Player Matchup

Sun Wukong
Sun Wukong
Gold III
ChildOgenius
Sun Wukong
Gold III
Level 147
God Stats
10W - 8L
1,531 SR
Queue Stats
75W - 64L
1,528 MMR
Solo
Hachiman
Hachiman
Gold IV
Inurki
Hachiman
Gold IV
Level 159
God Stats
13W - 12L
1,580 SR
Queue Stats
43W - 35L
1,535 MMR
Solo
Cthulhu
Cthulhu
Gold III
Mimistix
Cthulhu
Gold III
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 63L
1,500 MMR
Party 3
Agni
Agni
Gold III
Molimou
Agni
Gold III
Level 127
God Stats
8W - 9L
1,610 SR
Queue Stats
91W - 90L
1,516 MMR
Solo
Nemesis
Nemesis
Gold II
lrothious
Nemesis
Gold II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,531 MMR
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 136
1,544 SR
1,522 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,514 SR
1,527 MMR
Janus
Janus
Gold I
Er_Titoisma
Janus
Gold I
Level 151
God Stats
26W - 27L
1,478 SR
Queue Stats
120W - 113L
1,509 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
KTMARKOS
Ah Muzen Cab
Silver I
Level 104
God Stats
1W - 0L
1,567 SR
Queue Stats
11W - 9L
1,547 MMR
Party 2
Yemoja
Yemoja
Silver I
TheMarck2002
Yemoja
Silver I
Level 129
God Stats
1W - 0L
1,750 SR
Queue Stats
22W - 18L
1,547 MMR
Party 2
Serqet
Serqet
Gold III
byWolF13
Serqet
Gold III
Level 151
God Stats
1W - 2L
1,229 SR
Queue Stats
235W - 240L
1,438 MMR
Party 1
Tyr
Tyr
Platinum IV
dmm18-
Tyr
Platinum IV
Level 156
God Stats
46W - 42L
1,543 SR
Queue Stats
377W - 384L
1,592 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ChildOgenius
Sun Wukong
9
0 / 0 / 0
4,955
619
1,603
5,725
3,022
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Inurki
Hachiman
9
1 / 1 / 0
4,905
613
3,878
4,316
1,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
Mimistix
Cthulhu
8
1 / 1 / 1
5,195
649
2,945
5,285
2,941
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
Molimou
Agni
6
0 / 0 / 1
4,091
511
610
1,964
537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
lrothious
Nemesis
8
0 / 0 / 2
4,688
586
1,878
4,637
1,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
He BoRavanaUllrJormungandr

VS

Bans
SusanoGebKaliMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 0
5,659
707
1,916
3,211
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
KTMARKOS
Ah Muzen Cab
9
0 / 1 / 0
4,812
602
2,013
5,677
1,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
8
0 / 1 / 2
4,887
611
1,344
4,073
2,229
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Serqet
byWolF13
Serqet
8
0 / 0 / 2
4,801
600
1,497
4,700
1,584
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
dmm18-
Tyr
10
0 / 0 / 0
5,356
670
2,760
4,666
3,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
6
2
Kills
2
2
Deaths
2
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
ChildOgenius
Sun Wukong
0
0
0
0
W
2
0
0
2
L
Hachiman
Inurki
Hachiman
1
1
0
1
W
Ah Muzen Cab
KTMARKOS
Ah Muzen Cab
0
1
0
0
L
Cthulhu
Mimistix
Cthulhu
1
1
1
1.5
L
Agni
Molimou
Agni
0
0
1
0.5
W
Yemoja
0
1
2
1
W
Serqet
byWolF13
Serqet
0
0
2
1
W
Tyr
dmm18-
Tyr
0
0
0
0
L
Nemesis
lrothious
Nemesis
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,914
Damage
9,530
21,927
Taken
22,327
9,409
Mitigated
10,281
7,559
Healing
7,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
ChildOgenius
Sun Wukong
1,603
217
0
2,497
5,725
3,022
0
170
5,555
0
33,285
W
1,916
250
0
1,750
3,211
1,071
0
784
2,427
50,216
0
L
Hachiman
Inurki
Hachiman
3,878
1,945
0
1,504
4,316
1,571
0
1,210
3,106
0
35,368
W
Ah Muzen Cab
KTMARKOS
Ah Muzen Cab
2,013
850
0
826
5,677
1,917
0
1,281
4,396
0
36,441
L
Cthulhu
Mimistix
Cthulhu
2,945
182
590
938
5,285
2,941
0
1,043
4,087
23,298
0
L
Agni
Molimou
Agni
610
171
0
1,000
1,964
537
0
510
1,410
19,906
0
W
Yemoja
1,344
344
602
1,231
4,073
2,229
0
1,210
2,861
10,094
0
W
Serqet
byWolF13
Serqet
1,497
325
0
715
4,700
1,584
0
280
4,420
0
28,938
W
Tyr
dmm18-
Tyr
2,760
41
0
2,100
4,666
3,480
0
0
4,666
466
37,370
L
Nemesis
lrothious
Nemesis
1,878
1,030
0
1,030
4,637
1,338
0
399
4,204
0
27,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,834
Gold Earned
25,515
271
Minions Killed
323
0
Camps Cleared
0
828,944
Distance Traveled
910,755
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,955
619
71
9
0
180,935
0
W
Janus
5,659
707
100
13
0
169,020
1
L
Hachiman
4,905
613
70
9
0
153,249
2
W
Ah Muzen Cab
4,812
602
81
10
0
184,737
0
L
Cthulhu
5,195
649
40
5
0
183,901
3
L
Agni
4,091
511
32
4
0
110,879
0
W
Yemoja
4,887
611
20
3
0
174,150
0
W
Serqet
4,801
600
58
7
0
213,541
1
W
Tyr
5,356
670
64
8
0
169,307
1
L
Nemesis
4,688
586
58
7
0
199,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role