Player Matchup

Thanatos
Thanatos
AbsoluteVodK
Thanatos
Level 69
God Stats
1W - 3L
1,734 SR
Queue Stats
114W - 119L
1,415 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
HollowDispelda
Morgan Le Fay
Level 20
God Stats
24W - 17L
1,573 SR
Queue Stats
31W - 29L
1,462 Elo+
Party 2
Medusa
Medusa
Intrisi
Medusa
Level 17
God Stats
10W - 14L
1,346 SR
Queue Stats
28W - 50L
1,268 Elo+
Party 1
Shiva
Shiva
NotNewB
Shiva
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 198L
1,484 Elo+
Party 1
Cerberus
Cerberus
wormierleat27
Cerberus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 167L
1,466 Elo+
Solo
Team Averages
Level 53
1,531 SR
1,419 Elo+

VS

Team Averages
Level 64
1,443 SR
1,393 Elo+
Pele
Pele
Alan_Pereira_
Pele
Level 45
God Stats
9W - 10L
1,382 SR
Queue Stats
14W - 15L
1,336 Elo+
Solo
Thor
Thor
Pyro6116
Thor
Level 47
God Stats
4W - 5L
1,296 SR
Queue Stats
294W - 321L
1,395 Elo+
Solo
Agni
Agni
itjust_mari
Agni
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 142L
1,419 Elo+
Party 3
Neith
Neith
lekenka
Neith
Level 69
God Stats
13W - 6L
1,554 SR
Queue Stats
135W - 134L
1,424 Elo+
Party 3
Geb
Geb
xKingBoshx
Geb
Level 54
God Stats
11W - 6L
1,485 SR
Queue Stats
32W - 31L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AbsoluteVodK
Thanatos
7
1 / 3 / 1
4,271
610
2,527
5,609
1,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
HollowDispelda
Morgan Le Fay
8
2 / 0 / 1
4,747
678
3,130
3,059
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Intrisi
Medusa
5
0 / 2 / 0
3,405
486
1,710
3,697
1,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shiva
NotNewB
Shiva
6
0 / 3 / 0
3,696
528
2,354
6,966
4,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
wormierleat27
Cerberus
6
0 / 1 / 0
4,132
590
1,472
6,380
3,211
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,210
601
965
6,358
1,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Thor
9
5 / 0 / 0
5,671
810
3,935
5,046
2,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
3 / 1 / 0
4,660
666
2,329
3,723
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
lekenka
Neith
7
1 / 0 / 2
4,324
618
2,700
2,847
882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 3
4,314
616
2,197
5,506
3,307
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
9
9
Deaths
3
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
AbsoluteVodK
Thanatos
1
3
1
0.5
W
0
2
2
0.5
L
Morgan Le Fay
HollowDispelda
Morgan Le Fay
2
0
1
2.5
L
Medusa
Intrisi
Medusa
0
2
0
0
L
Shiva
NotNewB
Shiva
0
3
0
0
W
Thor
5
0
0
5
W
3
1
0
3
W
Neith
lekenka
Neith
1
0
2
2
L
Cerberus
wormierleat27
Cerberus
0
1
0
0
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,193
Damage
12,126
25,711
Taken
23,480
11,366
Mitigated
9,943
7,563
Healing
5,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
AbsoluteVodK
Thanatos
2,527
462
0
1,794
5,609
1,690
0
1,082
4,349
0
18,533
W
965
359
0
642
6,358
1,793
0
1,564
4,794
0
26,605
L
Morgan Le Fay
HollowDispelda
Morgan Le Fay
3,130
234
0
605
3,059
1,009
34
1,098
1,823
23,407
0
L
Medusa
Intrisi
Medusa
1,710
883
0
678
3,697
1,038
0
737
2,960
0
11,834
L
Shiva
NotNewB
Shiva
2,354
593
0
1,391
6,966
4,418
0
0
6,966
0
18,843
W
Thor
3,935
519
0
1,742
5,046
2,986
0
0
5,046
0
31,536
W
2,329
138
0
750
3,723
975
0
1,353
2,370
22,036
0
W
Neith
lekenka
Neith
2,700
1,022
0
877
2,847
882
0
819
2,028
0
27,647
L
Cerberus
wormierleat27
Cerberus
1,472
173
539
2,556
6,380
3,211
0
1,260
5,080
15,752
0
W
2,197
377
65
1,398
5,506
3,307
0
873
4,633
10,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,251
Gold Earned
23,179
141
Minions Killed
208
0
Camps Cleared
0
655,978
Distance Traveled
721,891
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
4,271
610
28
4
0
151,229
0
W
Pele
4,210
601
40
6
0
144,937
0
L
Morgan Le Fay
4,747
678
30
4
0
139,414
0
L
Medusa
3,405
486
21
3
0
99,389
0
L
Shiva
3,696
528
25
4
0
133,586
0
W
Thor
5,671
810
61
9
0
148,646
0
W
Agni
4,660
666
53
8
0
137,575
0
W
Neith
4,324
618
47
7
0
133,950
0
L
Cerberus
4,132
590
37
5
0
132,360
1
W
Geb
4,314
616
7
1
0
156,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role