Player Matchup

Janus
Janus
 
Janus
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
EverythingNordic
Hel
Level 80
God Stats
0W - 2L
1,324 SR
Queue Stats
93W - 57L
1,435 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
JLEGDKR
Morgan Le Fay
Level 141
God Stats
10W - 19L
1,374 SR
Queue Stats
322W - 345L
1,396 Elo+
Solo
Ix Chel
Ix Chel
RadhaAshtami
Ix Chel
Level 125
God Stats
1W - 2L
1,166 SR
Queue Stats
48W - 41L
1,492 Elo+
Solo
Discordia
Discordia
cynical-torment4
Discordia
Level 75
God Stats
4W - 6L
1,512 SR
Queue Stats
106W - 123L
1,366 Elo+
Solo
Team Averages
Level 103
1,375 SR
1,438 Elo+

VS

Team Averages
Level 75
1,743 SR
1,316 Elo+
Zeus
Zeus
DanteGoesBerserk
Zeus
Level 124
God Stats
8W - 5L
1,945 SR
Queue Stats
104W - 124L
1,406 Elo+
Party 1
Zhong Kui
Zhong Kui
GhostNDaHood
Zhong Kui
Level 122
God Stats
1W - 0L
1,692 SR
Queue Stats
6W - 16L
1,239 Elo+
Party 2
Charon
Charon
KAOS Melter
Charon
Level 61
God Stats
1W - 0L
1,697 SR
Queue Stats
8W - 17L
1,260 Elo+
Party 2
Shiva
Shiva
Morgansmellhot
Shiva
Level 3
God Stats
8W - 6L
1,663 SR
Queue Stats
9W - 11L
1,481 Elo+
Party 1
Loki
Loki
xXLazercatXx
Loki
Level 65
God Stats
5W - 5L
1,717 SR
Queue Stats
100W - 86L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 5 / 1
6,936
694
6,994
8,519
3,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 4 / 3
7,283
728
4,471
9,193
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
JLEGDKR
Morgan Le Fay
12
0 / 3 / 3
6,380
638
6,203
9,415
7,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
RadhaAshtami
Ix Chel
14
0 / 3 / 4
7,191
719
8,354
10,390
4,280
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
13
2 / 4 / 1
6,924
692
7,412
7,768
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 8
8,207
821
12,857
6,672
2,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Zhong Kui
GhostNDaHood
Zhong Kui
15
5 / 1 / 8
8,267
827
9,951
11,128
11,880
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charon
15
2 / 0 / 16
7,614
761
4,980
6,737
5,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
2 / 3 / 11
7,459
746
9,340
12,114
6,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 1 / 7
7,553
755
5,758
7,359
2,624
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
5
Kills
19
19
Deaths
6
12
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
1
0.5
W
7
1
8
11
L
1
4
3
0.63
W
Zhong Kui
GhostNDaHood
Zhong Kui
5
1
8
9
L
Morgan Le Fay
JLEGDKR
Morgan Le Fay
0
3
3
0.5
W
Charon
2
0
16
10
W
2
3
11
2.5
L
Ix Chel
RadhaAshtami
Ix Chel
0
3
4
0.67
L
Discordia
2
4
1
0.63
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,434
Damage
42,886
45,285
Taken
44,010
22,097
Mitigated
29,119
7,900
Healing
11,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,994
364
0
750
8,519
3,274
0
5,516
2,683
16,247
0
W
12,857
808
0
575
6,672
2,948
225
5,473
935
26,897
0
L
4,471
0
1,504
2,524
9,193
3,805
0
4,871
4,002
17,006
0
W
Zhong Kui
GhostNDaHood
Zhong Kui
9,951
518
0
4,028
11,128
11,880
925
5,906
4,490
29,863
0
L
Morgan Le Fay
JLEGDKR
Morgan Le Fay
6,203
418
0
553
9,415
7,844
0
5,385
3,563
15,293
26
W
Charon
4,980
389
0
609
6,737
5,555
248
4,893
1,428
14,264
0
W
9,340
909
1,502
3,755
12,114
6,112
0
9,619
1,882
0
21,986
L
Ix Chel
RadhaAshtami
Ix Chel
8,354
347
180
2,389
10,390
4,280
0
6,692
3,270
31,102
0
L
Discordia
7,412
0
0
0
7,768
2,894
0
3,684
3,735
19,194
0
W
5,758
1,398
0
609
7,359
2,624
0
5,225
1,867
0
21,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,714
Gold Earned
39,100
193
Minions Killed
180
0
Camps Cleared
0
983,476
Distance Traveled
1,035,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,936
694
35
4
0
196,584
0
W
Zeus
8,207
821
45
5
0
188,425
0
L
Hel
7,283
728
49
5
0
172,004
1
W
Zhong Kui
8,267
827
55
6
0
186,468
0
L
Morgan Le Fay
6,380
638
18
2
0
200,743
0
W
Charon
7,614
761
15
2
0
201,630
0
W
Shiva
7,459
746
35
4
0
219,297
0
L
Ix Chel
7,191
719
67
7
0
212,270
0
L
Discordia
6,924
692
24
2
0
201,875
0
W
Loki
7,553
755
30
3
0
240,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role