Player Matchup

Thor
Thor
DudeOmThor
Thor
Level 3
God Stats
2W - 0L
1,717 SR
Queue Stats
2W - 1L
1,674 Elo+
Party 1
Aphrodite
Aphrodite
Fawkmesur
Aphrodite
Level 122
God Stats
1W - 1L
1,429 SR
Queue Stats
22W - 28L
1,620 Elo+
Party 1
Charon
Charon
SegismundoPCDLB
Charon
Level 29
God Stats
4W - 1L
1,635 SR
Queue Stats
20W - 23L
1,304 Elo+
Solo
Sol
Sol
Xearo
Sol
Level 155
God Stats
1W - 2L
1,507 SR
Queue Stats
27W - 27L
1,620 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xImLambo
Cu Chulainn
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 6L
1,533 Elo+
Party 1
Team Averages
Level 63
1,558 SR
1,550 Elo+

VS

Team Averages
Level 21
1,473 SR
1,460 Elo+
Geb
Geb
HimboBaker
Geb
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
45W - 42L
1,503 Elo+
Solo
Awilix
Awilix
MasterNate_10
Awilix
Level 14
God Stats
5W - 8L
1,372 SR
Queue Stats
27W - 27L
1,487 Elo+
Solo
Merlin
Merlin
brknx26
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,468 Elo+
Solo
Kukulkan
Kukulkan
santy_jon131
Kukulkan
Level 29
God Stats
4W - 11L
1,325 SR
Queue Stats
73W - 107L
1,459 Elo+
Solo
Tsukuyomi
Tsukuyomi
smiterealgay
Tsukuyomi
Level 8
God Stats
2W - 2L
1,468 SR
Queue Stats
36W - 23L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 7
9,981
832
9,074
12,571
5,424
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Fawkmesur
Aphrodite
16
1 / 2 / 13
8,794
733
6,182
9,819
5,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 2 / 10
9,431
786
15,119
12,604
7,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sol
Xearo
Sol
17
7 / 1 / 7
9,846
821
22,101
17,741
7,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
xImLambo
Cu Chulainn
16
6 / 3 / 9
9,351
779
13,901
12,872
10,033
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 4
8,314
693
4,544
16,849
14,693
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 6 / 4
8,878
740
14,571
16,370
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
brknx26
Merlin
14
0 / 4 / 5
7,762
647
6,457
10,757
4,389
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
santy_jon131
Kukulkan
15
2 / 3 / 3
8,473
706
6,976
10,992
4,908
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
smiterealgay
Tsukuyomi
15
3 / 6 / 4
8,694
725
13,171
17,186
11,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
30
24
Kills
10
10
Deaths
24
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
Aphrodite
Fawkmesur
Aphrodite
1
2
13
3.75
L
1
5
4
0.6
L
4
6
4
1
W
5
2
10
5
W
Sol
Xearo
Sol
7
1
7
10.5
L
Merlin
brknx26
Merlin
0
4
5
0.63
L
Kukulkan
santy_jon131
Kukulkan
2
3
3
1.17
L
Tsukuyomi
smiterealgay
Tsukuyomi
3
6
4
0.83
W
Cu Chulainn
xImLambo
Cu Chulainn
6
3
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,377
Damage
45,719
65,607
Taken
72,154
35,979
Mitigated
41,759
25,750
Healing
9,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,074
1,349
0
1,602
12,571
5,424
0
2,110
10,461
0
44,608
W
Aphrodite
Fawkmesur
Aphrodite
6,182
185
8,942
6,679
9,819
5,369
29
3,599
6,220
25,916
0
L
4,544
164
1,137
834
16,849
14,693
0
9,718
6,256
11,251
0
L
14,571
3,081
0
590
16,370
6,645
0
10,244
5,579
0
29,303
W
15,119
1,740
0
1,759
12,604
7,784
461
4,231
8,373
31,290
0
W
Sol
Xearo
Sol
22,101
10,271
0
6,265
17,741
7,369
1,652
4,319
13,402
55,108
0
L
Merlin
brknx26
Merlin
6,457
404
277
2,515
10,757
4,389
0
5,914
4,279
27,197
0
L
Kukulkan
santy_jon131
Kukulkan
6,976
660
334
2,402
10,992
4,908
0
5,471
5,081
31,362
0
L
Tsukuyomi
smiterealgay
Tsukuyomi
13,171
3,726
0
1,876
17,186
11,124
33
9,856
7,244
0
32,138
W
Cu Chulainn
xImLambo
Cu Chulainn
13,901
1,545
0
503
12,872
10,033
0
3,714
9,116
202
26,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,403
Gold Earned
42,121
260
Minions Killed
192
0
Camps Cleared
0
1,313,251
Distance Traveled
1,107,025
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,981
832
73
6
0
266,879
1
W
Aphrodite
8,794
733
59
5
0
279,773
0
L
Geb
8,314
693
23
2
0
222,519
0
L
Awilix
8,878
740
42
4
0
252,453
0
W
Charon
9,431
786
34
3
0
278,177
3
W
Sol
9,846
821
67
6
0
244,475
0
L
Merlin
7,762
647
44
4
0
202,640
0
L
Kukulkan
8,473
706
52
4
0
224,988
0
L
Tsukuyomi
8,694
725
31
3
0
204,425
0
W
Cu Chulainn
9,351
779
27
2
0
243,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role