Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
AetherBer
Arachne
Level 156
God Stats
7W - 3L
1,708 SR
Queue Stats
273W - 229L
1,533 Elo+
Party 2
Hades
Hades
KitsuneRobot
Hades
Level 139
God Stats
0W - 1L
1,686 SR
Queue Stats
37W - 38L
1,542 Elo+
Solo
Horus
Horus
ThePieMan45
Horus
Level 111
God Stats
3W - 3L
1,555 SR
Queue Stats
136W - 110L
1,633 Elo+
Party 3
Olorun
Olorun
majorgoose
Olorun
Level 119
God Stats
6W - 4L
1,687 SR
Queue Stats
142W - 119L
1,633 Elo+
Party 3
Team Averages
Level 130
1,627 SR
1,568 Elo+

VS

Team Averages
Level 132
1,665 SR
1,550 Elo+
Hades
Hades
 
Hades
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
HUÐÐLE
Tsukuyomi
Level 105
God Stats
4W - 0L
1,997 SR
Queue Stats
32W - 21L
1,623 Elo+
Party 1
Sol
Sol
HacksawHanshawYT
Sol
Level 157
God Stats
9W - 4L
1,407 SR
Queue Stats
31W - 21L
1,510 Elo+
Party 1
Ra
Ra
Vodwa
Ra
Level 144
God Stats
5W - 2L
1,834 SR
Queue Stats
108W - 104L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
jfergi
Gilgamesh
Level 148
God Stats
12W - 6L
1,585 SR
Queue Stats
124W - 101L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
2 / 2 / 1
5,809
581
5,197
6,029
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
AetherBer
Arachne
10
3 / 2 / 2
6,182
618
3,871
9,750
3,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 1
5,619
562
1,664
9,842
3,374
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 2
5,249
525
3,558
10,861
6,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
majorgoose
Olorun
10
0 / 3 / 2
5,517
552
5,158
9,035
3,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 0 / 1
7,179
718
6,205
5,449
2,677
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
HUÐÐLE
Tsukuyomi
9
2 / 2 / 2
5,531
553
5,439
8,350
3,336
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 1 / 2
6,863
686
9,279
8,919
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ra
11
1 / 1 / 4
6,437
644
5,131
4,887
1,581
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gilgamesh
jfergi
Gilgamesh
10
3 / 1 / 2
5,874
587
4,973
9,044
6,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
12
12
Deaths
5
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
2
2
1
1.25
W
Hades
 
Hades
2
0
1
2.5
L
Arachne
AetherBer
Arachne
3
2
2
2
W
Tsukuyomi
HUÐÐLE
Tsukuyomi
2
2
2
1.5
W
4
1
2
5
L
0
3
1
0.17
L
0
2
2
0.5
W
Ra
1
1
4
3
W
Gilgamesh
jfergi
Gilgamesh
3
1
2
4
L
Olorun
majorgoose
Olorun
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,448
Damage
31,027
45,517
Taken
36,649
18,498
Mitigated
16,980
15,649
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
5,197
1,052
415
1,365
6,029
2,140
0
2,156
3,735
46,778
0
W
Hades
 
Hades
6,205
1,459
170
4,229
5,449
2,677
0
1,719
3,730
57,011
0
L
Arachne
AetherBer
Arachne
3,871
2,803
0
2,931
9,750
3,439
0
1,886
7,864
0
40,430
W
Tsukuyomi
HUÐÐLE
Tsukuyomi
5,439
1,622
0
715
8,350
3,336
0
1,385
6,924
0
36,630
W
9,279
4,711
0
5,610
8,919
3,027
1,067
3,631
5,192
50,428
0
L
1,664
852
20
4,398
9,842
3,374
0
5,794
4,048
40,588
0
L
3,558
1,828
1,753
2,741
10,861
6,000
0
5,637
4,930
0
11,418
W
Ra
5,131
936
762
1,341
4,887
1,581
0
2,853
1,902
54,883
0
W
Gilgamesh
jfergi
Gilgamesh
4,973
1,482
0
1,801
9,044
6,359
0
2,185
6,765
0
22,156
L
Olorun
majorgoose
Olorun
5,158
2,545
240
1,786
9,035
3,545
0
5,112
3,803
39,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,376
Gold Earned
31,884
312
Minions Killed
381
0
Camps Cleared
0
1,105,764
Distance Traveled
1,103,557
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,809
581
83
8
0
206,428
0
W
Hades
7,179
718
107
11
0
199,046
1
L
Arachne
6,182
618
67
7
0
258,874
0
W
Tsukuyomi
5,531
553
62
6
0
247,149
0
W
Sol
6,863
686
81
8
0
188,979
5
L
Hades
5,619
562
74
7
0
173,560
1
L
Horus
5,249
525
10
1
0
247,282
3
W
Ra
6,437
644
107
11
0
234,174
1
W
Gilgamesh
5,874
587
24
2
0
234,209
2
L
Olorun
5,517
552
78
8
0
219,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role