Player Matchup

Horus
Horus
ClipMyCrazy
Horus
Level 1
God Stats
1W - 4L
1,500 SR
Queue Stats
25W - 24L
1,500 Elo+
Party 1
Scylla
Scylla
Millyexarius
Scylla
Level 26
God Stats
5W - 7L
1,600 SR
Queue Stats
72W - 81L
1,322 Elo+
Party 1
Ao Kuang
Ao Kuang
Spazmantic
Ao Kuang
Level 59
God Stats
7W - 5L
1,661 SR
Queue Stats
125W - 134L
1,393 Elo+
Party 1
Team Averages
Level 29
1,587 SR
1,405 Elo+

VS

Team Averages
Level 74
1,476 SR
1,487 Elo+
Freya
Freya
KILLNUMB1
Freya
Level 67
God Stats
2W - 1L
1,684 SR
Queue Stats
79W - 88L
1,423 Elo+
Solo
Hercules
Hercules
Ruptur3
Hercules
Level 111
God Stats
10W - 8L
1,244 SR
Queue Stats
294W - 302L
1,537 Elo+
Solo
Izanami
Izanami
YummaItachi
Izanami
Level 45
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 6
9,831
702
3,747
18,239
18,816
Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Scylla
13
2 / 4 / 3
10,101
722
9,199
9,581
4,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Spazmantic
Ao Kuang
13
4 / 5 / 2
10,134
724
13,988
17,515
9,176
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
KILLNUMB1
Freya
14
3 / 2 / 7
10,608
758
11,406
10,472
3,928
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Ruptur3
Hercules
14
2 / 2 / 8
10,724
766
12,940
15,433
14,515
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
YummaItachi
Izanami
14
6 / 3 / 4
11,571
827
13,796
9,313
3,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
11
11
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
2
6
2
W
Freya
KILLNUMB1
Freya
3
2
7
3.25
L
Scylla
2
4
3
0.88
W
Hercules
Ruptur3
Hercules
2
2
8
3
L
Ao Kuang
Spazmantic
Ao Kuang
4
5
2
1
W
Izanami
YummaItachi
Izanami
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,934
Damage
38,142
45,335
Taken
35,218
32,126
Mitigated
21,576
8,185
Healing
12,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,747
1,578
1,848
3,293
18,239
18,816
0
5,385
12,466
1,101
10,951
W
Freya
KILLNUMB1
Freya
11,406
3,691
0
5,383
10,472
3,928
1,124
6,715
3,541
35,225
0
L
Scylla
9,199
873
0
315
9,581
4,134
0
2,361
7,038
43,952
0
W
Hercules
Ruptur3
Hercules
12,940
1,783
246
4,984
15,433
14,515
154
10,138
5,003
3,624
34,630
L
Ao Kuang
Spazmantic
Ao Kuang
13,988
3,390
0
2,729
17,515
9,176
0
5,858
11,609
44,384
0
W
Izanami
YummaItachi
Izanami
13,796
8,437
425
1,300
9,313
3,133
1,563
6,532
2,781
0
50,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,066
Gold Earned
32,903
131
Minions Killed
137
0
Camps Cleared
0
739,251
Distance Traveled
721,062
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,831
702
20
1
0
277,904
3
W
Freya
10,608
758
38
3
0
241,936
0
L
Scylla
10,101
722
68
5
0
221,546
0
W
Hercules
10,724
766
33
2
0
269,108
0
L
Ao Kuang
10,134
724
43
3
0
239,801
0
W
Izanami
11,571
827
66
5
0
210,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role