Player Matchup

Shiva
Shiva
ConniJohnson
Shiva
Level 141
God Stats
2W - 0L
1,711 SR
Queue Stats
190W - 164L
1,486 Elo+
Party 3
Jing Wei
Jing Wei
Hardy Kong
Jing Wei
Level 128
God Stats
3W - 1L
1,477 SR
Queue Stats
312W - 278L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
MehTierBiscuit
Zhong Kui
Level 64
God Stats
8W - 3L
1,638 SR
Queue Stats
176W - 155L
1,501 Elo+
Party 1
Chiron
Chiron
RainbowSmokes
Chiron
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
robbieiv20
Kukulkan
Level 77
God Stats
26W - 10L
1,562 SR
Queue Stats
353W - 359L
1,438 Elo+
Party 3
Team Averages
Level 86
1,578 SR
1,459 Elo+

VS

Team Averages
Level 82
1,499 SR
1,452 Elo+
Ares
Ares
BackdoorBreachr
Ares
Level 83
God Stats
0W - 1L
1,809 SR
Queue Stats
13W - 17L
1,217 Elo+
Solo
He Bo
He Bo
FlipityFlaps
He Bo
Level 126
God Stats
1W - 6L
1,120 SR
Queue Stats
297W - 300L
1,506 Elo+
Solo
Hera
Hera
TheBearJew1027
Hera
Level 69
God Stats
12W - 4L
1,835 SR
Queue Stats
395W - 381L
1,512 Elo+
Party 2
Bacchus
Bacchus
bodybagbob22
Bacchus
Level 68
God Stats
7W - 6L
1,513 SR
Queue Stats
419W - 356L
1,554 Elo+
Party 2
Loki
Loki
x__DevastatioN_x
Loki
Level 65
God Stats
0W - 3L
1,217 SR
Queue Stats
232W - 270L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 3 / 14
10,267
1,027
13,671
13,748
15,390
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
Hardy Kong
Jing Wei
15
5 / 3 / 12
9,113
911
8,883
9,479
4,346
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
MehTierBiscuit
Zhong Kui
16
3 / 2 / 19
9,071
907
14,011
10,606
11,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 3 / 14
8,297
830
5,102
7,138
3,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
robbieiv20
Kukulkan
18
7 / 2 / 11
10,420
1,042
20,113
9,474
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 6
8,280
828
6,750
17,253
20,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 6
7,775
778
7,303
9,934
5,128
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 7 / 4
8,723
872
9,952
10,924
5,371
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
bodybagbob22
Bacchus
14
1 / 3 / 4
7,731
773
5,703
10,982
17,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 5 / 6
7,357
736
6,200
18,763
12,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
38
25
Kills
12
13
Deaths
25
70
Assists
26
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
9
3
14
5.33
L
2
4
6
1.25
W
Jing Wei
Hardy Kong
Jing Wei
5
3
12
3.67
W
Zhong Kui
MehTierBiscuit
Zhong Kui
3
2
19
6.25
W
1
3
14
2.67
L
4
7
4
0.86
L
Bacchus
bodybagbob22
Bacchus
1
3
4
1
W
Kukulkan
robbieiv20
Kukulkan
7
2
11
6.25
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,780
Damage
35,908
50,445
Taken
67,856
38,864
Mitigated
60,267
19,041
Healing
16,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,750
113
684
1,543
17,253
20,300
0
8,661
7,911
12,582
0
W
13,671
1,119
2,087
3,091
13,748
15,390
0
7,360
5,977
87
25,271
L
7,303
584
757
2,110
9,934
5,128
84
4,421
5,389
20,304
0
W
Jing Wei
Hardy Kong
Jing Wei
8,883
5,755
3,010
2,124
9,479
4,346
753
7,409
1,900
0
17,421
W
Zhong Kui
MehTierBiscuit
Zhong Kui
14,011
2,110
0
3,301
10,606
11,498
1,726
5,205
5,153
15,908
0
W
5,102
1,548
860
689
7,138
3,018
1,180
3,412
3,508
0
11,229
L
9,952
2,449
1,537
1,259
10,924
5,371
78
4,405
6,381
19,544
0
L
Bacchus
bodybagbob22
Bacchus
5,703
263
656
1,898
10,982
17,229
0
5,175
5,340
10,170
456
W
Kukulkan
robbieiv20
Kukulkan
20,113
1,745
1,353
2,526
9,474
4,612
1,142
5,740
3,346
43,290
0
L
6,200
698
894
4,967
18,763
12,239
0
9,677
8,516
0
9,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,168
Gold Earned
39,866
127
Minions Killed
73
0
Camps Cleared
0
1,021,125
Distance Traveled
969,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,280
828
6
1
0
197,081
0
W
Shiva
10,267
1,027
15
2
0
225,180
0
L
He Bo
7,775
778
27
3
0
173,226
0
W
Jing Wei
9,113
911
17
2
0
210,754
0
W
Zhong Kui
9,071
907
12
1
0
195,508
0
W
Chiron
8,297
830
17
2
0
168,273
0
L
Hera
8,723
872
22
2
0
200,154
0
L
Bacchus
7,731
773
16
2
0
195,596
0
W
Kukulkan
10,420
1,042
66
7
0
221,410
0
L
Loki
7,357
736
2
0
0
203,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role