Player Matchup

Charon
Charon
E N R G II Z
Charon
Level 142
God Stats
3W - 2L
1,412 SR
Queue Stats
38W - 44L
1,170 Elo+
Solo
Sol
Sol
Haqsgotsauce
Sol
Level 5
God Stats
2W - 6L
1,500 SR
Queue Stats
4W - 12L
1,269 Elo+
Party 1
Skadi
Skadi
Jabourious2k
Skadi
Level 40
God Stats
1W - 0L
1,201 SR
Queue Stats
3W - 10L
1,338 Elo+
Party 1
Bellona
Bellona
TheLawsafteru
Bellona
Level 45
God Stats
10W - 6L
1,638 SR
Queue Stats
80W - 108L
1,444 Elo+
Solo
Kali
Kali
evnvader
Kali
Level 56
God Stats
13W - 6L
1,327 SR
Queue Stats
223W - 178L
1,487 Elo+
Solo
Team Averages
Level 58
1,416 SR
1,342 Elo+

VS

Team Averages
Level 88
1,495 SR
1,459 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Morfeo1907
Bastet
Level 124
God Stats
3W - 3L
1,681 SR
Queue Stats
47W - 44L
1,486 Elo+
Solo
Cabrakan
Cabrakan
Smokelezz
Cabrakan
Level 44
God Stats
0W - 2L
1,296 SR
Queue Stats
85W - 112L
1,390 Elo+
Solo
Sun Wukong
Sun Wukong
VaNiSheRr
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,457 Elo+
Solo
Agni
Agni
páiń
Agni
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
99W - 95L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
6
0 / 0 / 0
3,506
584
2,354
2,352
949
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 0 / 0
4,089
682
1,569
2,821
674
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 0 / 0
3,523
587
2,128
2,415
639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
7
0 / 2 / 0
4,146
691
2,961
5,445
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kali
6
1 / 0 / 0
4,112
685
1,201
4,716
1,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 0 / 0
3,784
631
2,411
3,346
1,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bastet
Morfeo1907
Bastet
1
0 / 0 / 0
2,718
453
0
0
0
Cabrakan
Smokelezz
Cabrakan
4
0 / 0 / 0
3,339
557
345
4,716
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
VaNiSheRr
Sun Wukong
8
2 / 1 / 0
4,445
741
2,726
6,390
3,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Agni
páiń
Agni
9
0 / 0 / 0
4,453
742
1,407
3,229
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
2
2
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
W
Charon
0
0
0
0
W
0
0
0
0
W
0
0
0
0
L
Bastet
Morfeo1907
Bastet
0
0
0
0
L
Cabrakan
Smokelezz
Cabrakan
0
0
0
0
W
Bellona
0
2
0
0
L
Sun Wukong
VaNiSheRr
Sun Wukong
2
1
0
2
W
Kali
1
0
0
1
L
Agni
páiń
Agni
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,213
Damage
6,889
17,749
Taken
17,681
8,047
Mitigated
8,618
4,812
Healing
5,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,411
475
0
1,953
3,346
1,213
126
1,380
1,966
0
25,982
W
Charon
2,354
702
0
500
2,352
949
0
34
2,318
15,941
0
W
1,569
370
0
1,767
2,821
674
0
865
1,780
24,164
0
W
2,128
953
0
0
2,415
639
0
156
2,259
0
15,579
L
Bastet
Morfeo1907
Bastet
0
0
0
0
0
0
0
0
0
0
0
L
Cabrakan
Smokelezz
Cabrakan
345
32
0
800
4,716
2,949
0
974
3,742
6,272
0
W
Bellona
2,961
944
0
1,493
5,445
4,312
18
0
5,445
0
24,390
L
Sun Wukong
VaNiSheRr
Sun Wukong
2,726
386
0
802
6,390
3,351
0
28
6,362
0
23,235
W
Kali
1,201
548
0
1,052
4,716
1,473
0
475
4,195
0
17,497
L
Agni
páiń
Agni
1,407
220
0
1,482
3,229
1,105
0
1,569
1,660
28,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,376
Gold Earned
18,739
158
Minions Killed
152
0
Camps Cleared
0
601,215
Distance Traveled
490,418
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,784
631
41
7
0
116,172
0
W
Charon
3,506
584
22
4
0
119,895
0
W
Sol
4,089
682
38
6
0
118,944
1
W
Skadi
3,523
587
33
6
0
114,408
1
L
Bastet
2,718
453
0
0
0
0
0
L
Cabrakan
3,339
557
10
2
0
115,734
0
W
Bellona
4,146
691
34
6
0
115,984
0
L
Sun Wukong
4,445
741
41
7
0
136,502
0
W
Kali
4,112
685
31
5
0
131,984
4
L
Agni
4,453
742
60
10
0
122,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role