Player Matchup

Bacchus
Bacchus
Carlotta_Cassote
Bacchus
Level 47
God Stats
3W - 0L
1,733 SR
Queue Stats
36W - 36L
1,514 Elo+
Party 2
Charybdis
Charybdis
CoultCoult
Charybdis
Level 27
God Stats
12W - 11L
1,477 SR
Queue Stats
147W - 139L
1,449 Elo+
Party 4
Eset
Eset
MissionBBW
Eset
Level 98
God Stats
14W - 6L
1,686 SR
Queue Stats
132W - 123L
1,443 Elo+
Party 4
Sol
Sol
Tidinha22cm
Sol
Level 24
God Stats
3W - 2L
1,605 SR
Queue Stats
29W - 30L
1,499 Elo+
Party 2
Ratatoskr
Ratatoskr
XIXClinical
Ratatoskr
Level 86
God Stats
11W - 6L
1,612 SR
Queue Stats
85W - 80L
1,432 Elo+
Party 4
Team Averages
Level 56
1,623 SR
1,467 Elo+

VS

Team Averages
Level 31
1,412 SR
1,410 Elo+
Ganesha
Ganesha
AsTraL KYZO
Ganesha
Level 31
God Stats
0W - 2L
1,298 SR
Queue Stats
70W - 85L
1,519 Elo+
Party 1
Rama
Rama
Exe and Qins
Rama
Level 35
God Stats
0W - 1L
1,437 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
Gabi2997
Pele
Level 18
God Stats
0W - 3L
1,263 SR
Queue Stats
0W - 3L
1,172 Elo+
Party 3
Serqet
Serqet
Lukiepoo2006
Serqet
Level 42
God Stats
3W - 8L
1,287 SR
Queue Stats
113W - 141L
1,230 Elo+
Solo
Kukulkan
Kukulkan
UniTy N0N0
Kukulkan
Level 29
God Stats
2W - 5L
1,775 SR
Queue Stats
63W - 72L
1,628 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 3
6,078
608
3,688
8,181
7,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Charybdis
CoultCoult
Charybdis
10
1 / 0 / 1
5,911
591
4,311
5,803
1,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
5 / 0 / 3
6,701
670
4,288
4,458
1,376
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 0 / 3
5,945
595
5,371
5,097
1,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ratatoskr
XIXClinical
Ratatoskr
10
2 / 0 / 1
6,035
604
3,375
6,765
3,482
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AsTraL KYZO
Ganesha
6
0 / 3 / 1
4,616
462
2,918
7,801
4,895
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
1 / 2 / 0
4,617
462
1,317
5,434
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
9
0 / 3 / 0
4,732
473
3,434
8,573
2,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Serqet
8
0 / 2 / 0
4,823
482
1,455
6,668
2,240
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kukulkan
UniTy N0N0
Kukulkan
9
0 / 2 / 0
5,176
518
1,281
4,686
1,945
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ganesha
AsTraL KYZO
Ganesha
0
3
1
0.17
W
2
1
3
3.5
W
Charybdis
CoultCoult
Charybdis
1
0
1
1.5
L
1
2
0
0.5
L
Pele
0
3
0
0
L
Serqet
0
2
0
0
W
5
0
3
6.5
W
2
0
3
3.5
L
Kukulkan
UniTy N0N0
Kukulkan
0
2
0
0
W
Ratatoskr
XIXClinical
Ratatoskr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,033
Damage
10,405
30,304
Taken
33,162
15,722
Mitigated
13,668
10,835
Healing
4,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
AsTraL KYZO
Ganesha
2,918
726
0
477
7,801
4,895
0
3,914
3,807
9,322
0
W
3,688
324
102
2,593
8,181
7,031
0
1,642
6,539
20,791
0
W
Charybdis
CoultCoult
Charybdis
4,311
2,997
0
3,801
5,803
1,852
1,061
547
5,256
0
41,392
L
1,317
1,179
0
1,627
5,434
1,718
0
1,278
4,156
0
23,845
L
Pele
3,434
704
0
1,651
8,573
2,870
0
1,570
7,003
0
27,223
L
Serqet
1,455
318
0
125
6,668
2,240
0
1,899
4,769
3
28,782
W
4,288
120
0
682
4,458
1,376
0
771
3,687
50,273
0
W
5,371
2,146
0
2,305
5,097
1,981
1,080
1,288
3,653
34,001
5,876
L
Kukulkan
UniTy N0N0
Kukulkan
1,281
185
0
361
4,686
1,945
56
4,291
395
40,384
0
W
Ratatoskr
XIXClinical
Ratatoskr
3,375
1,193
0
1,352
6,765
3,482
0
42
6,723
0
37,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,670
Gold Earned
23,964
302
Minions Killed
225
0
Camps Cleared
0
960,669
Distance Traveled
1,001,377
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,616
462
4
0
0
180,138
0
W
Bacchus
6,078
608
30
3
0
206,198
4
W
Charybdis
5,911
591
66
7
0
166,264
1
L
Rama
4,617
462
51
5
0
184,505
0
L
Pele
4,732
473
42
4
0
216,582
0
L
Serqet
4,823
482
49
5
0
232,996
0
W
Eset
6,701
670
81
8
0
219,903
0
W
Sol
5,945
595
70
7
0
186,559
0
L
Kukulkan
5,176
518
79
8
0
187,156
1
W
Ratatoskr
6,035
604
55
6
0
181,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role