Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DastardlyMrBonk
Yemoja
Level 42
God Stats
2W - 9L
1,329 SR
Queue Stats
62W - 86L
1,317 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
Level 46
God Stats
28W - 28L
1,444 SR
Queue Stats
66W - 86L
1,332 Elo+
Party 2
Hachiman
Hachiman
RareWasTaken
Hachiman
Level 28
God Stats
17W - 23L
1,472 SR
Queue Stats
265W - 262L
1,404 Elo+
Party 1
Heimdallr
Heimdallr
Zeckraa
Heimdallr
Level 25
God Stats
1W - 2L
1,714 SR
Queue Stats
381W - 388L
1,451 Elo+
Party 1
Team Averages
Level 41
1,492 SR
1,401 Elo+

VS

Team Averages
Level 79
1,484 SR
1,459 Elo+
Mulan
Mulan
 
Mulan
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Chopan141
Ymir
Level 43
God Stats
2W - 1L
1,500 SR
Queue Stats
61W - 56L
1,397 Elo+
Solo
Cupid
Cupid
JoeJackie2Point0
Cupid
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,473 Elo+
Solo
Bakasura
Bakasura
LxstMxnths
Bakasura
Level 54
God Stats
6W - 2L
1,520 SR
Queue Stats
177W - 173L
1,444 Elo+
Solo
Baron Samedi
Baron Samedi
Simpaholic7715
Baron Samedi
Level 78
God Stats
10W - 6L
1,398 SR
Queue Stats
237W - 216L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
9
0 / 2 / 0
5,785
482
3,543
10,020
3,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 1
5,876
490
2,645
9,271
5,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
10
0 / 5 / 0
6,090
508
4,487
9,028
3,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
RareWasTaken
Hachiman
9
1 / 3 / 0
6,001
500
4,561
9,100
2,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
Zeckraa
Heimdallr
9
1 / 2 / 0
5,259
438
9,310
10,015
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
3 / 2 / 0
6,671
556
5,644
8,944
6,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
9
0 / 0 / 2
6,023
502
3,689
11,728
9,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,347
446
5,417
5,338
1,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
LxstMxnths
Bakasura
11
2 / 0 / 6
6,534
545
5,077
10,116
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Simpaholic7715
Baron Samedi
13
8 / 0 / 2
7,704
642
9,164
5,318
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
2
Kills
13
13
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
2
0
0
W
Mulan
 
Mulan
3
2
0
1.5
W
Ymir
0
0
2
1
L
0
1
1
0.5
W
0
1
0
0
L
Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
0
5
0
0
W
Bakasura
LxstMxnths
Bakasura
2
0
6
5
L
Hachiman
RareWasTaken
Hachiman
1
3
0
0.33
W
Baron Samedi
Simpaholic7715
Baron Samedi
8
0
2
9
L
Heimdallr
Zeckraa
Heimdallr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,546
Damage
28,991
47,434
Taken
41,444
18,968
Mitigated
24,599
17,170
Healing
15,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
3,543
560
0
2,191
10,020
3,980
0
1,606
8,252
0
44,301
W
Mulan
 
Mulan
5,644
63
0
3,233
8,944
6,490
0
84
8,860
0
39,733
W
Ymir
3,689
616
0
2,971
11,728
9,584
0
1,402
10,326
22,864
0
L
2,645
874
3,130
3,528
9,271
5,553
0
2,911
6,310
17,300
0
W
5,417
2,745
1,262
1,621
5,338
1,886
0
1,026
4,312
0
32,902
L
Morgan Le Fay
LiTtLe E 702
Morgan Le Fay
4,487
781
13
2,500
9,028
3,137
849
5,173
3,723
42,026
0
W
Bakasura
LxstMxnths
Bakasura
5,077
4,215
0
3,943
10,116
4,042
392
2,241
7,875
0
34,678
L
Hachiman
RareWasTaken
Hachiman
4,561
1,918
0
3,283
9,100
2,456
0
28
8,555
0
26,822
W
Baron Samedi
Simpaholic7715
Baron Samedi
9,164
1,009
359
2,530
5,318
2,597
310
2,470
2,848
55,495
0
L
Heimdallr
Zeckraa
Heimdallr
9,310
5,547
0
2,525
10,015
3,842
0
3,156
6,613
0
34,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,011
Gold Earned
32,279
235
Minions Killed
303
0
Camps Cleared
0
1,101,553
Distance Traveled
1,247,253
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,785
482
69
6
0
287,676
1
W
Mulan
6,671
556
49
4
0
226,893
2
W
Ymir
6,023
502
26
2
0
325,417
0
L
Yemoja
5,876
490
21
2
0
207,519
0
W
Cupid
5,347
446
63
5
0
202,712
0
L
Morgan Le Fay
6,090
508
59
5
0
194,506
0
W
Bakasura
6,534
545
74
6
0
270,539
3
L
Hachiman
6,001
500
33
3
0
214,910
0
W
Baron Samedi
7,704
642
91
8
0
221,692
5
L
Heimdallr
5,259
438
53
4
0
196,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role