Player Matchup

Ratatoskr
Ratatoskr
PRIBS
Ratatoskr
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 134L
1,539 Elo+
Party 3
Skadi
Skadi
StrawyMonster54
Skadi
Level 126
God Stats
5W - 0L
1,836 SR
Queue Stats
168W - 167L
1,423 Elo+
Solo
Zeus
Zeus
XxGTSDEVILxX
Zeus
Level 129
God Stats
6W - 4L
1,463 SR
Queue Stats
273W - 260L
1,548 Elo+
Party 1
Discordia
Discordia
ninja shoe 2
Discordia
Level 147
God Stats
6W - 2L
1,747 SR
Queue Stats
243W - 229L
1,520 Elo+
Party 1
Sylvanus
Sylvanus
zooook
Sylvanus
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 104L
1,506 Elo+
Party 3
Team Averages
Level 131
1,609 SR
1,507 Elo+

VS

Team Averages
Level 82
1,476 SR
1,480 Elo+
Gilgamesh
Gilgamesh
LordPiffy
Gilgamesh
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 244L
1,523 Elo+
Party 2
Tiamat
Tiamat
TaterNutsXD
Tiamat
Level 25
God Stats
3W - 3L
1,541 SR
Queue Stats
155W - 145L
1,507 Elo+
Party 2
Ra
Ra
ThemsMyChickens
Ra
Level 29
God Stats
0W - 2L
1,327 SR
Queue Stats
49W - 57L
1,464 Elo+
Solo
Ullr
Ullr
Triumph13
Ullr
Level 132
God Stats
3W - 7L
1,512 SR
Queue Stats
193W - 197L
1,487 Elo+
Party 2
Tyr
Tyr
XaidwithaZee
Tyr
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
351W - 337L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
PRIBS
Ratatoskr
17
2 / 2 / 16
9,968
712
7,610
13,472
11,581
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

19
7 / 2 / 13
11,348
811
16,803
12,692
7,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

20
9 / 1 / 12
11,806
843
28,562
11,855
6,244
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
ninja shoe 2
Discordia
17
4 / 3 / 16
10,651
761
19,411
11,916
5,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
zooook
Sylvanus
16
3 / 3 / 15
10,029
716
6,050
12,925
10,047
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LordPiffy
Gilgamesh
14
2 / 5 / 5
8,693
621
11,850
20,610
14,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
17
3 / 3 / 3
9,874
705
13,451
14,438
8,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
5 / 7 / 2
10,058
718
8,500
15,220
6,914
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
16
0 / 3 / 5
9,064
647
4,609
14,967
6,911
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 7 / 4
8,787
628
12,595
21,976
22,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
30
25
Kills
11
11
Deaths
25
72
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
LordPiffy
Gilgamesh
2
5
5
0.9
W
Ratatoskr
PRIBS
Ratatoskr
2
2
16
5
W
7
2
13
6.75
L
Tiamat
3
3
3
1.5
L
5
7
2
0.86
L
Ullr
0
3
5
0.83
L
1
7
4
0.43
W
9
1
12
15
W
Discordia
ninja shoe 2
Discordia
4
3
16
4
W
Sylvanus
zooook
Sylvanus
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,436
Damage
51,005
62,860
Taken
87,211
40,820
Mitigated
59,322
30,219
Healing
30,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
LordPiffy
Gilgamesh
11,850
1,996
755
2,691
20,610
14,426
0
11,525
8,611
0
17,636
W
Ratatoskr
PRIBS
Ratatoskr
7,610
606
1,673
2,777
13,472
11,581
922
3,385
10,087
0
18,249
W
16,803
3,897
1,359
143
12,692
7,149
2,928
4,014
8,382
0
42,195
L
Tiamat
13,451
938
1,209
1,883
14,438
8,946
0
10,898
3,209
26,755
0
L
8,500
438
13,382
4,326
15,220
6,914
0
9,968
5,040
25,445
0
L
Ullr
4,609
607
2,022
2,494
14,967
6,911
46
10,331
4,404
0
21,979
L
12,595
237
396
1,754
21,976
22,125
0
10,155
11,601
192
16,105
W
28,562
2,163
1,199
1,662
11,855
6,244
1,637
5,026
6,573
54,690
0
W
Discordia
ninja shoe 2
Discordia
19,411
454
1,260
893
11,916
5,799
1,089
4,605
6,767
29,995
0
W
Sylvanus
zooook
Sylvanus
6,050
938
15,215
4,038
12,925
10,047
1,169
5,051
7,443
10,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,802
Gold Earned
46,476
168
Minions Killed
133
0
Camps Cleared
0
1,373,401
Distance Traveled
1,261,932
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,693
621
11
1
0
250,248
0
W
Ratatoskr
9,968
712
10
1
0
300,531
0
W
Skadi
11,348
811
44
3
0
264,971
0
L
Tiamat
9,874
705
30
2
0
261,772
0
L
Ra
10,058
718
42
3
0
253,323
0
L
Ullr
9,064
647
34
2
0
234,167
0
L
Tyr
8,787
628
16
1
0
262,422
0
W
Zeus
11,806
843
61
4
0
276,981
0
W
Discordia
10,651
761
41
3
0
272,498
0
W
Sylvanus
10,029
716
12
1
0
258,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role