFPS
Arachne
Level 39
God Stats
1W - 2L
1,558 SR
Queue Stats
43W - 37L
1,542 Elo+
Party 1
Team Averages
Level 84
1,578 SR
1,524 Elo+

VS

Team Averages
Level 112
1,535 SR
1,485 Elo+
Danzaburou
Danzaburou
STONEhengetinge
Danzaburou
Level 214
God Stats
4W - 2L
1,274 SR
Queue Stats
132W - 138L
1,436 Elo+
Party 2
Discordia
Discordia
SupportOrTroll1
Discordia
Level 33
God Stats
2W - 3L
1,476 SR
Queue Stats
40W - 44L
1,427 Elo+
Party 2
Loki
Loki
TopTier Gear
Loki
Level 146
God Stats
4W - 0L
1,920 SR
Queue Stats
51W - 41L
1,530 Elo+
Solo
Xing Tian
Xing Tian
friendlytweeker
Xing Tian
Level 86
God Stats
3W - 2L
1,503 SR
Queue Stats
205W - 184L
1,506 Elo+
Party 3
Tyr
Tyr
tacofish182
Tyr
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 70L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrotherBread1
Morgan Le Fay
10
2 / 5 / 1
5,777
525
5,372
8,150
3,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
BrotherMya
Cthulhu
10
0 / 2 / 1
5,528
503
2,106
7,790
3,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Brotherbone2
Gilgamesh
11
0 / 1 / 0
5,918
538
5,204
10,494
7,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Brotherbunny8
Danzaburou
11
0 / 0 / 0
5,572
507
4,870
7,726
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
ShotsFPS
Arachne
10
1 / 0 / 1
5,918
538
1,364
7,340
2,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
STONEhengetinge
Danzaburou
12
1 / 0 / 0
6,685
608
6,525
6,441
3,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
SupportOrTroll1
Discordia
12
3 / 2 / 2
6,357
578
5,985
5,092
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 1 / 3
6,353
578
2,909
6,987
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
friendlytweeker
Xing Tian
11
2 / 0 / 5
6,576
598
3,321
8,551
6,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
0 / 0 / 0
6,628
603
6,711
10,784
8,252
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
8
8
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
BrotherBread1
Morgan Le Fay
2
5
1
0.5
L
Cthulhu
BrotherMya
Cthulhu
0
2
1
0.25
L
Gilgamesh
Brotherbone2
Gilgamesh
0
1
0
0
L
Danzaburou
Brotherbunny8
Danzaburou
0
0
0
0
W
Danzaburou
STONEhengetinge
Danzaburou
1
0
0
1
L
Arachne
ShotsFPS
Arachne
1
0
1
1.5
W
Discordia
SupportOrTroll1
Discordia
3
2
2
2
W
2
1
3
3.5
W
Xing Tian
friendlytweeker
Xing Tian
2
0
5
4.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,916
Damage
25,451
41,500
Taken
37,855
20,136
Mitigated
22,039
11,608
Healing
15,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
BrotherBread1
Morgan Le Fay
5,372
559
0
1,063
8,150
3,182
0
4,723
3,427
39,932
0
L
Cthulhu
BrotherMya
Cthulhu
2,106
152
62
1,654
7,790
3,900
0
3,581
4,209
21,555
0
L
Gilgamesh
Brotherbone2
Gilgamesh
5,204
1,515
0
3,312
10,494
7,124
0
0
10,494
0
37,299
L
Danzaburou
Brotherbunny8
Danzaburou
4,870
3,149
0
3,834
7,726
3,374
0
263
7,463
0
47,612
W
Danzaburou
STONEhengetinge
Danzaburou
6,525
2,934
0
3,399
6,441
3,012
138
355
6,086
0
61,238
L
Arachne
ShotsFPS
Arachne
1,364
1,206
0
1,683
7,340
2,556
0
854
6,486
0
40,749
W
Discordia
SupportOrTroll1
Discordia
5,985
522
0
540
5,092
1,759
0
2,910
1,898
45,461
0
W
2,909
548
0
4,002
6,987
2,364
0
1,141
5,769
0
48,977
W
Xing Tian
friendlytweeker
Xing Tian
3,321
374
0
1,893
8,551
6,652
0
2,746
5,621
16,574
0
W
6,711
1,276
0
5,719
10,784
8,252
0
0
10,021
0
52,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,713
Gold Earned
32,599
322
Minions Killed
392
0
Camps Cleared
0
1,160,613
Distance Traveled
1,166,659
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,777
525
64
6
0
213,399
3
L
Cthulhu
5,528
503
37
3
0
220,409
0
L
Gilgamesh
5,918
538
82
7
0
228,029
0
L
Danzaburou
5,572
507
76
7
0
202,253
3
W
Danzaburou
6,685
608
98
9
0
218,506
2
L
Arachne
5,918
538
63
6
0
296,523
0
W
Discordia
6,357
578
84
8
0
220,511
1
W
Loki
6,353
578
93
8
0
253,751
4
W
Xing Tian
6,576
598
18
2
0
242,265
4
W
Tyr
6,628
603
99
9
0
231,626
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role