Player Matchup

Jing Wei
Jing Wei
Moister69
Jing Wei
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 2
Poseidon
Poseidon
lavirish
Poseidon
Level 2
God Stats
0W - 4L
1,397 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 2
Bacchus
Bacchus
monboy72
Bacchus
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 58L
1,482 Elo+
Party 2
Team Averages
Level 53
1,466 SR
1,417 Elo+

VS

Team Averages
Level 84
1,619 SR
1,504 Elo+
Hercules
Hercules
oXo GiBBY oXo
Hercules
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 6L
1,500 Elo+
Solo
Charybdis
Charybdis
silent-ghost109
Charybdis
Level 99
God Stats
10W - 13L
1,594 SR
Queue Stats
407W - 417L
1,505 Elo+
Party 1
Yu Huang
Yu Huang
thecoolcoolfool
Yu Huang
Level 83
God Stats
2W - 0L
1,764 SR
Queue Stats
372W - 384L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Moister69
Jing Wei
12
0 / 8 / 2
9,750
650
7,392
13,248
6,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
lavirish
Poseidon
12
0 / 9 / 0
9,350
623
8,000
10,986
5,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
monboy72
Bacchus
13
4 / 4 / 0
11,018
735
10,882
19,878
29,901
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
oXo GiBBY oXo
Hercules
14
4 / 2 / 16
11,615
774
10,339
18,575
13,463
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
silent-ghost109
Charybdis
16
12 / 2 / 9
13,579
905
16,073
11,887
5,219
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yu Huang
15
5 / 0 / 16
12,297
820
13,331
10,975
4,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
4
Kills
21
21
Deaths
4
2
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Moister69
Jing Wei
0
8
2
0.13
L
Poseidon
lavirish
Poseidon
0
9
0
0
L
Bacchus
monboy72
Bacchus
4
4
0
1
W
Hercules
oXo GiBBY oXo
Hercules
4
2
16
6
W
Charybdis
silent-ghost109
Charybdis
12
2
9
8.25
W
Yu Huang
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
39,743
44,112
Taken
41,437
41,762
Mitigated
23,623
2,131
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Moister69
Jing Wei
7,392
4,549
0
0
13,248
6,371
0
3,872
9,358
0
34,704
L
Poseidon
lavirish
Poseidon
8,000
1,833
0
80
10,986
5,490
0
3,147
7,839
37,441
0
L
Bacchus
monboy72
Bacchus
10,882
1,005
207
1,844
19,878
29,901
0
6,774
12,953
28,084
0
W
Hercules
oXo GiBBY oXo
Hercules
10,339
2,797
678
4,581
18,575
13,463
138
6,150
12,425
0
25,104
W
Charybdis
silent-ghost109
Charybdis
16,073
6,506
0
1,753
11,887
5,219
2,571
6,287
5,600
0
76,396
W
Yu Huang
13,331
977
0
1,519
10,975
4,941
357
7,233
3,742
49,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,118
Gold Earned
37,491
119
Minions Killed
172
0
Camps Cleared
0
707,580
Distance Traveled
809,314
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,750
650
47
3
0
238,855
0
L
Poseidon
9,350
623
49
3
0
192,527
0
L
Bacchus
11,018
735
23
2
0
276,198
0
W
Hercules
11,615
774
14
1
0
268,471
0
W
Charybdis
13,579
905
100
7
0
261,953
0
W
Yu Huang
12,297
820
58
4
0
278,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role