Player Matchup

Thor
Thor
DaddyCrown
Thor
Level 57
God Stats
9W - 9L
1,561 SR
Queue Stats
251W - 255L
1,328 Elo+
Solo
Janus
Janus
GodzOfWineTime
Janus
Level 84
God Stats
6W - 6L
1,284 SR
Queue Stats
28W - 24L
1,304 Elo+
Solo
Odin
Odin
Krookidalfa
Odin
Level 60
God Stats
74W - 70L
1,535 SR
Queue Stats
361W - 373L
1,255 Elo+
Solo
Team Averages
Level 67
1,460 SR
1,296 Elo+

VS

Team Averages
Level 114
1,520 SR
1,320 Elo+
Izanami
Izanami
Bigfootbaby69
Izanami
Level 62
God Stats
2W - 1L
1,631 SR
Queue Stats
22W - 24L
1,340 Elo+
Solo
King Arthur
King Arthur
UrSupremeking23
King Arthur
Level 187
God Stats
3W - 8L
1,449 SR
Queue Stats
344W - 395L
1,382 Elo+
Solo
Hun Batz
Hun Batz
useroc
Hun Batz
Level 94
God Stats
0W - 4L
1,478 SR
Queue Stats
35W - 58L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
10 / 2 / 5
9,472
947
11,080
9,011
3,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 11
8,688
869
7,179
2,988
1,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
4 / 0 / 12
8,751
875
4,587
5,324
5,002
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
10
0 / 2 / 1
7,181
718
5,236
7,394
2,172
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

King Arthur
UrSupremeking23
King Arthur
9
1 / 8 / 1
7,170
717
2,569
10,858
9,408
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
useroc
Hun Batz
9
0 / 6 / 0
6,751
675
2,169
11,142
4,452
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
3
16
Kills
1
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
2
1
0.25
W
10
2
5
6.25
W
2
0
11
7.5
W
4
0
12
10
L
King Arthur
UrSupremeking23
King Arthur
1
8
1
0.19
L
Hun Batz
useroc
Hun Batz
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,846
Damage
9,974
17,323
Taken
29,394
9,560
Mitigated
16,032
3,800
Healing
132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
5,236
3,303
0
132
7,394
2,172
0
2,552
4,842
0
30,032
W
11,080
4,240
0
1,888
9,011
3,545
219
7
8,920
0
32,530
W
7,179
275
0
750
2,988
1,013
834
591
2,397
39,619
0
W
4,587
191
44
1,118
5,324
5,002
38
122
5,166
3,777
12,225
L
King Arthur
UrSupremeking23
King Arthur
2,569
37
0
0
10,858
9,408
0
3,399
7,439
0
16,921
L
Hun Batz
useroc
Hun Batz
2,169
430
0
0
11,142
4,452
60
2,875
8,171
0
13,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,911
Gold Earned
21,102
121
Minions Killed
88
0
Camps Cleared
0
556,467
Distance Traveled
493,563
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,181
718
56
6
0
172,284
3
W
Thor
9,472
947
38
4
0
166,201
0
W
Janus
8,688
869
59
6
0
191,843
0
W
Odin
8,751
875
24
2
0
198,423
0
L
King Arthur
7,170
717
17
2
0
151,932
0
L
Hun Batz
6,751
675
15
2
0
169,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role