Player Matchup

Chronos
Chronos
Gold III
Asynchronus
Chronos
Gold III
Level 154
God Stats
11W - 15L
1,507 SR
Queue Stats
34W - 33L
1,573 MMR
Solo
Surtr
Surtr
Silver I
Big Tex5142
Surtr
Silver I
Level 85
God Stats
1W - 2L
1,558 SR
Queue Stats
14W - 8L
1,559 MMR
Solo
Thor
Thor
Silver I
DopeChops
Thor
Silver I
Level 122
God Stats
5W - 4L
1,514 SR
Queue Stats
44W - 58L
1,524 MMR
Solo
Ymir
Ymir
Bronze III
Quill5149
Ymir
Bronze III
Level 102
God Stats
0W - 1L
1,191 SR
Queue Stats
4W - 8L
1,516 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Vuhhjay
Xbalanque
Gold IV
Level 128
God Stats
5W - 4L
1,524 SR
Queue Stats
86W - 91L
1,521 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 118
1,459 SR
1,538 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 142
1,574 SR
1,566 MMR
Thanatos
Thanatos
Gold IV
 
Thanatos
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Gold V
EZ Snazzy
Izanami
Gold V
Level 155
God Stats
4W - 2L
1,720 SR
Queue Stats
12W - 12L
1,658 MMR
Party 1
Bacchus
Bacchus
Gold V
Kenny iQ
Bacchus
Gold V
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,655 MMR
Party 1
Zhong Kui
Zhong Kui
Gold III
Obitos Izanagi
Zhong Kui
Gold III
Level 109
God Stats
21W - 17L
1,534 SR
Queue Stats
121W - 117L
1,509 MMR
Solo
Ix Chel
Ix Chel
Gold I
TheLoganBell
Ix Chel
Gold I
Level 138
God Stats
4W - 3L
1,616 SR
Queue Stats
101W - 80L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Asynchronus
Chronos
16
2 / 3 / 2
9,078
504
10,328
14,209
5,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 1 / 0
9,377
521
13,776
23,885
23,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
13
1 / 3 / 0
7,995
444
5,658
14,342
5,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
12
0 / 3 / 3
8,103
450
4,959
19,266
18,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Vuhhjay
Xbalanque
14
0 / 4 / 3
8,266
459
8,791
12,963
4,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KaliJanusRavanaAnhur

VS

Bans
DanzaburouShivaMartichorasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 3 / 4
9,735
541
8,207
16,998
7,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
EZ Snazzy
Izanami
16
4 / 0 / 2
10,168
565
13,737
12,215
5,258
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Kenny iQ
Bacchus
13
0 / 1 / 6
8,198
455
7,442
14,653
16,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Obitos Izanagi
Zhong Kui
16
1 / 1 / 1
9,878
549
14,476
17,705
19,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ix Chel
TheLoganBell
Ix Chel
16
3 / 1 / 6
9,646
536
16,361
11,194
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
4
Kills
14
14
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
3
4
2.67
L
Chronos
Asynchronus
Chronos
2
3
2
1
L
1
1
0
1
L
Thor
1
3
0
0.33
W
Izanami
EZ Snazzy
Izanami
4
0
2
5
W
Bacchus
Kenny iQ
Bacchus
0
1
6
3
W
Zhong Kui
Obitos Izanagi
Zhong Kui
1
1
1
1.5
L
Ymir
0
3
3
0.5
W
Ix Chel
TheLoganBell
Ix Chel
3
1
6
6
L
Xbalanque
Vuhhjay
Xbalanque
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,512
Damage
60,223
84,665
Taken
72,765
57,807
Mitigated
52,911
14,818
Healing
35,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,207
1,829
0
10,142
16,998
7,325
1,374
3,436
13,456
0
61,624
L
Chronos
Asynchronus
Chronos
10,328
1,649
0
1,879
14,209
5,794
0
8,123
6,086
79,560
0
L
13,776
4,868
0
6,711
23,885
23,880
0
13,977
9,810
1,286
77,936
L
Thor
5,658
1,085
0
750
14,342
5,536
0
3,945
10,397
0
66,618
W
Izanami
EZ Snazzy
Izanami
13,737
7,619
0
5,778
12,215
5,258
4,775
3,216
8,947
0
94,831
W
Bacchus
Kenny iQ
Bacchus
7,442
1,249
0
3,675
14,653
16,000
136
3,225
11,331
32,913
0
W
Zhong Kui
Obitos Izanagi
Zhong Kui
14,476
3,865
0
11,149
17,705
19,763
148
621
16,579
98,889
0
L
Ymir
4,959
1,548
0
2,761
19,266
18,273
0
10,003
9,263
30,516
0
W
Ix Chel
TheLoganBell
Ix Chel
16,361
689
1,969
2,915
11,194
4,565
836
5,049
5,909
84,465
0
L
Xbalanque
Vuhhjay
Xbalanque
8,791
4,091
0
2,717
12,963
4,324
0
3,126
9,837
0
67,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,819
Gold Earned
47,625
500
Minions Killed
585
0
Camps Cleared
0
1,720,179
Distance Traveled
1,796,424
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,735
541
59
3
0
383,841
1
L
Chronos
9,078
504
138
8
0
364,927
4
L
Surtr
9,377
521
122
7
0
354,091
4
L
Thor
7,995
444
88
5
0
350,289
1
W
Izanami
10,168
565
167
9
0
361,288
0
W
Bacchus
8,198
455
40
2
0
367,217
7
W
Zhong Kui
9,878
549
170
9
0
307,186
0
L
Ymir
8,103
450
39
2
0
327,137
2
W
Ix Chel
9,646
536
149
8
0
376,892
6
L
Xbalanque
8,266
459
113
6
0
323,735
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role