Player Matchup

Surtr
Surtr
BoboMonster315
Surtr
Level 64
God Stats
6W - 4L
1,522 SR
Queue Stats
14W - 13L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
ElectrcSandwich
Baron Samedi
Level 45
God Stats
5W - 4L
1,320 SR
Queue Stats
112W - 87L
1,355 Elo+
Solo
Skadi
Skadi
OSJ_Smooth
Skadi
Level 66
God Stats
17W - 21L
1,449 SR
Queue Stats
344W - 316L
1,434 Elo+
Solo
Bastet
Bastet
eugeniommm
Bastet
Level 17
God Stats
5W - 3L
1,520 SR
Queue Stats
12W - 18L
1,378 Elo+
Party 2
Ymir
Ymir
katiiitaranto
Ymir
Level 44
God Stats
3W - 4L
1,227 SR
Queue Stats
69W - 72L
1,355 Elo+
Party 2
Team Averages
Level 47
1,408 SR
1,385 Elo+

VS

Team Averages
Level 48
1,345 SR
1,329 Elo+
Horus
Horus
DemonicRGN
Horus
Level 49
God Stats
4W - 5L
1,388 SR
Queue Stats
46W - 56L
1,334 Elo+
Solo
Mercury
Mercury
HeedfulShrimp32
Mercury
Level 38
God Stats
5W - 11L
1,202 SR
Queue Stats
44W - 67L
1,281 Elo+
Solo
Yemoja
Yemoja
Jacs-Z-
Yemoja
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 20L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
Valentarg
Nu Wa
Level 33
God Stats
0W - 4L
1,142 SR
Queue Stats
5W - 15L
1,222 Elo+
Solo
Izanami
Izanami
tripleblack3
Izanami
Level 78
God Stats
53W - 60L
1,495 SR
Queue Stats
57W - 71L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
10,341
575
13,144
19,547
15,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
ElectrcSandwich
Baron Samedi
16
7 / 1 / 6
10,398
578
13,705
13,840
6,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Skadi
15
4 / 1 / 5
8,951
497
11,406
10,809
4,071
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
eugeniommm
Bastet
16
9 / 1 / 4
10,062
559
14,803
19,569
7,939
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 3
8,486
471
3,844
8,679
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
14
1 / 4 / 0
8,466
470
10,941
20,753
15,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

12
1 / 6 / 2
8,006
445
8,813
17,795
5,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Jacs-Z-
Yemoja
12
0 / 1 / 0
7,751
431
2,404
9,437
6,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
Valentarg
Nu Wa
13
2 / 6 / 1
8,379
466
16,322
11,296
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
tripleblack3
Izanami
13
0 / 5 / 0
7,926
440
8,017
16,670
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
22
Kills
4
4
Deaths
22
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Horus
1
4
0
0.25
W
Baron Samedi
ElectrcSandwich
Baron Samedi
7
1
6
10
L
1
6
2
0.33
L
Yemoja
Jacs-Z-
Yemoja
0
1
0
0
W
Skadi
4
1
5
6.5
L
Nu Wa
Valentarg
Nu Wa
2
6
1
0.42
W
Bastet
eugeniommm
Bastet
9
1
4
11
W
0
0
3
1.5
L
Izanami
tripleblack3
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,902
Damage
46,497
72,444
Taken
75,951
39,241
Mitigated
36,459
25,331
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,144
4,690
0
8,460
19,547
15,366
209
1,254
18,293
1,833
92,572
L
Horus
10,941
5,070
54
7,207
20,753
15,420
0
2,434
18,319
0
79,700
W
Baron Samedi
ElectrcSandwich
Baron Samedi
13,705
219
948
4,583
13,840
6,376
0
7,125
6,711
74,613
0
L
8,813
4,006
0
0
17,795
5,527
0
2,515
15,280
0
50,302
L
Yemoja
Jacs-Z-
Yemoja
2,404
761
3,726
1,683
9,437
6,298
54
3,295
6,142
19,375
0
W
Skadi
11,406
5,945
0
1,225
10,809
4,071
1,641
2,806
8,003
0
77,935
L
Nu Wa
Valentarg
Nu Wa
16,322
3,428
0
250
11,296
3,605
314
5,408
5,816
57,226
0
W
Bastet
eugeniommm
Bastet
14,803
3,904
0
7,476
19,569
7,939
0
5,893
13,676
0
77,268
W
3,844
228
0
2,639
8,679
5,489
0
1,838
6,841
45,344
0
L
Izanami
tripleblack3
Izanami
8,017
5,574
0
3,780
16,670
5,609
814
4,683
11,987
0
79,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,238
Gold Earned
40,528
533
Minions Killed
436
0
Camps Cleared
0
1,627,402
Distance Traveled
1,582,300
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
10,341
575
144
8
0
345,997
5
L
Horus
8,466
470
120
7
0
346,768
0
W
Baron Samedi
10,398
578
114
6
0
317,921
4
L
Mercury
8,006
445
62
3
0
397,312
2
L
Yemoja
7,751
431
28
2
0
283,889
0
W
Skadi
8,951
497
118
7
0
327,374
0
L
Nu Wa
8,379
466
77
4
0
298,089
2
W
Bastet
10,062
559
95
5
0
373,852
0
W
Ymir
8,486
471
62
3
0
262,258
0
L
Izanami
7,926
440
149
8
0
256,242
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role