Player Matchup

Baron Samedi
Baron Samedi
MegaPepsi68
Baron Samedi
Level 99
God Stats
2W - 8L
1,360 SR
Queue Stats
264W - 273L
1,460 Elo+
Solo
Pele
Pele
Panth9r
Pele
Level 89
God Stats
4W - 6L
1,539 SR
Queue Stats
207W - 243L
1,328 Elo+
Solo
Maui
Maui
SuperSpiritBOMB
Maui
Level 59
God Stats
4W - 5L
1,491 SR
Queue Stats
138W - 136L
1,436 Elo+
Solo
Apollo
Apollo
pineaple453
Apollo
Level 36
God Stats
1W - 4L
1,116 SR
Queue Stats
63W - 103L
1,235 Elo+
Solo
Agni
Agni
xt3chx
Agni
Level 61
God Stats
1W - 1L
1,727 SR
Queue Stats
60W - 62L
1,429 Elo+
Solo
Team Averages
Level 69
1,446 SR
1,378 Elo+

VS

Team Averages
Level 78
1,557 SR
1,420 Elo+
Artemis
Artemis
Kraken23-DK13
Artemis
Level 84
God Stats
5W - 1L
1,900 SR
Queue Stats
393W - 392L
1,433 Elo+
Solo
Zhong Kui
Zhong Kui
MrMosley8376
Zhong Kui
Level 68
God Stats
10W - 8L
1,607 SR
Queue Stats
288W - 298L
1,431 Elo+
Solo
Fenrir
Fenrir
WhenImFaded
Fenrir
Level 69
God Stats
2W - 5L
1,238 SR
Queue Stats
279W - 301L
1,409 Elo+
Party 1
Anubis
Anubis
WhenImWasted
Anubis
Level 84
God Stats
5W - 1L
1,500 SR
Queue Stats
300W - 309L
1,423 Elo+
Party 1
Charon
Charon
badlildoggy76
Charon
Level 87
God Stats
34W - 25L
1,541 SR
Queue Stats
613W - 605L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MegaPepsi68
Baron Samedi
9
1 / 1 / 2
5,996
428
2,305
6,340
3,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Panth9r
Pele
11
4 / 5 / 2
7,092
507
9,069
15,008
5,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 3 / 3
6,674
477
4,940
11,638
9,483
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
10
2 / 4 / 2
6,703
479
5,183
10,094
3,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Agni
xt3chx
Agni
14
3 / 5 / 2
7,771
555
6,995
9,496
3,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
11
3 / 3 / 2
7,016
501
4,925
7,227
2,397
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
MrMosley8376
Zhong Kui
14
5 / 4 / 1
8,658
618
9,349
12,699
10,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
4 / 5 / 3
7,515
537
5,405
12,507
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
5 / 2 / 2
8,547
611
8,156
11,168
5,448
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 0 / 9
7,418
530
5,782
9,282
5,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
12
Kills
18
18
Deaths
14
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
3
2
1.33
L
Baron Samedi
MegaPepsi68
Baron Samedi
1
1
2
2
W
Zhong Kui
MrMosley8376
Zhong Kui
5
4
1
1.38
L
Pele
Panth9r
Pele
4
5
2
1
L
2
3
3
1.17
W
Fenrir
4
5
3
1.1
W
Anubis
5
2
2
3
W
1
0
9
5.5
L
Apollo
2
4
2
0.75
L
Agni
xt3chx
Agni
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,492
Damage
33,617
52,576
Taken
52,883
24,599
Mitigated
29,267
11,847
Healing
18,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
4,925
1,765
0
890
7,227
2,397
706
799
6,244
0
38,001
L
Baron Samedi
MegaPepsi68
Baron Samedi
2,305
441
56
2,414
6,340
3,271
0
3,642
2,300
22,426
0
W
Zhong Kui
MrMosley8376
Zhong Kui
9,349
563
0
4,833
12,699
10,703
392
3,077
9,473
53,656
0
L
Pele
Panth9r
Pele
9,069
2,191
0
2,168
15,008
5,349
0
5,901
8,955
0
39,871
L
4,940
1,301
0
2,696
11,638
9,483
225
4,603
6,975
21,049
0
W
Fenrir
5,405
1,304
0
3,709
12,507
4,917
332
1,151
11,218
0
37,838
W
Anubis
8,156
179
0
5,568
11,168
5,448
432
4,636
6,044
57,382
0
W
5,782
1,172
177
3,547
9,282
5,802
60
3,207
5,474
27,884
0
L
Apollo
5,183
2,736
70
3,163
10,094
3,495
815
3,477
6,573
0
37,649
L
Agni
xt3chx
Agni
6,995
316
0
1,280
9,496
3,001
0
5,028
4,462
42,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
39,154
251
Minions Killed
348
0
Camps Cleared
0
1,187,073
Distance Traveled
1,299,881
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,016
501
63
5
0
228,832
2
L
Baron Samedi
5,996
428
38
3
0
143,395
1
W
Zhong Kui
8,658
618
101
7
0
238,304
0
L
Pele
7,092
507
54
4
0
280,817
0
L
Maui
6,674
477
21
2
0
248,396
0
W
Fenrir
7,515
537
51
4
0
301,763
0
W
Anubis
8,547
611
104
7
0
259,880
0
W
Charon
7,418
530
29
2
0
271,102
4
L
Apollo
6,703
479
68
5
0
261,330
0
L
Agni
7,771
555
70
5
0
253,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role