Player Matchup

Terra
Terra
AmazonLoli
Terra
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,604 Elo+
Party 2
Anhur
Anhur
Its Droppin
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,316 Elo+
Solo
Gilgamesh
Gilgamesh
TexasPeteSauce
Gilgamesh
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,807 Elo+
Party 2
Medusa
Medusa
TheGreaseWalker
Medusa
Level 127
God Stats
1W - 2L
1,735 SR
Queue Stats
26W - 17L
1,610 Elo+
Party 2
Thanatos
Thanatos
jo3ker420198
Thanatos
Level 42
God Stats
3W - 2L
1,344 SR
Queue Stats
189W - 257L
1,341 Elo+
Solo
Team Averages
Level 80
1,516 SR
1,536 Elo+

VS

Team Averages
Level 137
1,652 SR
1,485 Elo+
Charon
Charon
 
Charon
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lupus Rex1390
Fenrir
Level 128
God Stats
12W - 6L
1,823 SR
Queue Stats
477W - 480L
1,499 Elo+
Solo
Erlang Shen
Erlang Shen
ShakenBake96
Erlang Shen
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 66L
1,429 Elo+
Party 1
Horus
Horus
Zoots1
Horus
Level 151
God Stats
8W - 3L
1,935 SR
Queue Stats
854W - 869L
1,564 Elo+
Solo
Medusa
Medusa
sbakes18
Medusa
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 48L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
12
1 / 4 / 2
6,564
938
3,780
9,065
9,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 5 / 3
5,768
824
4,155
7,739
3,400
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
TexasPeteSauce
Gilgamesh
11
1 / 4 / 4
6,117
874
5,534
9,572
8,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
4 / 5 / 2
7,454
1,065
8,651
7,189
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thanatos
jo3ker420198
Thanatos
6
1 / 1 / 0
5,106
729
1,130
2,036
714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
14
4 / 1 / 10
8,199
1,171
7,678
8,363
5,284
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
5 / 2 / 12
7,538
1,077
4,742
8,027
7,650
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
ShakenBake96
Erlang Shen
14
3 / 1 / 16
7,564
1,081
8,836
8,131
9,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
Zoots1
Horus
12
3 / 2 / 13
7,500
1,071
6,004
9,289
10,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Medusa
sbakes18
Medusa
12
4 / 1 / 8
7,137
1,020
5,185
6,692
3,404
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
78
7
Kills
19
19
Deaths
7
11
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
4
1
10
9
L
Terra
1
4
2
0.5
L
0
5
3
0.3
W
5
2
12
5.5
W
Erlang Shen
ShakenBake96
Erlang Shen
3
1
16
11
L
Gilgamesh
TexasPeteSauce
Gilgamesh
1
4
4
0.75
L
4
5
2
1
W
Horus
Zoots1
Horus
3
2
13
4.75
L
Thanatos
jo3ker420198
Thanatos
1
1
0
1
W
Medusa
sbakes18
Medusa
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,250
Damage
32,445
35,601
Taken
40,502
24,857
Mitigated
36,476
3,625
Healing
19,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
7,678
807
1,272
973
8,363
5,284
1,024
850
7,513
21,709
0
L
Terra
3,780
399
641
1,293
9,065
9,626
0
2,515
6,550
6,191
0
L
4,155
1,616
0
288
7,739
3,400
0
2,347
5,392
0
11,302
W
4,742
1,136
1,045
1,235
8,027
7,650
868
540
7,487
0
6,469
W
Erlang Shen
ShakenBake96
Erlang Shen
8,836
2,257
1,013
2,286
8,131
9,266
563
1,036
7,095
1,665
13,050
L
Gilgamesh
TexasPeteSauce
Gilgamesh
5,534
2,141
293
198
9,572
8,435
0
3,001
6,461
0
9,047
L
8,651
2,451
0
27
7,189
2,682
0
2,546
4,643
0
13,823
W
Horus
Zoots1
Horus
6,004
1,295
5,652
3,885
9,289
10,872
347
616
8,673
3,606
7,106
L
Thanatos
jo3ker420198
Thanatos
1,130
263
341
544
2,036
714
0
1,254
782
0
1,611
W
Medusa
sbakes18
Medusa
5,185
1,994
1,138
644
6,692
3,404
588
921
5,771
0
11,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,009
Gold Earned
37,938
42
Minions Killed
69
0
Camps Cleared
0
594,889
Distance Traveled
784,689
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
8,199
1,171
27
4
0
158,908
0
L
Terra
6,564
938
6
1
0
128,294
0
L
Anhur
5,768
824
20
3
0
121,071
0
W
Fenrir
7,538
1,077
4
1
0
150,825
0
W
Erlang Shen
7,564
1,081
10
1
0
162,232
0
L
Gilgamesh
6,117
874
8
1
0
142,204
0
L
Medusa
7,454
1,065
8
1
0
132,438
0
W
Horus
7,500
1,071
6
1
0
171,740
0
L
Thanatos
5,106
729
0
0
0
70,882
0
W
Medusa
7,137
1,020
22
3
0
140,984
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role