Player Matchup

Amaterasu
Amaterasu
GbShawty13
Amaterasu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,372 Elo+
Party 1
Maui
Maui
Shadowhound4
Maui
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 35L
1,277 Elo+
Party 1
Janus
Janus
TheGreatMosasar
Janus
Level 15
God Stats
15W - 9L
1,268 SR
Queue Stats
20W - 28L
1,063 Elo+
Party 2
Heimdallr
Heimdallr
TheticsourD01
Heimdallr
Level 34
God Stats
5W - 7L
1,155 SR
Queue Stats
207W - 191L
1,333 Elo+
Party 2
Nemesis
Nemesis
vezuma
Nemesis
Level 43
God Stats
10W - 10L
1,226 SR
Queue Stats
59W - 74L
1,397 Elo+
Solo
Team Averages
Level 28
1,330 SR
1,288 Elo+

VS

Team Averages
Level 37
1,453 SR
1,310 Elo+
Amaterasu
Amaterasu
Crunchyroadkill
Amaterasu
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,469 Elo+
Party 3
Skadi
Skadi
DrakensWrld
Skadi
Level 16
God Stats
2W - 3L
1,739 SR
Queue Stats
52W - 78L
1,229 Elo+
Party 4
Loki
Loki
Evan_D_SmokeGod
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,187 Elo+
Party 3
Anubis
Anubis
S-xyTimes
Anubis
Level 37
God Stats
5W - 3L
1,299 SR
Queue Stats
28W - 48L
1,348 Elo+
Solo
Kuzenbo
Kuzenbo
TJSplidush-
Kuzenbo
Level 49
God Stats
0W - 2L
1,226 SR
Queue Stats
62W - 78L
1,316 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
GbShawty13
Amaterasu
13
1 / 2 / 0
7,112
445
3,908
12,604
10,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 0 / 9
7,447
465
4,625
10,468
8,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 7 / 4
8,877
555
4,350
10,647
3,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Heimdallr
TheticsourD01
Heimdallr
12
5 / 3 / 3
7,349
459
10,794
12,361
6,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
vezuma
Nemesis
14
9 / 1 / 4
9,295
581
12,393
13,070
4,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Crunchyroadkill
Amaterasu
16
3 / 0 / 0
9,348
584
9,919
13,918
9,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
1 / 3 / 1
6,930
433
9,191
9,544
2,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

8
0 / 10 / 3
5,954
372
3,851
10,703
2,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anubis
S-xyTimes
Anubis
15
7 / 4 / 2
9,125
570
14,012
11,998
5,492
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kuzenbo
TJSplidush-
Kuzenbo
11
2 / 2 / 1
8,006
500
4,990
13,533
13,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
18
Kills
13
13
Deaths
19
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Crunchyroadkill
Amaterasu
3
0
0
3
L
1
3
1
0.5
L
0
10
3
0.15
W
Amaterasu
GbShawty13
Amaterasu
1
2
0
0.5
L
Anubis
S-xyTimes
Anubis
7
4
2
2
W
0
0
9
4.5
L
Kuzenbo
TJSplidush-
Kuzenbo
2
2
1
1.25
W
3
7
4
0.71
W
Heimdallr
TheticsourD01
Heimdallr
5
3
3
2.17
W
Nemesis
vezuma
Nemesis
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,070
Damage
41,963
59,150
Taken
59,696
33,504
Mitigated
33,707
19,814
Healing
17,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Crunchyroadkill
Amaterasu
9,919
4,566
0
6,454
13,918
9,559
0
77
13,841
0
73,096
L
9,191
2,442
0
423
9,544
2,990
0
609
8,935
0
55,615
L
3,851
1,180
0
220
10,703
2,636
0
1,711
8,921
0
11,880
W
Amaterasu
GbShawty13
Amaterasu
3,908
2,336
0
5,072
12,604
10,361
0
433
12,171
0
28,575
L
Anubis
S-xyTimes
Anubis
14,012
203
0
5,081
11,998
5,492
531
2,550
9,330
75,827
0
W
4,625
454
472
2,802
10,468
8,740
0
3,396
6,996
22,881
0
L
Kuzenbo
TJSplidush-
Kuzenbo
4,990
1,952
2,201
3,409
13,533
13,030
93
3,936
9,424
22,808
0
W
4,350
803
0
250
10,647
3,041
416
6,530
4,113
55,701
0
W
Heimdallr
TheticsourD01
Heimdallr
10,794
5,091
0
5,168
12,361
6,522
0
3,282
9,079
0
51,932
W
Nemesis
vezuma
Nemesis
12,393
5,840
0
6,050
13,070
4,840
0
5,317
7,676
0
65,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,080
Gold Earned
39,363
351
Minions Killed
329
0
Camps Cleared
0
1,481,706
Distance Traveled
1,620,006
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,348
584
117
7
0
337,466
2
L
Skadi
6,930
433
78
5
0
269,039
0
L
Loki
5,954
372
14
1
0
350,419
0
W
Amaterasu
7,112
445
40
3
0
241,289
4
L
Anubis
9,125
570
96
6
0
302,856
0
W
Maui
7,447
465
28
2
0
297,472
0
L
Kuzenbo
8,006
500
24
2
0
360,226
8
W
Janus
8,877
555
115
7
0
312,632
0
W
Heimdallr
7,349
459
77
5
0
256,692
0
W
Nemesis
9,295
581
91
6
0
373,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role