Player Matchup

Hercules
Hercules
 
Hercules
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
MirrGeez11
Cernunnos
Level 65
God Stats
5W - 4L
1,582 SR
Queue Stats
126W - 144L
1,396 Elo+
Solo
Eset
Eset
Ultralence
Eset
Level 63
God Stats
3W - 7L
1,386 SR
Queue Stats
113W - 122L
1,409 Elo+
Party 2
Scylla
Scylla
cumoracle
Scylla
Level 89
God Stats
52W - 50L
1,532 SR
Queue Stats
188W - 211L
1,374 Elo+
Party 2
Bacchus
Bacchus
deathdealer3035
Bacchus
Level 83
God Stats
8W - 4L
1,525 SR
Queue Stats
38W - 55L
1,403 Elo+
Solo
Team Averages
Level 73
1,505 SR
1,416 Elo+

VS

Team Averages
Level 78
1,590 SR
1,447 Elo+
Hades
Hades
AshOnLegsLP
Hades
Level 63
God Stats
14W - 6L
1,686 SR
Queue Stats
54W - 50L
1,477 Elo+
Party 1
Charon
Charon
Gooierfungus7
Charon
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 66L
1,515 Elo+
Party 1
Neith
Neith
Miguel_Melo94
Neith
Level 71
God Stats
13W - 18L
1,378 SR
Queue Stats
311W - 345L
1,413 Elo+
Solo
Kukulkan
Kukulkan
Tru AKI
Kukulkan
Level 69
God Stats
8W - 3L
1,660 SR
Queue Stats
131W - 120L
1,423 Elo+
Solo
Sol
Sol
cfih
Sol
Level 107
God Stats
3W - 1L
1,727 SR
Queue Stats
45W - 49L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
0 / 0 / 0
5,153
644
2,221
5,487
3,171
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cernunnos
MirrGeez11
Cernunnos
3
1 / 1 / 0
3,383
423
807
1,378
358
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 1
4,182
523
1,718
3,519
1,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Scylla
cumoracle
Scylla
8
0 / 1 / 0
4,364
546
2,268
3,156
1,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 1
3,612
452
1,724
4,969
3,677
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,861
608
3,519
4,241
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 2
4,943
618
1,951
4,051
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
3 / 0 / 0
4,886
611
2,104
3,317
1,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Tru AKI
Kukulkan
9
2 / 0 / 0
5,124
641
1,380
2,469
837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
cfih
Sol
9
0 / 0 / 2
5,010
626
2,476
6,450
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
1
Kills
5
5
Deaths
1
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
0
0
0
0
W
0
0
0
0
W
0
1
2
1
W
3
0
0
3
L
Cernunnos
MirrGeez11
Cernunnos
1
1
0
1
W
Kukulkan
Tru AKI
Kukulkan
2
0
0
2
L
0
2
1
0.25
W
Sol
cfih
Sol
0
0
2
1
L
Scylla
cumoracle
Scylla
0
1
0
0
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,738
Damage
11,430
18,509
Taken
20,528
9,320
Mitigated
8,479
4,510
Healing
9,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
2,221
997
0
2,634
5,487
3,171
0
3,125
1,968
0
34,552
W
3,519
225
20
1,914
4,241
2,142
0
0
4,241
23,904
0
W
1,951
495
0
1,386
4,051
2,600
207
1,666
2,385
18,833
0
W
2,104
1,071
0
1,944
3,317
1,034
351
870
2,447
0
22,030
L
Cernunnos
MirrGeez11
Cernunnos
807
581
0
330
1,378
358
0
242
1,136
0
4,956
W
Kukulkan
Tru AKI
Kukulkan
1,380
264
0
495
2,469
837
817
1,757
560
29,205
0
L
1,718
54
0
0
3,519
1,047
0
1,341
2,178
20,180
0
W
Sol
cfih
Sol
2,476
1,176
0
3,477
6,450
1,866
511
1,347
5,017
37,339
0
L
Scylla
cumoracle
Scylla
2,268
219
0
918
3,156
1,067
0
2,143
919
24,472
0
L
1,724
351
16
612
4,969
3,677
0
1,933
2,975
8,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,694
Gold Earned
24,824
168
Minions Killed
257
0
Camps Cleared
0
648,904
Distance Traveled
740,336
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,153
644
57
7
0
162,742
0
W
Hades
4,861
608
63
8
0
164,137
0
W
Charon
4,943
618
31
4
0
123,701
0
W
Neith
4,886
611
37
5
0
141,885
2
L
Cernunnos
3,383
423
7
1
0
40,208
0
W
Kukulkan
5,124
641
64
8
0
151,274
0
L
Eset
4,182
523
43
5
0
150,200
0
W
Sol
5,010
626
62
8
0
159,339
0
L
Scylla
4,364
546
50
6
0
132,053
0
L
Bacchus
3,612
452
11
1
0
163,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role