Player Matchup

Anhur
Anhur
Adimante
Anhur
Level 24
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 2L
1,184 Elo+
Party 1
Atlas
Atlas
Al3kush
Atlas
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 53L
1,533 Elo+
Party 1
Ah Puch
Ah Puch
xQCxQuickReef
Ah Puch
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,141 Elo+
Party 1
Team Averages
Level 50
1,419 SR
1,286 Elo+

VS

Team Averages
Level 79
1,512 SR
1,427 Elo+
Zeus
Zeus
JetLife130
Zeus
Level 89
God Stats
5W - 9L
1,395 SR
Queue Stats
79W - 85L
1,405 Elo+
Party 2
Cupid
Cupid
NinjaJ916
Cupid
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
70W - 83L
1,409 Elo+
Party 2
Xing Tian
Xing Tian
wartonka
Xing Tian
Level 82
God Stats
1W - 1L
1,640 SR
Queue Stats
200W - 195L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Adimante
Anhur
15
10 / 2 / 2
12,217
873
15,642
11,066
5,168
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atlas
Al3kush
Atlas
15
3 / 0 / 11
11,405
815
6,676
12,503
14,044
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
14
1 / 0 / 12
10,876
777
12,065
8,011
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 1
9,646
689
12,348
11,133
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
NinjaJ916
Cupid
12
1 / 3 / 1
9,290
664
5,980
11,125
3,822
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
wartonka
Xing Tian
12
0 / 4 / 1
8,958
640
5,705
16,566
15,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
14
Kills
2
2
Deaths
14
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Adimante
Anhur
10
2
2
5.5
W
Atlas
Al3kush
Atlas
3
0
11
8.5
L
1
7
1
0.21
L
Cupid
NinjaJ916
Cupid
1
3
1
0.5
L
Xing Tian
wartonka
Xing Tian
0
4
1
0.13
W
Ah Puch
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,383
Damage
24,033
31,580
Taken
38,824
23,068
Mitigated
23,680
5,302
Healing
4,722
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Adimante
Anhur
15,642
8,346
0
2,388
11,066
5,168
1,342
6,486
4,580
0
66,188
W
Atlas
Al3kush
Atlas
6,676
2,040
0
1,705
12,503
14,044
330
5,514
6,929
23,747
190
L
12,348
923
20
962
11,133
4,060
0
6,596
4,509
50,890
0
L
Cupid
NinjaJ916
Cupid
5,980
2,033
974
2,170
11,125
3,822
0
5,464
5,423
0
27,065
L
Xing Tian
wartonka
Xing Tian
5,705
178
0
596
16,566
15,798
0
6,797
9,769
17,022
0
W
Ah Puch
12,065
1,153
0
1,209
8,011
3,856
1,068
6,494
1,517
50,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,498
Gold Earned
27,894
172
Minions Killed
140
0
Camps Cleared
0
806,275
Distance Traveled
731,060
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,217
873
81
6
0
247,552
0
W
Atlas
11,405
815
27
2
0
290,909
2
L
Zeus
9,646
689
73
5
0
208,915
0
L
Cupid
9,290
664
52
4
0
250,851
5
L
Xing Tian
8,958
640
15
1
0
271,294
0
W
Ah Puch
10,876
777
64
5
0
267,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role