Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
Even27
Athena
Level 115
God Stats
1W - 2L
1,696 SR
Queue Stats
121W - 117L
1,569 Elo+
Solo
Erlang Shen
Erlang Shen
Kacpi321
Erlang Shen
Level 117
God Stats
3W - 1L
1,719 SR
Queue Stats
108W - 112L
1,530 Elo+
Solo
Thor
Thor
Mako_Sebiroth
Thor
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 123L
1,542 Elo+
Party 1
Khepri
Khepri
hivemin
Khepri
Level 22
God Stats
1W - 3L
1,311 SR
Queue Stats
204W - 186L
1,605 Elo+
Solo
Team Averages
Level 114
1,545 SR
1,549 Elo+

VS

Team Averages
Level 118
1,466 SR
1,533 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Andre1Seb
Tsukuyomi
Level 129
God Stats
4W - 4L
1,418 SR
Queue Stats
503W - 483L
1,511 Elo+
Solo
Anhur
Anhur
SnowKing0814
Anhur
Level 69
God Stats
4W - 5L
1,380 SR
Queue Stats
413W - 441L
1,559 Elo+
Party 2
Janus
Janus
SnowQueen1006
Janus
Level 102
God Stats
7W - 8L
1,461 SR
Queue Stats
528W - 596L
1,553 Elo+
Party 2
Neith
Neith
fatlesswhistle
Neith
Level 146
God Stats
7W - 4L
1,572 SR
Queue Stats
392W - 365L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
1 / 3 / 2
4,957
991
4,223
6,537
2,902
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Athena
Even27
Athena
11
1 / 1 / 3
5,428
1,086
3,503
4,770
4,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
Kacpi321
Erlang Shen
11
2 / 0 / 3
5,408
1,082
3,201
3,118
2,715
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

10
1 / 1 / 3
5,137
1,027
3,670
2,642
839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Khepri
hivemin
Khepri
5
0 / 0 / 0
4,220
844
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 2 / 5
5,238
1,048
4,543
4,761
1,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Andre1Seb
Tsukuyomi
10
2 / 1 / 2
5,763
1,153
2,080
3,625
1,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 1 / 3
5,046
1,009
1,832
2,904
996
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 2
5,399
1,080
2,972
2,383
827
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 2
5,751
1,150
3,066
2,449
892
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
5
Kills
5
5
Deaths
5
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
3
2
0.67
W
Ne Zha
 
Ne Zha
0
2
5
1.25
W
Tsukuyomi
Andre1Seb
Tsukuyomi
2
1
2
3
L
Athena
Even27
Athena
1
1
3
2.5
L
Erlang Shen
Kacpi321
Erlang Shen
2
0
3
3.5
L
1
1
3
2.5
W
0
1
3
1.5
W
1
1
2
2
W
2
0
2
3
L
Khepri
hivemin
Khepri
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,597
Damage
14,493
17,067
Taken
16,122
11,292
Mitigated
6,261
5,393
Healing
5,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
4,223
196
425
1,505
6,537
2,902
0
827
5,622
0
12,186
W
Ne Zha
 
Ne Zha
4,543
440
1,188
1,463
4,761
1,853
0
1,116
3,529
0
8,506
W
Tsukuyomi
Andre1Seb
Tsukuyomi
2,080
261
0
1,300
3,625
1,693
0
471
3,154
0
6,304
L
Athena
Even27
Athena
3,503
371
233
1,283
4,770
4,836
0
530
4,076
7,489
0
L
Erlang Shen
Kacpi321
Erlang Shen
3,201
191
0
1,627
3,118
2,715
0
537
2,376
427
4,331
L
3,670
384
0
320
2,642
839
0
865
1,550
0
7,541
W
1,832
297
0
588
2,904
996
0
1,242
1,662
0
4,896
W
2,972
397
144
82
2,383
827
0
704
1,651
10,855
0
W
3,066
485
0
373
2,449
892
0
605
1,788
0
6,048
L
Khepri
hivemin
Khepri
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,150
Gold Earned
27,197
44
Minions Killed
61
0
Camps Cleared
0
410,912
Distance Traveled
540,637
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,957
991
14
3
0
91,657
0
W
Ne Zha
5,238
1,048
10
2
0
119,507
0
W
Tsukuyomi
5,763
1,153
3
1
0
118,067
0
L
Athena
5,428
1,086
10
2
0
117,790
0
L
Erlang Shen
5,408
1,082
10
2
0
104,251
0
L
Thor
5,137
1,027
10
2
0
97,214
0
W
Anhur
5,046
1,009
6
1
0
100,743
0
W
Janus
5,399
1,080
32
6
0
91,709
0
W
Neith
5,751
1,150
10
2
0
110,611
0
L
Khepri
4,220
844
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role