Player Matchup

Poseidon
Poseidon
Gold I
Danjojo
Poseidon
Gold I
Level 124
God Stats
1W - 4L
1,431 SR
Queue Stats
74W - 68L
1,589 MMR
Party 2
Geb
Geb
Gold IV
GameAlot37
Geb
Gold IV
Level 121
God Stats
6W - 3L
1,493 SR
Queue Stats
81W - 81L
1,433 MMR
Party 2
Charybdis
Charybdis
Bronze III
PotKernKernel
Charybdis
Bronze III
Level 126
God Stats
1W - 2L
1,519 SR
Queue Stats
9W - 18L
1,503 MMR
Solo
Achilles
Achilles
Bronze III
akedr
Achilles
Bronze III
Level 104
God Stats
1W - 0L
1,498 SR
Queue Stats
3W - 2L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
kdogsage2022
Awilix
Bronze III
Level 72
God Stats
1W - 0L
1,577 SR
Queue Stats
7W - 4L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 109
1,504 SR
1,505 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,563 SR
1,513 MMR
Merlin
Merlin
Gold III
 
Merlin
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
RainyPlanet6407
Bacchus
Gold III
Level 153
God Stats
9W - 6L
1,579 SR
Queue Stats
77W - 90L
1,440 MMR
Party 1
Skadi
Skadi
Bronze III
SkyeArtio
Skadi
Bronze III
Level 41
God Stats
4W - 5L
1,736 SR
Queue Stats
88W - 92L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Titanup171069
Tsukuyomi
Bronze III
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,498 MMR
Solo
Amaterasu
Amaterasu
Gold IV
xP0SeID0nSrAgEx
Amaterasu
Gold IV
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 92L
1,628 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Danjojo
Poseidon
13
2 / 0 / 2
7,805
600
5,296
5,849
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
0 / 0 / 5
6,959
535
3,298
7,178
4,461
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
PotKernKernel
Charybdis
13
1 / 0 / 3
7,460
574
4,766
6,783
2,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Achilles
akedr
Achilles
14
3 / 0 / 2
8,465
651
10,714
11,168
10,108
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Awilix
13
5 / 3 / 2
7,770
598
3,960
11,795
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ThorMartichorasThanatosBellona

VS

Bans
BakasuraFenrirLancelotHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
1 / 2 / 1
7,678
591
6,263
7,876
2,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
5,332
410
2,083
7,076
4,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Skadi
SkyeArtio
Skadi
12
1 / 1 / 0
6,691
515
4,054
7,191
2,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Tsukuyomi
Titanup171069
Tsukuyomi
10
1 / 3 / 1
6,105
470
5,631
9,106
3,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
xP0SeID0nSrAgEx
Amaterasu
13
0 / 3 / 0
7,184
553
3,735
13,963
9,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
11
Kills
3
3
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
1
0.75
W
Poseidon
Danjojo
Poseidon
2
0
2
3
W
0
0
5
2.5
W
Charybdis
PotKernKernel
Charybdis
1
0
3
2.5
L
0
2
0
0
L
Skadi
SkyeArtio
Skadi
1
1
0
1
L
Tsukuyomi
Titanup171069
Tsukuyomi
1
3
1
0.5
W
Achilles
akedr
Achilles
3
0
2
4
W
Awilix
5
3
2
2
L
Amaterasu
xP0SeID0nSrAgEx
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
21,766
42,773
Taken
45,212
23,639
Mitigated
23,080
16,992
Healing
11,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
6,263
258
0
713
7,876
2,994
0
3,062
4,558
70,233
0
W
Poseidon
Danjojo
Poseidon
5,296
903
0
550
5,849
2,109
690
2,167
3,682
66,983
0
W
3,298
369
1,679
2,022
7,178
4,461
0
1,999
5,179
16,370
0
W
Charybdis
PotKernKernel
Charybdis
4,766
2,598
0
4,159
6,783
2,476
854
806
5,977
0
62,088
L
2,083
69
0
2,173
7,076
4,853
0
1,793
5,231
11,087
0
L
Skadi
SkyeArtio
Skadi
4,054
1,720
0
2,450
7,191
2,128
0
817
6,374
0
53,330
L
Tsukuyomi
Titanup171069
Tsukuyomi
5,631
1,296
0
908
9,106
3,258
0
2,487
6,471
0
40,295
W
Achilles
akedr
Achilles
10,714
4,413
0
7,158
11,168
10,108
286
1,267
9,853
0
64,114
W
Awilix
3,960
1,382
0
1,424
11,795
4,485
0
2,783
8,916
0
54,710
L
Amaterasu
xP0SeID0nSrAgEx
Amaterasu
3,735
1,381
0
5,345
13,963
9,847
0
49
13,914
508
57,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
32,990
447
Minions Killed
415
0
Camps Cleared
0
1,404,230
Distance Traveled
1,275,714
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,678
591
129
10
0
244,800
1
W
Poseidon
7,805
600
127
10
0
293,743
0
W
Geb
6,959
535
20
2
0
276,749
5
W
Charybdis
7,460
574
106
8
0
237,311
0
L
Bacchus
5,332
410
16
1
0
195,942
2
L
Skadi
6,691
515
101
8
0
248,137
0
L
Tsukuyomi
6,105
470
65
5
0
301,825
0
W
Achilles
8,465
651
112
9
0
293,782
0
W
Awilix
7,770
598
82
6
0
302,645
1
L
Amaterasu
7,184
553
104
8
0
285,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role