Player Matchup

Hachiman
Hachiman
Platinum III
 
Hachiman
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
PeppaTownend
Janus
Silver I
Level 99
God Stats
7W - 2L
1,592 SR
Queue Stats
35W - 42L
1,327 MMR
Solo
Ares
Ares
Gold III
SippinCokes
Ares
Gold III
Level 78
God Stats
8W - 4L
1,730 SR
Queue Stats
301W - 332L
1,499 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 112
1,607 SR
1,442 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 69
1,532 SR
1,244 MMR
Aphrodite
Aphrodite
Silver V
 
Aphrodite
Silver V
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver V
Ariruma
Fenrir
Silver V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 43L
1,144 MMR
Party 1
Surtr
Surtr
Bronze I
MrWombat322
Surtr
Bronze I
Level 70
God Stats
1W - 2L
1,595 SR
Queue Stats
31W - 49L
1,089 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
4 / 2 / 7
9,623
802
13,055
7,498
3,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
8 / 1 / 5
10,576
881
13,132
5,181
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 1 / 10
8,882
740
6,997
11,606
9,577
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
AchillesAo KuangThothNeithDiscordia

VS

Bans
AtlasKuzenboAthenaBacchusHercules
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
10
0 / 2 / 1
7,912
659
5,968
10,595
6,509
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
Ariruma
Fenrir
12
3 / 5 / 0
8,968
747
4,538
14,376
13,681
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 2
8,238
687
5,819
13,548
11,175
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
13
Kills
4
4
Deaths
13
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
4
2
7
3.75
L
Aphrodite
 
Aphrodite
0
2
1
0.25
L
Fenrir
Ariruma
Fenrir
3
5
0
0.6
L
1
6
2
0.33
W
8
1
5
10.5
W
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,184
Damage
16,325
24,285
Taken
38,519
15,370
Mitigated
31,365
4,525
Healing
10,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
13,055
8,828
0
1,758
7,498
3,404
1,075
2,259
5,239
0
45,158
L
Aphrodite
 
Aphrodite
5,968
645
3,117
4,599
10,595
6,509
0
5,947
4,572
35,447
0
L
Fenrir
Ariruma
Fenrir
4,538
1,693
0
466
14,376
13,681
0
7,862
6,514
0
14,030
L
5,819
2,404
0
2,116
13,548
11,175
0
7,052
6,428
442
15,334
W
13,132
193
0
985
5,181
2,389
646
1,093
4,088
53,921
0
W
6,997
828
0
1,782
11,606
9,577
0
3,095
8,425
20,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,081
Gold Earned
25,118
163
Minions Killed
86
0
Camps Cleared
0
686,469
Distance Traveled
678,084
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,623
802
71
6
0
216,087
0
L
Aphrodite
7,912
659
55
5
0
225,409
0
L
Fenrir
8,968
747
12
1
0
227,708
0
L
Surtr
8,238
687
19
2
0
224,967
0
W
Janus
10,576
881
76
6
0
247,488
6
W
Ares
8,882
740
16
1
0
222,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role